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A New Friend/Lotta the Copycat

Good

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Co-watching from age 4

Stimulating

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A New Friend/Lotta the Copycat

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Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4

Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4 - Slowscreen

Good · Co-watching from age 4. The episode tells two stories. In the first, Carl, a young collector, meets Paolo, a boy who speaks using a tablet, and after som...

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https://slowscreen.com/en/series/carl-the-collector/s1/e20-a-new-friendlotta-the-copycat

https://slowscreen.com/en/series/carl-the-collector/s1/e20-a-new-friendlotta-the-copycat

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Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4 - Slowscreen

Good · Co-watching from age 4. The episode tells two stories. In the first, Carl, a young collector, meets Paolo, a boy who speaks using a tablet, and after som...

Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4
Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4

slowscreen.com

Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4 - Slowscreen

Good · Co-watching from age 4. The episode tells two stories. In the first, Carl, a young collector, meets Paolo, a boy who speaks using a tablet, and after som...

Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4
slowscreen.com

Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4 - Slowscreen

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Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4 - Slowscreen

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Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4
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Subject Carl the Collector: A New Friend/Lotta the Copycat | Good, co-watching from age 4

Good · Co-watching from age 4. The episode tells two stories. In the first, Carl, a young collector, meets Paolo, a boy who speaks using a tablet, and after som...

https://slowscreen.com/en/series/carl-the-collector/s1/e20-a-new-friendlotta-the-copycat

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This program is stimulating. It actively demands attention and can feel intense. For the recommended age, this may be on the more intense side. The pacing is fast. Images follow each other quickly, leaving little time to pause and take in what is happening. The sound is clearly present and regularly draws attention. The visuals are well-balanced, with a clear overall view.
Each of the two stories follows one clear thread from beginning to end, and the events connect in a way a child can follow: Carl meets Paolo and works to include him, then the puzzle of why Lotta keeps copying is gently unpacked. Actions lead to sensible, predictable results, so cause and effect hold together well. The real limitation is density, since each scene layers in new facts, from a pretzel world record and rain percentages to planets and science terms, which is more than a two-year-old can absorb. Children from around four will track all of it far more comfortably.
Feelings are handled with care and the overall tone is warm and respectful. When Carl remembers being left out, or when Nico grows annoyed with Lotta, the upset is real but mild, and it is always followed by reassurance or a calm conversation that puts things right. Carl's dad models patient, attuned listening, and the friends look out for one another. The small caveat is that one child briefly excludes Paolo and Nico snaps before she understands Lotta, though both moments are corrected inside the same story.
Children drive the action here. Carl decides on his own to befriend Paolo, to include him at the park, and to speak up when others leave him out, and he reasons his way to a solution by noticing the small chance of rain and packing umbrellas so Paolo's tablet stays dry. In the second story the friends take the initiative to ask Lotta why she has been copying rather than just staying cross, and her honest answer settles it. Solutions arrive in visible steps, with only the occasional problem wrapped up a little too neatly.
The writing is clear, accurate, and purposeful, with words used correctly and a lot of genuine information rather than empty filler. The difficulty for this age is reach: the vocabulary stretches to 'apraxia', 'crustacean', and 'exuvia', alongside talk of percentages and the solar system, all in long, layered sentences. A two-year-old will miss most of this. The language is meaningful and well crafted, but it is plainly pitched at children several years older.
The episode stays close to everyday life, a neighbourhood shop, a family breakfast plan, a school art class, and a park, with social situations children recognise: making a new friend, feeling left out, and worrying about fitting in. Much of it carries over off screen, from sharing a small gift to talking through a disagreement instead of stewing on it. The way a friend who communicates with a tablet is welcomed gives a concrete, respectful model of including everyone. The only step away from realism is that the characters are animals, which sits easily inside this grounded, familiar world.

More information

This score shows how inclusively the series portrays diverse people, families and cultures. Scale: Limited → Varied → Rich → Inclusive.
Neurodiversity sits at the center of this episode. Carl and his sister Lotta are autistic and clearly different from each other, and their new friend Paolo speaks through a communication tablet. Difference is treated as part of ordinary friendship rather than a special lesson, and family life varies too, with children living across two homes and a dad who handles much of the daily caregiving. Initiative, knowledge and emotion are shared across the children, and the story actively corrects a classmate who assumes Paolo cannot join in. The main limit is that, with an all-animal cast, ethnic and physical diversity stay abstract.
This score shows whether the series stays close to everyday reality or leans into fantasy. Scale: Fantasy → Mixed reality → Realistic.
Both stories stay firmly inside a world children recognize: a family corner store, a school art class, a video call with mom, and a park with a fountain and a creek. There is no villain in either story, and the tension comes from everyday feelings, like making a new friend who speaks with a tablet or feeling nervous and copying a classmate to fit in. The few moments of imagination, mainly the playful names for the classroom play centers, stay grounded as pretend rather than magic. The realistic, gently imaginative mix fits comfortably with what young children relate to.
This score shows how enjoyable the series is for parents watching along. Scale: Tedious → Tolerable → Pleasant → Enjoyable.
There is real substance here for the grown-up on the couch. Two stories with genuine arcs, warm and steady voices, and a hand-drawn look that holds together make this easy to sit through, and the thoughtful threads around Paolo's speech tablet and Carl talking through his own memories of being left out give a parent something to think about. The jokes themselves stay aimed at children, so most of the laughs are theirs, though small touches like the running 14% chance of rain gag reach across to adults. The busy, saturated palette is the only mild strain on grown-up eyes.

Themes

Belonging

Recurring

Lotta copies Nico because she 'just wanted you guys to like me' and to feel part of the group.

Understanding others

Recurring

Carl recalls his own bad feeling at being excluded and uses it to make sure Paolo is invited to play.

Self acceptance

Recurring

Lotta learns the friends like her own drawing skill, hearing 'you're really cool, Lotta'.

Kindness

Recurring

Carl saves a sticker and a planet bouncy ball to give Paolo for his collection.

School

Recurring

The second story plays out in art class, a science slideshow, and free-play centers.

Identity

Recurring

Carl explains 'not everyone who's autistic is the same' while comparing himself to Paolo and Lotta.

Disability inclusion

Recurring

Paolo communicates with an AAC tablet and the dad explains apraxia and autism plainly to Carl.

Emotions

Behaviour

Social lessons

Mild exclusion

Children at the park say 'Don't bother asking him to play, he doesn't talk' about Paolo before Carl corrects them.

Mild conflict

Nico grows angry and snaps 'You've been copying me all day, Lotta, and it's not very nice' before they reconcile.

Sadness

Carl revisits a hurtful memory of being called 'the autistic kid', shown as an echoing flashback.

The episode tells two stories. In the first, Carl, a young collector, meets Paolo, a boy who speaks using a tablet, and after some children try to leave Paolo out at the park, Carl invites him to join the games. In the second, a new classmate named Lotta keeps copying the popular Nico until her annoyance boils over, and the friends learn Lotta was nervous and wanted to fit in. Both stories end with the friends playing together, and the cast includes autistic characters whose differences are talked about openly.

Season 1

9 episodes

Carl the Collector
S01 E16

Carl the Collector

Twin Sister Hamster Sitters Incorporated/The Sneaker Collection

Stimulating
recommended age Unlock co-watching from 4

Carl the Collector follows Carl, a young raccoon, and his friends in Fuzzy Town across two short stories. In the first, twin rabbit sisters Nico and Arugula open a hamster-sitting business and discover the difference between things they want and things they need after the hamsters escape and Carl helps catch them with fruit. In the second, Carl gets new sneakers that turn out to be the wrong size and works up the courage to tell his mother, who arranges to exchange them. Both stories close with the friends together and each problem resolved.

Carl the Collector
S01 E17

Carl the Collector

The Gratitude Collection/The Pet Rock Collection

Stimulating
recommended age Unlock co-watching from 4

Carl, a young raccoon who loves collecting and sorting, stars in two stories set in his town of Fuzzy Town. In the first, he realises he has never thanked the people who help him and spends the day showing gratitude, accidentally causing a traffic jam before finally giving mail carrier Sarah his biggest heart-shaped rock. In the second, he shares his pet rock collection with friends but insists they play with the rocks only his way, until he watches them having fun and decides there can be more than one right way to play. Both stories end with Carl reconnecting warmly with his friends and his Mama.

Carl the Collector
S01 E20

Carl the Collector

A New Friend/Lotta the Copycat

Stimulating
recommended age Unlock co-watching from 4

The episode tells two stories. In the first, Carl, a young collector, meets Paolo, a boy who speaks using a tablet, and after some children try to leave Paolo out at the park, Carl invites him to join the games. In the second, a new classmate named Lotta keeps copying the popular Nico until her annoyance boils over, and the friends learn Lotta was nervous and wanted to fit in. Both stories end with the friends playing together, and the cast includes autistic characters whose differences are talked about openly.

Carl the Collector
S01 E21

Carl the Collector

The Potato Collection/Nico and the Nutty Buddies

Stimulating
recommended age Unlock co-watching from 4

In two stories set in Fuzzy Town, raccoon Carl and his animal friends navigate friendship at school. In the first, Carl wants to win School Spirit Day with a potato diorama of the staff, but he hurts Forrest by dismissing his roller-skate idea; he learns to make a sincere apology and uses a potato to power Forrest's helmet lights. In the second, Nico joins the Junior Nutty Buddies, and when the club leader bullies Forrest for a nut allergy, Nico gives up his membership to defend him and the other members follow. Both stories end with the friends celebrating together.

Carl the Collector
S01 E22

Carl the Collector

The Green Piece/The Fuzzyworld Book of Records

Stimulating
recommended age Unlock co-watching from 4

In the first story, a new friend named Dylan brings a board game to a party, then knocks the playing pieces into a floor vent and becomes furious, yelling at the others before Carl, his friends and Carl's mother help him calm down and make a plan. They end up using the colored beads from Dylan's scooter as replacement pieces and finally play together. In the second story, Carl reads a book of world records and decides to set one by building a giant pyramid of playing cards, which keeps collapsing. His parents share their own stories of failing many times before succeeding, and Carl resolves to keep trying.

Carl the Collector
S01 E24

Carl the Collector

The Crayonverters Collection/Lotta's New Instrument

Stimulating
recommended age Unlock co-watching from 4

In two stories set in Fuzzy Town, Carl the raccoon and his animal friends work through everyday problems. First Carl lends Nico a special color-changing crayon that breaks during a drawing session, sparking a long argument that they finally settle by reading the instructions and apologising. Then Lotta the fox struggles with a new saxophone and nearly gives up until friends share how they mastered badminton and jumping rope. She practices one note at a time and plays her first full song.

Carl the Collector
S01 E25

Carl the Collector

The Meltdown/Carl's Cast

Stimulating
recommended age Unlock co-watching from 4

In two linked stories, a young raccoon named Carl moves through a hard day and a healing one. In 'The Meltdown,' Carl is thrilled about the Fuzzy Town Ice Cream Festival, but a draining day leaves him overwhelmed, and with his mother's help he names his feelings and chooses to stay home and rest, then shares ice cream with his friend Sheldon. In 'Carl's Cast,' Carl is frustrated by a broken wrist until Sheldon offers to be his other hand, and after their plans go sideways they patch up their friendship and Carl finds his own ways to manage one-handed. Both stories end with the friends together and Carl feeling more like himself.

Carl the Collector
S01 E26

Carl the Collector

The Sweater Collection/New Bus Stop

Stimulating
recommended age Unlock co-watching from 4

Carl, a young raccoon who loves collecting things, stars in two stories. In the first, his grandfather Pop Pop knits him a sweater that turns out too itchy to wear, and after his blunt comments upset his friends, Carl learns that honesty works best when it is also kind. In the second, Carl's bus stop is moved a few blocks away, so with his friends he makes a map, marks landmarks and practices the walk until he can reach the new stop alone. Both stories end with Carl succeeding, keeping the sweater for his teddy bear and managing the new route on his own.

Carl the Collector
S01 E27

Carl the Collector

Show And Smell/The Campfire Conundrum

Stimulating
recommended age Unlock co-watching from 4

Carl, a raccoon who loves collecting and noticing smells, plans a smell tour of his town for his friends Sheldon and Lotta. When Lotta finds the smells too strong and leaves, Carl reworks the tour to include things everyone enjoys, like mint, popcorn, and a cozy hamster. In the second story Carl goes camping with friends, learns about constellations, and faces his dislike of scary stories when a noise in the bushes turns out to be Sheldon's sleepwalking dad. Both stories close with the friends together, having found a way to share the experience as a group.

Explore more

From this series Carl the Collector
By age 2 years
By platform Netflix PBS Kids

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