Pinecone & Pony follows a tough young warrior girl and her pony through quests in a colourful fantasy world. The tone is warm and funny, for early-school children, teaching honesty and self-acceptance.
- Characters own their mistakes and apologise sincerely.
- Every talent, big or small, is valued.
- Playful humour keeps the tone light.
- Handles jealousy and teamwork with real care.
- Pinecone can be bossy and boastful.
- Some mildly tense moments of fantasy peril.
- Teasing and mild conflict appear at times.
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Some episodes pack several short stories into one video; each story gets its own review.
Pinecone & Pony
The Pwettiest Pony
recommended age
Unlock
co-watching from 4
Pinecone, a young warrior, and her pony stumble on the annual Prettiest Pony Show, a frilly pageant that clashes with her tough image. When Pony badly wants to enter, Pinecone reluctantly becomes his partner and they train and compete through tea party, get-to-know-your-pony and fashion rounds into the final dance-off. Struggling to dance, they instead turn their jousting moves into a 'dance of warriors' and win the crowd and the judges. They take home a trophy filled with lavender bubble bath and head home for a warrior's bath.
Pinecone & Pony
Try This Club On for Size
recommended age
Unlock
co-watching from 4
Pinecone, a boastful young warrior, and her pony visit their friend Hawthorne's WizKids magic class, sure that spellwork is easier than warrior training. When Pinecone rushes the potion steps she overflows her cauldron and destroys Hawthorne's carefully made rainbow, and he asks her to leave. Realizing how much magic means to him, she returns that night, apologizes, and lets him teach her the real steps. Together they conjure an even bigger rainbow, and Pinecone invites Hawthorne to try her warrior class next.
Pinecone & Pony
Lance or Not
recommended age
Unlock
co-watching from 4
Pinecone accidentally breaks the lance she built with her mom, Queen Kimya, just before the craft fair. With her companion Pony, she sets off on a quest through the town, visiting a lance shop and a wizard to secretly replace it before her mother notices. Each attempt falls short, and the magical copy never quite matches the original. At the fair Pinecone tells the truth, and her mom responds with a hug and the promise that they can make new lances together.
Pinecone & Pony
Treat Your Creature
recommended age
Unlock
co-watching from 4
On Treat Your Creature Day, Pinecone sets out to celebrate her pony, Pony, and starts with his simple favorite things. After seeing Annabelle lavish fancy treats and a parade on her pony Paragon, Pinecone abandons the plan and throws an ever bigger, fancier party that Pony never wanted. She gets so caught up in it that she loses track of Pony entirely, then realizes what is special for one friend is not special for another. The two reunite, apologize, and end the day quietly wishing on shooting stars together.
Pinecone & Pony
O Prickly, Where Art Thou?
recommended age
Unlock
co-watching from 4
Pinecone, a young warrior, joins the Little Rumblers for their first overnight in the fearsome forest and secretly brings her stuffed hedgehog, Prickly, afraid the others will tease her. When Prickly is carried off by a griffin, she and her friend Pony chase him through skunks, dark woods and creatures to get him back. After a hard search, Pinecone admits in front of everyone that she loves her stuffy, and the other children and their leader Gladys reveal they have comfort objects too. The group works together to recover Prickly and ends the night with a campfire story.
Pinecone & Pony
Big Trouble in Lil Labyrinth
recommended age
Unlock
co-watching from 4
The Little Rumblers, a squad of kid warriors led by Pinecone and her pony, arrive expecting a physical obstacle course, but it has been replaced by a magical labyrinth run by the WizKids. Room by room, each child clears a puzzle using a hidden talent, playing musical circles like a harp, solving a riddle, reading a shifting tile pattern and dancing across, while Pinecone worries she has no skill to offer. She finally uses her rope-jumping game to get the group through the last room. Everyone is awarded a Most Valuable Warrior token, with the lesson that every talent, big or small, has value.
Pinecone & Pony
This Calls for Courage
recommended age
Unlock
co-watching from 4
Pinecone, a young warrior, sets out on her first solo mission with her pony to gather wild vegetables, refusing the Help Me Horn her dad offers so she can prove her independence. After getting lost, the pair tumble into an underground burrow where a large troll named Lichen seems ready to eat them, but he turns out to be lonely and kind, hiding away out of shame for needing help himself. Pinecone realises she should have called for help sooner, and the troll's booming bellow finally summons her dad, mom, and Lichen's own friends. Everyone reunites safely and heads off to share a salad, with the troll rejoining his community.
Pinecone & Pony
The Straight and Arrow
recommended age
Unlock
co-watching from 4
Princess Pinecone, an eight-year-old archer, is thrilled to meet her hero Prince Randolph at a garden party, but he is arrogant and dismissive. Stung by his taunts, she challenges him to an archery duel with her trophy at stake, and when he cheats with his falcon she cheats back using a wizard's magic arrows. On the verge of winning, she confesses to the crowd that she used enchanted arrows and does not deserve the prize. The king makes Randolph return the trophy, and the group shares cake as Pinecone decides she would rather be herself than be like the prince.
Pinecone & Pony
It's a Pony Thing
recommended age
Unlock
co-watching from 4
In a warm fantasy village, the wizardly mentor Grey Moon leaves Pony in charge of a rare cocoon that will hatch into a glowing lunar butterfly named Winnie. Pinecone, sure that her best friend would rather adventure with her, keeps inventing ways to skip the job, and her makeshift alarm fails so they miss the hatching. When Pony turns out to have quietly cared about Winnie all along, Pinecone apologises and the two track the butterfly to a dark cave and return her home. The episode ends with the friends agreeing to spend part of the afternoon doing their own separate things.
Pinecone & Pony
Hawthorn the Adventurer
recommended age
Unlock
co-watching from 4
Hawthorn, a careful WizKid, sets out on his first quest to reach One-Eyed Rock before sundown, joined by his bold friend Pinecone and the frog Blaze. Pinecone keeps pushing him to drop his planning and follow instinct, and a magic sweatband from a curious shop briefly turns Hawthorn reckless. When a stone giant snatches Pony and Blaze, Hawthorn removes the sweatband, thinks clearly, and uses his packed supplies and research to free them. The two friends finish the quest together and agree that both their adventuring styles have value.
Pinecone & Pony
In Plain Sight
recommended age
Unlock
co-watching from 4
In a fantasy training world, warrior-in-training Pinecone is paired with the quiet, nature-loving Wizkid Fauna to care for a magical snake root plant and earn a plant care token. Distracted by jealousy over her best friend Hawthorne befriending Annabelle, Pinecone bungles the plant care while Fauna patiently does the real work. By the end Pinecone admits she did not earn the token and gives Fauna the credit, then makes up with Hawthorne. The episode closes with Fauna inviting Pinecone to the hidden waterfall.
Pinecone & Pony
Belt or Bust
recommended age
Unlock
co-watching from 4
In the fantasy town of Sturdy Stone, a traveling saleswoman called Granny Cutie trades enchanted belts for the villagers' treasured old belongings. Pinecone and her pony miss out and, encouraged by Hawthorne, build a belt of their own from workshop materials, which friends first mock. When Granny is exposed as the shapeshifting witch Magpie, whose belts were fake magic, Pinecone leads the group to confront her. Using their homemade belt gadgets they defeat Magpie, recover everyone's items, and the handmade belts become the new trend.
Pinecone & Pony
You're On!
recommended age
Unlock
co-watching from 4
Pinecone and her family settle in for a game night, but the board game Ultimate Ruler turns Mom into a fierce, taxing competitor the family jokingly calls a game monster. Pinecone and her dad launch a series of numbered plans, a fake ghost, invented rules and a staged illness, to make Mom lose interest, and none of them work. Pinecone finally joins the competition herself and then tells her mom plainly that a game is only good when it is fun for everyone. Mom apologizes, the family decides to get rid of the game, and they choose a different one to play together.
Pinecone & Pony
The Pony Express
recommended age
Unlock
co-watching from 4
Two young warriors, Pinecone and Annabelle, are sent by their leader Gladys to deliver a package to a wizard before sundown. On the way they bicker over routes and leadership, egged on by a hidden Wood Imp who whispers lies to each of them. When they discover the imp is behind the fight and has stolen the package, they build a trap, distract the imp, and recover it. They deliver the package together and agree they make a good team.
Pinecone & Pony
What Would Freda Do?
recommended age
Unlock
co-watching from 4
Pinecone, who idolises her town's founder Frida the Fierce, is chosen to lead her friends in a group song for the festival honouring Frida. Believing a leader has to be 'fierce', she bosses everyone around until her friends leave to do their own presentations. In her attic she meets Frida's ghost, who reveals she never punched buildings into being but united the town by listening and combining everyone's ideas. Pinecone apologises, reunites the group, and they perform a song they wrote together about a place built on everyone's voice.
Pinecone & Pony
A Token of Toughness
recommended age
Unlock
co-watching from 4
Pinecone, a young member of the Little Rumblers, is challenged by her mentor Gladys to find a personal token that represents an act of toughness. Set out to top Gladys' dragon scale, Pinecone leads Pony and her friends on a risky quest up the Dragon Mountains, losing companions along the way as the danger grows. Face to face with a huge dragon, she panics, flees the lair and returns with only a small pinecone, feeling like a failure. Gladys reframes the outcome, explaining that walking away to try again another day is its own kind of toughness, and Pinecone decides to keep trying.
Pinecone & Pony
Hero Soup
recommended age
Unlock
co-watching from 4
In a make-believe warrior world, young Pinecone and her friend Hoth decide to cheer up their sick teacher Gladys by cooking a magical 'Hero Soup'. The recipe needs a mysterious 'Essence of Hero', which sends them chasing heroic deeds and then a famous hero named Ace. When Ace is revealed to have faked all her rescues, Pinecone realizes a true hero simply helps others with what they need. The friends quietly take care of Gladys's chores, and the soup finally works.
Pinecone & Pony
Sleepless at the Sleepover
recommended age
Unlock
co-watching from 4
A young boy named Hawthorne goes to his first sleepover at his best friend Pinecone's home in a magical kingdom, where her dad makes snacks and the families share dinner and music. When creepy puppets, shadows and unfamiliar surroundings keep him from sleeping, his parent picks him up in the night, leaving both friends sad. The children then study, prepare and train to try again, with Pinecone removing anything scary from her room. On the second attempt Hawthorne makes it through the night, and both families celebrate together over breakfast.
Pinecone & Pony
The Harvest Spirit
recommended age
Unlock
co-watching from 4
During a Harvest Festival dinner in the town of Sturdy Stone, Pinecone questions why everyone hides indoors from a Harvest Spirit no one has ever seen. She, her unicorn Pony and their friend Hawthorn set out on a nighttime quest, following an eerie moaning sound through the streets and into the swamp. They discover the sound comes from jilly-toads driven out of their flooded home by the town's heavy festival float. The town moves the float, frees the toads and celebrates together, agreeing to keep the tradition without harming the swamp.
Pinecone & Pony
Speak From the Art
recommended age
Unlock
co-watching from 4
Annabelle, a warrior-in-training from a family of famous artists, is assigned to make something for the big art show but fears she has no talent for it. She joins Pinecone's family crafternoon, gets overwhelmed, and tears up her painting before running off in tears. Her mother June then unveils a painting of Annabelle mid-performance, showing she sees her daughter as a living work of art. Annabelle accepts her crafting token, feeling understood, and plans to share a crafternoon with her own family.