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Lizard Lips!

Sufficient

Recommended age Unlock

Co-watching from age 4

Stimulating

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Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4

Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4 - Slowscreen

Sufficient · Co-watching from age 4. In Important City, a team of rabbits with superpowers called the Super Duper Bunny League faces Lizard Lips, an evil scient...

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https://slowscreen.com/en/series/super-duper-bunny-league/s1/e3-lizard-lips

https://slowscreen.com/en/series/super-duper-bunny-league/s1/e3-lizard-lips

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Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4 - Slowscreen

Sufficient · Co-watching from age 4. In Important City, a team of rabbits with superpowers called the Super Duper Bunny League faces Lizard Lips, an evil scient...

Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4
Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4

slowscreen.com

Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4 - Slowscreen

Sufficient · Co-watching from age 4. In Important City, a team of rabbits with superpowers called the Super Duper Bunny League faces Lizard Lips, an evil scient...

Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4
slowscreen.com

Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4 - Slowscreen

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Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4 - Slowscreen

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Subject Super Duper Bunny League: Lizard Lips! | Sufficient, co-watching from age 4

Sufficient · Co-watching from age 4. In Important City, a team of rabbits with superpowers called the Super Duper Bunny League faces Lizard Lips, an evil scient...

https://slowscreen.com/en/series/super-duper-bunny-league/s1/e3-lizard-lips

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This program is stimulating. It actively demands attention and can feel intense. For the recommended age, this may be on the more intense side. The pacing is fast. Images follow each other quickly, leaving little time to pause and take in what is happening. The sound is soft and supportive. The visuals are calm and well-organized.
The episode follows two threads that eventually meet: a shy rabbit trying to throw his first baseball pitch, and the team racing to stop the villain Lizard Lips and his dinosaur. A narrator marks each shift with lines like 'Meanwhile, at important city laboratories,' which helps children keep their place. The information load runs a little high, with many new actions and gadgets packed into each scene, so the plot asks for steady attention. Cause and effect mostly holds together, though the final trick of dipping a baseball in hot dog water to power a time machine stretches the logic.
The emotional register leans loud and chaotic, with a roaring dinosaur, frightened crowds and characters yelling through most of the crisis. Supportive moments balance this out: Bex reassures Stumpy with 'Sure you will, you'll get there,' and the team looks out for one another. Some of the humor comes at a character's expense, such as the jabs at clumsy Steve and the teasing 'Bro, really?'. Tension does resolve by the end, when the dinosaur is sent home and the crowd celebrates, so children get a clear release after the excitement.
Stumpy's struggle drives a real learning arc: he fails to throw the ball again and again, gets coached to breathe, and finally lands the pitch under pressure. The team also plans, splits tasks and adjusts when the time machine turns out to have no power cord. The threat itself is handed to them from outside, since the villain creates the whole problem, so the heroes mostly react rather than set their own goals. The winning solution leans on a lucky gag as much as on reasoning, which softens the sense of a worked-out plan.
The language suits older children well, with terms like 'ceremonial first pitch,' 'prehistoric,' 'evil genius' and 'delicate scientific equipment' introduced through clear context. Full sentences carry the narration and most of the dialogue, and the words are used consistently and correctly. The trade-off is a steady stream of exclamations, 'Whoa!', 'Uh-oh!' and 'Woohoo!', that fill the action stretches with sound more than meaning. On balance the talk stays clear and understandable throughout.
Most of what happens stays in the realm of fantasy: superpowers, a time machine and a dinosaur loose in the city, none of which a child can carry into daily life. The one grounded thread is Stumpy learning to throw a baseball and calming his nerves by breathing, a genuine skill with visible steps. Recognizable social situations help, including a baseball game, teammates encouraging each other and a scientist at work. For older children the imaginative premise fits their age, but the direct real-world takeaway is thin.

More information

This score shows how inclusively the series portrays diverse people, families and cultures. Scale: Limited → Varied → Rich → Inclusive.
This is a superhero comedy built around a team of rabbits, with a lizard villain, a dinosaur, and a handful of human announcers and fans. Because the leads all share one animal look, the range of people, families and everyday settings stays narrow, and human variety shows up mainly as background faces in the stands and among the commentators. Within the team itself the workload is spread evenly: the members take turns leading, thinking, fighting and stumbling, with no fixed link between a character type and a job or a feeling. The result is even role-sharing inside a fairly uniform cast.
This score shows whether the series stays close to everyday reality or leans into fantasy. Scale: Fantasy → Mixed reality → Realistic.
This is a superhero parody built on a fantasy world of super-powered rabbits, a lizard supervillain and a time-travelling dinosaur, so very little maps onto a child's real day beyond the baseball game at its center. The story leans on a clear hero-versus-villain setup, with Lizard Lips scheming to rule the Earth, which keeps the conflict rooted in a flat bad guy rather than everyday situations. The make-believe does stay consistent with itself, and the powers and the time machine follow steady rules from start to finish. For a six-year-old who fully accepts this kind of imagination, the mix fits comfortably, even though it stays far from real life.
This score shows how enjoyable the series is for parents watching along. Scale: Tedious → Tolerable → Pleasant → Enjoyable.
For a grown-up on the couch, this gives you more than background noise. The writing carries a dry, self-aware wit aimed at adults, the plot is a real story with a clever payoff rather than a repeated routine, and the animation is clean and full of comic energy. The one caveat is the volume: it runs fast and loud and leans on a gross-out gag or two, so a long stretch can tire an adult ear even while the humor keeps landing.

Themes

Superheroes

Central

The Super Duper Bunny League are rabbits with powers who defend Important City from Lizard Lips.

Good vs evil

Central

The plot pits the heroic rabbits against Lizard Lips, who declares he will rule the Earth.

Dinosaurs

Central

Lizard Lips brings a Tyrannosaurus Rex from the past that rampages through the city.

Learning to work together

Recurring

The rabbits split up to find the time machine, power it, and corner the dinosaur.

Perseverance

Recurring

Stumpy keeps trying to throw a baseball after failing many times.

Rescue

Recurring

The team races to send the T-Rex back 'before anybody gets hurt.'

Science

Recurring

A laboratory, a mysterious experiment and a time machine feature throughout.

Sports

Recurring

A big baseball game and a ceremonial first pitch frame the whole story.

Machines and vehicles

Recurring

A time machine and the 'carrot car' are key gadgets in the plot.

Behaviour

Fantasy violence

The rabbits fight and zap a rampaging T-Rex during the chase through the city.

Mild violence

Characters are bonked and knocked around for laughs, and Steve crashes into the equipment.

Antagonist

Lizard Lips is an evil scientist who declares 'I shall rule the Earth.'

Scary scenes

A roaring Tyrannosaurus Rex charges through a crowded stadium.

Loud sounds

Loud roars, crashes and sound effects run through most of the action scenes.

Flashing lights

Bright radial flashes accompany the time portal and an action peak near the middle.

Fast pacing

The story cuts quickly between the stadium, the lab and the streets during the crisis.

Attention hooks

The ending urges children to 'Join us next time' with a 'Space pirates!' teaser.

Danger

Characters stress they must act 'before anybody gets hurt' as the dinosaur runs loose.

Stereotypes

Flat villain

Lizard Lips wants to rule the Earth with no deeper motive or inner conflict.

Mad scientist villain

The antagonist is an 'evil genius' scientist who builds a time machine to conquer the world.

Villain appearance coding

The bad guy is a green, sharp-toothed lizard other characters call 'evil-looking.'

Bumbling male

Handsome Steve is played as dim and clumsy, wrecking the 'delicate scientific equipment.'

In Important City, a team of rabbits with superpowers called the Super Duper Bunny League faces Lizard Lips, an evil scientist who uses a time machine to bring a Tyrannosaurus Rex from the past. While the team tries to send the dinosaur back, a nervous rabbit named Stumpy is meant to throw the ceremonial first pitch at a big baseball game. In the end, Stumpy's perfect throw powers the time machine and sends the T-Rex home. The episode closes with a teaser for the next story, 'Space Pirates!'

Season 1

14 episodes

Super Duper Bunny League
S01 E01

Super Duper Bunny League

Super Duper Bunnies!

Balanced
recommended age Unlock co-watching from 4

A team of bunny superheroes, the Super Duper Bunny League, patrols a cartoon city by the sea. When a giant green tentacled creature rises from the water and attacks the waterfront and beach, the bunnies team up to confront it, with comedic mishaps and a food-loving brown bunny along the way. After a series of action beats and one teammate getting grabbed, the heroes drive the creature off. The episode closes with the city safe and the characters relaxing on the beach.

Super Duper Bunny League
S01 E02

Super Duper Bunny League

Ye Olde Sourbreath!

Balanced
recommended age Unlock co-watching from 4

The Super Duper Bunny League, a team of rabbit superheroes, defends its city when a wizard called Sourbreath attacks while riding a large dragon and unleashing clouds of foul green breath. The chase runs from city streets and a castle-themed mini-golf course to the wizard's swampy lair. The heroes fly, fight and dodge the dragon while townsfolk scramble for safety. By the end the heroes overcome the wizard and the city is safe again.

Super Duper Bunny League
S01 E03

Super Duper Bunny League

Lizard Lips!

Stimulating
recommended age Unlock co-watching from 4

In Important City, a team of rabbits with superpowers called the Super Duper Bunny League faces Lizard Lips, an evil scientist who uses a time machine to bring a Tyrannosaurus Rex from the past. While the team tries to send the dinosaur back, a nervous rabbit named Stumpy is meant to throw the ceremonial first pitch at a big baseball game. In the end, Stumpy's perfect throw powers the time machine and sends the T-Rex home. The episode closes with a teaser for the next story, 'Space Pirates!'

Super Duper Bunny League
S01 E04

Super Duper Bunny League

Space Pirates!

Stimulating
recommended age Unlock co-watching from 4

In Important City, a team of superhero rabbits is secretly preparing a surprise birthday party for their friend Derek when space pirate Captain Stickybeard swoops in and steals all the city's cupcakes. The heroes chase her into space in a hastily built rocket, get captured, and escape by turning the pirate crew against their captain, who had lied that the cupcakes tasted bad. After the cupcakes are lost to a space whirlpool, Derek grows giant and rescues everyone, and they all make it home in time for his party. The city has already moved on from cupcakes to fancy donuts, which the pirates promptly set out to plunder next.

Super Duper Bunny League
S01 E05

Super Duper Bunny League

Chocolate Bunnies!

Balanced
recommended age Unlock co-watching from 4

On a spring day in Important City, the chocolatier Doc Choc lures the Super Duper Bunny League into his workshop and freezes them in chocolate, planning to grab every egg at the annual Easter egg hunt for himself. Dr. Annabelle, the brainy bunny he refused to sculpt, notices her friends are missing and sets out to rescue them. When her super suit is turned to chocolate, she outsmarts Doc Choc by offering him a giant basket with a hole cut in the bottom, so the eggs spill out for the waiting children. Doc Choc is carried off to 'Happy Camp,' Annabelle reverses the ray to free her friends, and the League celebrates back at headquarters.

Super Duper Bunny League
S01 E06

Super Duper Bunny League

Clock-a-Doodle-Doo!

Balanced
recommended age Unlock co-watching from 4

The Super Duper Bunny League is a team of superhero rabbits who protect Important City. When their inventor Doc builds an alarm-clock robot to wake the always-tired Bex, she zaps it in frustration and it turns into a giant rooster that rampages through the city and drains her powers. Bex works out that making the robot crow drains its energy, so the team pretends to sleep until it powers down near the city power plant. In the end Bex apologizes, learns she needs to go to bed on time, and settles in for the sleep she needs to get her powers back.

Super Duper Bunny League
S01 E07

Super Duper Bunny League

Auntie Freeze!

Stimulating
recommended age Unlock co-watching from 4

On the hottest day in Important City, a team of caped rabbit heroes heads to the public pool to cool off. A lab scientist named Louise transforms into the villain Auntie Freeze and tries to freeze all the water in the world so no one will ever have to swim. The bunnies work together, freezing and unfreezing each other along the way, to stop her before her formula reaches the ocean. They discover her real problem is a fear of water, defeat her plan, and offer her swimming lessons at a summer camp before finally jumping into the pool themselves.

Super Duper Bunny League
S01 E08

Super Duper Bunny League

Camping Trip!

Balanced
recommended age Unlock co-watching from 4

The Super Duper Bunny League, a team of caped rabbit superheroes led by Dr. Annabelle, heads into a national forest to go camping. She uses 'power block' to temporarily remove the team's powers so they can camp the real way, but the bunnies complain, beg for tacos and get spooked by her Bigfoot campfire story. When she vanishes the next morning to fetch tacos, the powerless team searches the woods, gets lost, and tumbles off a cliff into a river headed for a waterfall. Dr. Annabelle rescues them with poncho parachutes, the water restores their powers, and everyone makes up over tacos, capped by a joke that Bigfoot may be real after all.

Super Duper Bunny League
S01 E09

Super Duper Bunny League

Awesome Dude!

Balanced
recommended age Unlock co-watching from 4

The Super Duper Bunny League is a team of caped rabbit heroes who protect their city. When a boastful newcomer calling himself 'Awesome Guy' joins them, he takes credit, dodges real work, and slips away when a giant tentacled monster attacks downtown. The rabbits fight the monster off together, and afterward the stranger admits he is just 'regular old Guy' and apologises. The episode closes with the friends forgiving him in a group hug and the narrator's sign-off.

Super Duper Bunny League
S01 E10

Super Duper Bunny League

Cheese Zombies!

Balanced
recommended age Unlock co-watching from 4

The rabbit superheroes of the Bunny League protect Important City. After sending one villain to Happy Camp and picking cheese for lunch, they find living cheese zombies in the cheese district, created by Dr. Fuzzle Glove. He builds a giant cheese monster with his Fromagenator and briefly turns teammate Handsome Steve into cheese. Guided by Dr. Annabelle, the team unplugs the energy beam, frees Steve, beats the monster and ships Fuzzle Glove off to Happy Camp before heading home for grilled cheese sandwiches.

Super Duper Bunny League
S01 E11

Super Duper Bunny League

Bad Hair Day!

Balanced
recommended age Unlock co-watching from 4

A team of caped rabbit superheroes prepares for a parade in their honor while Dr. Fuzzle Glove plots to ruin it with a flying rain machine. Knowing only the flying hero Handsome Steve can reach him, the villain disguises himself as a barber and gives Steve a haircut so embarrassing that Steve hides away. When the attack begins and the team cannot reach the cloud, Annabelle realizes that hair grows back, and Steve rushes in to save the city. The villain is defeated and carried off, the parade goes ahead, and Steve's new haircut even becomes a trend.

Super Duper Bunny League
S01 E12

Super Duper Bunny League

Kanga-Wrecker!

Balanced
recommended age Unlock co-watching from 4

At the Super Duper Bunny League's headquarters, the rabbit Stumpy gives his friend Handsome Steve a homemade friendship bracelet. When a robot kangaroo starts wrecking Sandy Harbour in Australia, controlled by a lonely koala called Tango Ruiner, Steve flies ahead while his teammates are stuck on a long commercial flight. Instead of fighting to the finish, Steve wins the villain over with the bracelet after learning he has never had a friend, and the two team up to short-circuit the robot in the water. The villain apologises and promises to stop ruining things, just as the rest of the League finally arrives too late.

Super Duper Bunny League
S01 E13

Super Duper Bunny League

The Stink Monster!

Balanced
recommended age Unlock co-watching from 4

On Super Duper Cleaning Day, the caped rabbit team tidies their headquarters, but Stumpy refuses to wash his smelly lucky cape and secretly hides it in Dr. Annabelle's chemical fridge. There it turns into a stink monster that grows by absorbing bad smells and rampages through Important City. When the team's powers prove useless, Stumpy admits he lied and takes the monster to the car wash to clean it, saving the city. He apologizes, the team forgives him, and Dr. Annabelle builds a cape dispenser so a fresh cape is always ready to wash.

Super Duper Bunny League
S01 E14

Super Duper Bunny League

Space Tacos!

Balanced
recommended age Unlock co-watching from 4

The Super Duper Bunny League, a team of caped rabbit heroes, discovers that their friend Alberto is about to close his failing taco truck. They mount a helping montage that draws crowds, but one launched taco flies into space and attracts a shipful of green aliens who head for Earth. The bunnies mistake the visitors for attackers and try several failed ways to stop them. A translation finally reveals the aliens only want to buy tacos, and Alberto's truck ends up busier than ever.

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From this series Super Duper Bunny League
By age 6 years

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