Social theme
Conflict resolution
Conflict is part of every childhood: a grabbed toy, a game that falls apart, a friend who says no. Learning to handle it takes years of practice, and stories give children a safe place to watch it happen. A calm, well-made episode slows a disagreement down enough for a child to see what went wrong, how it felt, and how it was mended.
For 2-year-olds
At two, conflict is mostly about wanting the same thing at the same time. Words run out fast, so grabbing, crying and turning away do the talking. Look for episodes where the disagreement is small and obvious, and where a grown-up puts words to the feeling before helping the children move on. Repair should follow quickly, within the same scene, so the whole sequence stays inside a two-year-old's attention and memory.
Bing
Blocks
recommended age
Unlock
co-watching from 2
Bing decides to build a block tower as tall as himself in his play area. When Coco arrives wanting the same blocks for a rainbow and baby Charlie grabs the red block, the friends bump into each other's plans, and the tower ends up knocked down. With Flop's guidance, they combine their ideas into one rainbow tower that reaches Bing's height. The episode closes with Bing recounting what happened and what he felt to a friendly storyteller rabbit.
Bing
Car Park
recommended age
Unlock
co-watching from 2
Bing wants to play his car park game with Flop, but Charlie, a younger visitor, keeps parking vegetables and tips over the garage. Flop sets Charlie up with a separate game and then takes him to the kitchen so Bing can play on his own. Bing soon finds he does not enjoy playing alone, so he drives Charlie's potato back and the two play together. The episode ends with Bing deciding that playing together is more fun.
Donkey Hodie
Superhero Squabble
recommended age
Unlock
co-watching from 2
Donkey Hodie and her best friend Panda play superheroes and invent a mission to protect a mailbox from a made-up 'mailbox snacker'. They disagree about whose pretend power is better, and the argument grows until they declare maybe they should not be friends anymore. Each one takes a deep breath to calm down, sings about whether their friendship is over, and works up the courage to apologize. They make up, agree that friends can argue and still be best friends, and team up to finish their superhero game.
Silly Sundays
Broken Ducky
recommended age
Unlock
co-watching from 2
A young girl named Sonia has a new toy ducky that will not move, and she is convinced it is broken. Her brother Mel, her uncle, her parents and her visiting granny each try to help, testing whether it swims, flies or needs winding, in a sunlit family home by the sea. The family realizes the ducky simply cannot run like a real duck, and they find new ways to include it in their play. The episode closes with everyone playing together and a short song.
Duck & Goose
Fly a Kite
recommended age
Unlock
co-watching from 2
Duck and Goose, two friends in a grassy meadow, decide to build and fly a kite after the wind carries off a hat. They gather paper, vines, sticks, a rubber ball, tree sap and the hat, build the kite, and take turns trying to launch it. Setbacks pile up, including a loose knot and the wind dying down, but they keep trying. The kite finally flies when they combine Goose running into the wind with Duck's bouncing ball, and they end up flying it happily together.
Duck & Goose
Go to the Beach
recommended age
Unlock
co-watching from 2
Duck, who loves new things, and Goose, who loves their familiar meadow, hear from a passing bluebird about the beach. After some back and forth, Goose agrees to go, and the two spend the day exploring sand, seaweed, a crab and the waves. They build a sandcastle, watch it wash away, and rebuild it, and Goose finally finds a hollow shell that echoes the sound of home. They head back to the meadow together, each glad the other is exactly who they are.
Donkey Hodie
A Lot of Hot!
recommended age
Unlock
co-watching from 2
On a sweltering day in the puppet town of Someplace Else, Donkey Hodie decides to cool everyone down by opening a lemonade stand with her friend Duck Duck. Duck Duck wants to follow a careful step-by-step plan, but Donkey rushes ahead her own way, grabs an enormous lemon, and ends up with no lemonade and a wrecked stand. Duck Duck is hurt that Donkey did not listen, so Donkey finds her, apologizes, and admits the plan would have worked. Together they follow the plan, make the lemonade, and cool down the whole town.
Barney's World
One Ripe Tomato
recommended age
Unlock
co-watching from 2
In Nona's garden, three friends, Vivi, Mel and David, each pick out big plans for a single ripe tomato, from pizza sauce to pico de gallo to planting seeds. When they cannot agree who should have it, they ask Barney, who gathers them in a purple circle to listen to each other's ideas. Hearing everyone's plan, Vivi decides the fairest thing is to share the tomato so they can all enjoy it. The episode ends with the friends eating pizza together and Vivi giving Nona a painting.
Donkey Hodie
Super Duper Magic Fun Box
recommended age
Unlock
co-watching from 2
Best friends Donkey Hodie and Panda receive a Super Duper Magic Fun Box from Uncle Panda that produces a bouncing ball, a music baton, and a coconut robot at the push of a button. They discover they don't enjoy the same things, with Donkey loving the baton while Panda finds it too loud, and Panda loving the robot that frightens Donkey. Believing this means they can no longer be best friends, they are saddened until Grampy helps them, through a song, see that friends can disagree if they talk and listen. They reconcile, agree that liking each other matters most, and end by sharing Squishy Lemon Hugs.
Bea's Block
Best Square Chef
recommended age
Unlock
co-watching from 2
Bea and her friends set out to make a pizza lunch, but Ty and Lexi cannot agree on toppings, one wanting peppers and pickles and the other pepperoni and pineapple. Bea calls a kindness club meeting, and the two turn cooking into a 'Best Square Chef' contest that soon slides into unkind jabs. After Bea plays back a recording of their bickering and leads a song about trying new foods, the friends taste each other's pizzas and both enjoy them. They apologise, and the episode ends with everyone sharing a combined pizza together.
For 3-year-olds
Three-year-olds are starting to use language in the moment it matters most, though not yet reliably. Sharing and taking turns are still being learned, and fairness is measured by who has the bigger piece. Helpful episodes show characters saying plainly what they want, and an adult or older friend nearby who suggests a way forward. Apologies land better here when they come with an action, giving the toy back or trying the game again together.
Paprika
The Tidy-Up
recommended age
Unlock
co-watching from 2
Twins Stan and Olivia realise their playroom is too messy to enjoy, so they set out to tidy it. They try one method, grouping toys by type, then a fussy method that mixes them up, before agreeing to sort every book, car and stuffed toy into red, blue and yellow teams. When their multicolored Leonardo toy fits no team, their friend Puff shares a piece of rainbow to make a multicolored team. The room ends clean and the twins go back to playing.
Alma's Way
Star Ball
recommended age
Unlock
co-watching from 2
Alma has to skip her perfect freeze tag plans to tag along to her mom's meeting, where she finds her friends Andre and Rofia bored. Using the empty space, the three invent a floor board game they name Star Ball, with Andre drawing the board, Rofia supplying a spinner, and Alma adding rules. When Alma keeps changing the rules to her own advantage, Andre and Rofia get frustrated and want to quit. Alma thinks back over what happened, apologizes, and the friends agree on the rules together before happily replaying the game, which Andre wins.
Alma's Way
Alma the Artist
recommended age
Unlock
co-watching from 2
Alma notices the painted murals around her Bronx neighborhood and suggests decorating the blank gate on Mr. Huda's store. When her friends talk over each other with ideas about spaceships, cowboys, and basketball players, Alma stops to think and proposes that everyone sketch a design for Mr. Huda to choose. He picks Alma's view from her window, and as Andre keeps adding space chinchillas, polka dots, and hippos, Alma learns to speak up and ask him to check with her first. The finished mural includes all the friends, and a neighbor asks Andre to paint the next one.
Pocoyo
Double Bubble
recommended age
Unlock
co-watching from 2
In this episode Pocoyo, the pink elephant Elly and the orange dog Loula play with soap bubbles on a plain cream background. When the bubbles run out, Pocoyo is left holding the juice and Elly the wand, so neither can make more on their own. A narrator asks the watching child what they should do, and the answer is to share. Pocoyo and Elly combine their items, make bubbles together for Loula, and the episode ends with the three celebrating.
Pocoyo
The Big Sneeze
recommended age
Unlock
co-watching from 2
Pocoyo, Pato the duck and Ellie the elephant take turns building a tower out of coloured blocks in a plain, open space. Each time it grows tall, Ellie sneezes and knocks it over, which frustrates Pato until the narrator explains she has a cold and cannot help it. Pocoyo helps settle Ellie into bed to rest so the others can keep playing. At the end Pato appears to have caught the cold too, and the narrator says goodbye.
Sago Mini Friends
Pineapple Pat
recommended age
Unlock
co-watching from 2
Harvey the dog receives a package holding a squeaky pineapple toy, which he names Pineapple Pat and treats as a living friend. He introduces Pat to his pals Ginger the cat and Jack the rabbit, but their games of catch, kite-flying and joke-telling keep going sideways. Ginger grows frustrated until Harvey suggests she spend time alone with Pat, and she discovers she enjoys the toy after all. The friends end the day playing catch together and sharing a song about being thankful.
Jessica's Big Little World
Little Twin
recommended age
Unlock
co-watching from 2
Jessica meets a girl named Myra at the park and, because they look so alike, decides they are 'twins'. As they play bubbles, hopscotch, share a sandwich and dig in the sandbox, they keep discovering they like different things, which leads to an argument. With gentle advice from Grandma Jojo, Jessica apologises and the two combine their ideas into a shared 'space castle kingdom'. They end the day playing together as friends who are happily different.
Alma's Way
Alma Cools Off
recommended age
Unlock
co-watching from 2
On a sweltering summer day in her Bronx neighborhood, Alma and her friends cool off with a game of water tag. When Howard tells little Junior he is too little to play, Junior is left out and upset, so Alma comforts him and includes him in follow-the-leader. Later Alma faces her own choice about whether to exclude Howard, and she stops to think it through before deciding to tell Howard honestly how she feels. Howard apologizes to Junior, and the episode ends with everyone, big and small, playing water tag together.
Kiri & Lou
Yum Yum Baronies
recommended age
Unlock
co-watching from 2
Kiri, a small creature with a red crest, and her purple friend Lou plan to share a feast of their favorite fruit, the yum yum baronies, in their forest home. While Kiri is up a tree, Lou cannot resist and eats every single one, then admits he wasn't thinking. Kiri is hurt that the feast and Lou's promise are both gone, and a drawn-out muddle follows over whether Lou has properly said sorry, briefly involving a passing creature whose name happens to be 'Sorry.' The two friends finally apologize to each other and make up, then set off to look for another tree.
Paprika
The Seagulls
recommended age
Unlock
co-watching from 2
Twin siblings Stan and Olivia want to calm down with their favourite picture book, 'The Seagull with the Bugle', in their seaside playhouse. When Olivia invites a real seagull inside, more and more birds arrive and the noise makes reading impossible. After several failed attempts to send them away, the twins decide to work together and finally quiet the flock by reading the soothing story aloud. The episode ends with the birds calm and the game of chase from the opening picked up again.
For 4-year-olds
Around four, children begin to grasp that someone else can want something different without being wrong. Conflicts widen to include who plays with whom and who gets left out, which stings more than a toy ever did. Look for stories where characters find their own compromise, taking turns, changing the rules, inventing a new game. Some tension before the fix is useful now; the child can sit with it and follow how it gets resolved.
Bluey
Yoga Ball
recommended age
Unlock
co-watching from 2
At home in suburban Australia, sisters Bluey and Bingo spend the day coaxing their busy, work-from-home Dad into games with his green yoga ball, from a pretend elevator to a chase called Raiders. When Dad bounces Bingo too hard, she goes off upset, and her Mum helps her find her 'big girl bark' to tell him. Bingo speaks up, Dad apologises, and together they practise exactly how rough is okay. The episode closes with a comic beat as the children burst in on Dad using the toilet.
Bluey
Wagon Ride
recommended age
Unlock
co-watching from 2
Bandit pulls his daughters Bluey and Bingo, plus their toy giraffe Jasmine, in a red wagon through their suburban neighbourhood on the way to the monkey bars. Along the route Dad keeps stopping to chat with neighbours, and Bluey grows impatient and interrupts, so Dad teaches her to rest a hand on his arm and wait. Bluey practises the signal and succeeds, while Bingo invents a pretend bus when the wagon 'breaks down.' The episode ends with the family arriving at the monkey bars and Bingo still happily playing bus.
Puffin Rock
Oona's Cave
recommended age
Unlock
co-watching from 4
Young puffin Oona sets off to practice building her own burrow on the beach, wanting to do it alone like a grown-up puffin. When Mossy the shrew accidentally squashes it, Oona is upset and goes looking for a quiet cave to try again. Feeling bad, Mossy and Silky the seal pup make a plan and build her a new burrow, then bring her back. Oona forgives them, and the friends end the day sliding down the dunes together.
Bluey
Grannies
recommended age
Unlock
co-watching from 2
Bluey and Bingo dress up as grannies Janet and Rita and play out a world of shopping for beans and driving to the shops. They fall into an argument over whether grannies can do the floss dance, and video-call their Nana to settle it. When Bluey is proven right, Bingo stops playing, so Mum asks whether Bluey would rather be right or keep her sister in the game. Bluey teaches Nana the floss so Bingo can be right too, and the sisters happily return to their granny game.
Bluey
The Dump
recommended age
Unlock
co-watching from 2
Dad drives Bluey and Bingo to the local dump, and along the way they play a car-spotting rainbow game, quiz him about the world and invent a wild police escape. When they arrive, Bluey is upset to find Dad throwing away her drawings and calls him a baddie. He puts them back, apologises, admits he is not the best dad or driver and explains that this dump turns old paper into fresh paper for another child to draw on. Understanding this, Bluey lets the drawings go, and the family drives home spotting the final pink car together.
Bluey
Horsey Ride
recommended age
Unlock
co-watching from 2
Bluey plays with her toy pony when her cousins Muffin and Socks arrive for a family visit with their parents. All four puppies want the pony at the same time, which sparks a series of small disputes and tearful moments. Through trial and error the children invent new games, a horsey ride, a dress-up salon and a pretend pampering parlour, so several of them can take part at once. By the end the cousins leave happily and Bluey hands the pony over for a final goodbye.
Doc McStuffins
Rescue Ronda, Ready for Take-off
recommended age
Unlock
co-watching from 2
Doc's toys are playing basketball in the backyard when Chili the snowman gets stuck up in the hoop and the rescue helicopter Rhonda crashes trying to help. Doc examines Rhonda, and after seeing Luca's mother remove a splinter from his finger, she realizes a twig from the same bush is jamming Rhonda's propellers. Doc removes the twig and reassures the nervous helicopter, who then flies up and rescues Chili. The episode ends with the toys celebrating the successful rescue and the repaired helicopter.
Bluey
Neighbours
recommended age
Unlock
co-watching from 2
Bluey and Bingo build houses out of couch cushions and pretend to be neighbours on a make-believe street, soon joined by Mum and Dad. As each sister keeps expanding into the other's space, Bluey learns to solve the clashes by asking nicely instead of arguing. Dad plays a loud, lonely neighbour who admits he just wants company. By the end the animals and pets are traded and rehomed, and the family settles happily onto their pretend street.
Bluey
Shops
recommended age
Unlock
co-watching from 2
Bluey and her friends set out to play shops in the bushland, turning logs, seeds and berries into a till, money and kitten treats. Bluey keeps inventing new rules and details, so the game never actually starts, which wears out Mackenzie until he walks off. The friends bring him back, and Bluey admits she keeps adding things while Mackenzie admits he rushes, so they promise to meet halfway. They finally play through one complete sale and head off to a new game.
Bluey
Mount Mumandad
recommended age
Unlock
co-watching from 2
Sisters Bluey and Bingo turn their parents, sprawled on the couch, into 'Mount Mumandad' and race to plant a flag at the top. Bingo falls behind under a heavy backpack, Bluey cheats to get ahead, and their argument sparks a pretend avalanche and storm. The sisters take shelter in a tent, play card games, and Bluey apologises for cheating. When the storm passes they climb the last stretch together, and Dad explains the mountain is conquered by unselfish teamwork.
For 5-year-olds
Five-year-olds can tell an accident from something done on purpose, and that distinction changes how a conflict feels. They notice unfairness sharply and care about rules being applied to everyone. Stories that work at this age let a misunderstanding run long enough to be uncomfortable, then resolve it through talking rather than a grown-up stepping in. Watch for repair over punishment: the friendship being put back together matters more than deciding who was to blame.
Stillwater
Gift of Compassion
recommended age
Unlock
co-watching from 2
Addy is frustrated that her younger brother Carl will not share a new marble-maze game, so she calms herself with deep breathing and visits her neighbour Stillwater, a giant panda. He plays a Chinese flute, scoops leaves from his pond, and tells her the story of Master Chu, who keeps saving a scorpion from the river even after it stings her. Addy realises she should try a different approach with Carl, and instead of taking the game she offers to play it together with him. The two cooperate, steering the maze ball side by side, while Stillwater is heard trying something new of his own.
Lyla in the Loop
3, 2, 1 Liftoff!
recommended age
Unlock
co-watching from 2
Lyla, a girl who solves problems step by step with her blue companion Stu, joins a classroom project to build model spaceships with a partner. She teams up with Joey, a new boy, on a water-powered rocket, but Joey keeps going quiet and slipping away whenever the group gets big. Over two days Lyla realizes Joey feels shy in crowds, and she finds ways to include him one person at a time while they work out why their rocket won't fly. The episode ends at the park, where they seal a leak in the bottle and launch their spaceship together with the whole class.
Lyla in the Loop
Lyla's Snackateria
recommended age
Unlock
co-watching from 2
Lyla runs a pretend snack restaurant and invents a stacked cracker snack for her brother Luke, layering cheese, jelly, and strawberry. When a big order comes in, she teaches Luke and her companion Stu to make it step by step, and after the jelly runs out Luke swaps in honey barbecue sauce. Customers end up preferring Luke's version, which upsets Lyla until she tastes it herself. She apologizes and the two agree to become snack-invention partners.
Stillwater
Soaked
recommended age
Unlock
co-watching from 2
Two brothers, Carl and Michael, accidentally soak their sister Addy with water balloons and knock her freshly baked cupcakes into the mud, then hide because they fear she will be angry. Their neighbor, a panda named Stillwater, finds them and, while they help him pull weeds, tells a story about a gardener named Arjun who kept putting off a small task until it grew impossible. The brothers realize hiding will not help and apologize to Addy, who forgives them and shares a new batch of cupcakes. The episode ends with everyone playing together with water balloons.
Molly of Denali
Sticker Shock
recommended age
Unlock
co-watching from 2
In the Alaskan village, Tui borrows his older brother's label maker and starts naming all his belongings, then labels seats at the shared picnic table so friends know where to sit. When Molly is left with nowhere to sit, the labelling causes a falling out, and the device jams and breaks. The children fix it by following the troubleshooting steps in the instruction manual, and Jay explains that shared spaces belong to everyone. The episode closes with Molly answering a viewer's question and a live-action trip where children go dog sledding.
Lyla in the Loop
Clean Sweep
recommended age
Unlock
co-watching from 2
Lyla and her three siblings Liana, Louisa and Luke want to play their basketball video game, but the house rule is chores before games and the kitchen is a mess. With their helper Stu and a nudge from Dad, they list eight chores and split them evenly, only to discover the split is unfair because some jobs take far longer. They fix it by sorting chores into easy and hard and giving each kid one of each. Working as a team, they finish cleaning together and unlock their game.
Llama Llama
Spring Fever
recommended age
Unlock
co-watching from 2
On the first day of spring, Llama Llama promises to help both Nelly with her play date and Luna with her picnic on the same day. He runs back and forth across the neighbourhood carrying sacks, kickballs, balloons and tablecloths until he is worn out. Mama and his friends point out that he took on too much at once. Llama Llama then has the idea to combine both events into one shared picnic play date, and everyone celebrates spring together.
Llama Llama
Bully Goat
recommended age
Unlock
co-watching from 2
A young llama and his classmates spend a school day at the playground where Gilroy Goat keeps pushing, teasing and grabbing a friend's bow. At bedtime Mama Llama coaches Llama on how to stand up to a mean friend and when to tell a teacher. The next day the friends tell Gilroy to stop, Zelda Zebra steps in, and Gilroy apologises. Everyone makes up and plays tag, and the episode ends with show-and-tell and a chat at home.
Rosie's Rules
The New Park
recommended age
Unlock
co-watching from 2
Rosie, a curious girl, and her friends spend the day at a neighborhood park with a slide, swings and climbing equipment. When sharing the play space gets crowded, Rosie sets out to work out fair ways for everyone to take turns, using her imagination to picture how a park can serve a whole community. Her friends add their own ideas, and together they settle on a plan. By the end the children are playing together happily.
Puffin Rock
The Fallen Rocks
recommended age
Unlock
co-watching from 4
On a calm Irish island, the young puffin Una and her baby brother Baba discover that fallen rocks have trapped their neighbour Bernie inside his grotto. Una gathers Mae the rabbit, Mossy the shrew and even the red crabs, and after a shaky start works out a plan so each animal moves rocks in the way they do best. Together they clear the pile and free Bernie, who happily heads straight back into his cave. A narrator guides the events and closes by praising the friends for their hard work.
For 6-year-olds
By six, conflict has a social layer. Loyalty, group opinion and reputation come into play, and a fight with a friend can carry over from one day to the next. Episodes suit this age when nobody is simply in the wrong, when characters have understandable reasons on both sides, and when the fix takes effort. A conflict that stays open for a while, then closes with a real conversation, gives a six-year-old something to think about afterwards.
Fraggle Rock
The Preachification of Convincing John
recommended age
Unlock
co-watching from 2
Mokey Fraggle grows troubled that Fraggles keep eating the crystal towers the hard-working Doozers build, so she persuades her friends to swear an oath to stop, even bringing in the smooth-talking Convincing John to sway everyone. Soon Fraggle Rock fills with unfinished buildings, and Mokey discovers the Doozers actually need the Fraggles to eat their towers so they have room to keep building. She admits she was wrong, apologizes, and releases everyone from the oath. Alongside this, Doc putters in his workshop with his dog Sprocket, puzzling over how to sew a button onto a fried egg.
Pinecone & Pony
What Would Freda Do?
recommended age
Unlock
co-watching from 4
Pinecone, who idolises her town's founder Frida the Fierce, is chosen to lead her friends in a group song for the festival honouring Frida. Believing a leader has to be 'fierce', she bosses everyone around until her friends leave to do their own presentations. In her attic she meets Frida's ghost, who reveals she never punched buildings into being but united the town by listening and combining everyone's ideas. Pinecone apologises, reunites the group, and they perform a song they wrote together about a place built on everyone's voice.
Bluey
Mums and Dads
recommended age
Unlock
co-watching from 2
At their kindy, a group of puppy friends play a game of Mums and Dads, taking turns as parents caring for a toy baby named Polly. Rusty and Indy fall out when they disagree about whether mums go to work, so a teacher suggests they play with other friends instead. The children move through the playground trying the game with different partners while a pretend baby keeps causing chaos. In the end Rusty and Indy apologise, agree that mums can work if they want, and happily start the game again.
Bluey
Spy Game
recommended age
Unlock
co-watching from 2
At a riverside park, Bluey and a group of friends invent a spy game where 'potion grass' is used to control the grown-ups, while the parents run a barbecue nearby. When Bingo is stuck with the boring grass-gathering job she quits, and the game slowly falls apart without her. Muffin's dad explains that everyone has a place in the pack, and Bluey coaxes Bingo back by promising something fun. The episode ends with Bluey letting Bingo take the first turn, and the spell finally works.
64 Zoo Lane
The Story of Nelson the Elephant
recommended age
Unlock
co-watching from 4
Lucy sneaks out at night to listen to her animal neighbours at 64 Zoo Lane. Georgina the giraffe tells the story of young Nelson the elephant, who is so bored in Africa that he invents a jumping game which disturbs the other animals. After Reginald, Audrey and Natalie build a trampoline to teach him a lesson, they negotiate a compromise: Nelson stops jumping and they all play snakes and ladders together. Lucy then heads back to bed with everyone saying goodnight.
Puffin Rock
Mossy's Flea
recommended age
Unlock
co-watching from 4
On Puffin Rock, puffins Una and Baba join Mossy the pygmy shrew, three owlets and Mae the rabbit for a play date in a secret den. Mossy's flea, Fred, keeps making him scratch and smell, so one by one the friends leave the den, and the noise outside wakes Flynn the grumpy fox. Mossy saves the day by making Fred jump onto Flynn, which makes her laugh instead of stay cross. He then lets the flea go for Una's sake, and the whole group, fox included, ends up playing together.
Mira, Royal Detective
The Mystery of the New Kid
recommended age
Unlock
co-watching from 2
Mira, the royal detective, helps her cousin Mina find a missing gold earring in the bustling town of Jalpur. When Mina blames Sandeep, a boy new to town, Mira insists on gathering clues first and traces a feather to a shiny-loving crow. The earring turns up in the crow's nest, Mina apologises to Sandeep, and Prince Neil builds the crow a shiny toy of its own. The episode ends with the group sharing a meal and welcoming Sandeep as a new friend.
Fancy Nancy
La Danse of Friendship
recommended age
Unlock
co-watching from 3
Nancy and her best friend Bree are asked to make up a dance for their ballet class and decide to perform a pas de deux together. They fall out when Nancy insists on being a rainbow and rejects Bree's peacock idea, and the two stop dancing and talking. After her dad shows how he and her mom shared a single room by compromising, Nancy realises her mistake and apologises to Bree at the recital. The friends forgive each other and perform 'the dance of friendship' side by side.
Bluey
Teasing
recommended age
Unlock
co-watching from 2
In a suburban Australian home, dog sisters Bluey and Bingo start the morning fighting over a toothbrush, and Dad tells them to stop teasing. The girls counter that Dad teases them constantly, recalling his password guard game, renaming them, pretending to be Mum, and joking about selling them to the monkey house. Dad argues back that the kids tease him too, and the family trades memories of their games. When one of Dad's jokes goes too far, he apologizes and the two sides land on the difference between playing and teasing.
The Hive
Buzzbee the Magician
recommended age
Unlock
co-watching from 2
Buzzbee the bee finds his Papa's magic hat and, after failing to make real magic happen, learns it works through a hidden secret door. He proudly puts on a show for his friends, but his big sister Ruby gives away the secret and he shouts at her before she leaves. Buzzbee fears his wish made her disappear, then Ruby returns with a gift and an apology. The siblings make up and perform a new trick together with their baby sister and some honey cake.