Feeling
Surprise
Surprise is one of the first big feelings a child can name. Something appears, changes, or turns out differently than expected, and the body reacts before the words arrive. A calm, well made story gives children a safe place to practise that jolt, with enough warning and enough recovery time that the feeling stays enjoyable instead of overwhelming.
For 2-year-olds
At two, surprise is physical and immediate. A lid comes off, a hidden animal appears, a familiar object turns up somewhere new, and the reaction is a laugh or a startle with very little in between. Look for stories that build slowly and signal what is coming with a pause or a repeated sound, and that keep the volume steady at the moment of the reveal. Toddlers enjoy the same reveal many times over, which is how it becomes fun rather than alarming.
Bing
Swing
recommended age
Unlock
co-watching from 2
Bing the rabbit arrives at the playground with his caretaker Flop and asks for a turn on the big swing. When his friend Pando the panda arrives and wants a turn too, Flop suggests they count to ten to share. Pando refuses to count when it is Bing's turn to wait, Bing gets frustrated and runs in front of the swing, and the swing hits him. Flop comforts Bing, checks every body part, explains that swings need time to stop, and Bing finishes the episode on a smaller swing while reflecting on what happened.
Ready Eddie GO!
Toilet Time
recommended age
Unlock
co-watching from 2
Eddie, a young boy, gets ready to visit the Space Museum with his dad, and a friendly guide walks him through what to do when he needs an unfamiliar toilet. The episode moves through clear steps: noticing the need, finding the toilet, looking around at what is different, going, and washing hands. Eddie chooses to go on his own while his dad waits nearby, and he handles a too-loud dryer by using paper instead. It ends with Eddie confident and the steps repeated as a recap.
Guess How Much I Love You
Follow Me
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare sets out one spring morning and finds a small yellow creature following him everywhere. He visits Field Mouse, Grey Squirrel, Redwood Fox, and White Owl, ruling out each animal until he realises the creature is a lost duckling. By the river the duckling is reunited with its mother, and the hare returns home at sunset to tell his father about the day and share a loving goodnight exchange.
Ready Eddie GO!
Picnic
recommended age
Unlock
co-watching from 2
A narrator guides a boy named Eddie through what to expect on a family picnic, moving from packing the cool box to finding a grassy spot, playing, eating and packing up. Along the way Eddie meets his friend Akeel and Akeel's granny, learns how bees carry pollen, and practices politely saying 'no thank you' to food. When a bee visits and rain arrives, the group stays calm and turns the shower into a pretend desert-island game. The episode closes by recapping the picnic steps and the cheerful 'Ready, Eddie, go!' refrain.
Bea's Block
Sam's Campout
recommended age
Unlock
co-watching from 2
Friends gather for an overnight campout in Sam's backyard, complete with a tent, sleeping bags and a pretend campfire. When it gets dark and unfamiliar animal sounds start, Sam feels too nervous to sleep outside. His friends form a plan to bring comforting items from his room, play shadow puppets, and his grandpa shares that he was once nervous too, before returning Sam's stuffed bear. Sam ends the night feeling brave and ready to sleep under the stars.
Ready Eddie GO!
Breaktime
recommended age
Unlock
co-watching from 2
Eddie, a young boy in a red school uniform, is guided by a friendly narrator through everything that can happen at break time. He tries building blocks, joins in hopscotch and tag, gets confused when the game turns into animal tag, and learns he can ask friends or a teacher for help. When it all feels like too much, Miss Mac invites him to rest on the friendship bench. The bell rings, break time ends, and Eddie heads back to class feeling ready.
Moon and Me
Humpty Onion
recommended age
Unlock
co-watching from 2
Pepi Nana, a doll who lives in the Little Toy House, writes a letter to the Moon, and Moon Baby flies down to visit and wakes the sleeping toys with a magical kalimba. The friends discover a nursery rhyme book about Old King Cole, which inspires Mr Onion to become 'Old King Onion.' In a make-believe Storyland the friends act out his story and fold and tear paper into a decoration for his crown to make him merry. They return to the toy house for tea, and the episode ends with each toy being wished good night.
Duck & Goose
Purple Plums
recommended age
Unlock
co-watching from 2
Duck and Goose are invited to Bluebird's 'treats and tweets' party at the pond. They set off to a plum tree to pick purple plums, and on the way they nearly lose them again and again because Duck hurries and Goose moves carefully. When the plums end up squashed, the friends turn them into plum pudding and plum juice, which the party guests happily share. The episode closes with a song about flying over the meadow.
Barney's World
One Ripe Tomato
recommended age
Unlock
co-watching from 2
In Nona's garden, three friends, Vivi, Mel and David, each pick out big plans for a single ripe tomato, from pizza sauce to pico de gallo to planting seeds. When they cannot agree who should have it, they ask Barney, who gathers them in a purple circle to listen to each other's ideas. Hearing everyone's plan, Vivi decides the fairest thing is to share the tomato so they can all enjoy it. The episode ends with the friends eating pizza together and Vivi giving Nona a painting.
Bumba
Voetballen Met Zinzi
recommended age
Unlock
co-watching from 2
Bumba and his circus friends spend the episode playing inside a striped green arena. Zinzi and Bumba kick a football together, a fuzzy worm rolls a tiny ball past them, and a parade of differently sized balls is named one by one. Zazati conjures a kangaroo, Gwido the penguin pops a red balloon, Bumba and Bumbina build a tower of coloured blocks, and the elephant Bumbum carries a small child on his back before the closing credits roll.
For 3-year-olds
Three year olds start to see a surprise coming. They notice the clue before the character does, and the pleasure shifts from the reveal itself to the waiting. Stories that leave a beat of silence before opening the box, or that ask a question and let it hang, give children room to guess out loud. At this age a surprise that turns out to be something ordinary still lands well, because the anticipation was the point.
Pat & Mat
Glazed Frost
recommended age
Unlock
co-watching from 2
Two neighbor puppets wake up to a heavy overnight snowfall and decide together to clear it. They start with a quick snowball exchange, then improvise tennis-racket snowshoes, dig out a snowed-in door from both sides, build a small snow plough and sweep a path around the yard. After one neighbor is briefly buried in snow they shake him off and build a giant snowman together, before the sun melts everything by the end of the episode.
Zou
Zou The Chef
recommended age
Unlock
co-watching from 3
Zou, a young zebra, decides to bake a cake and draw a card for his mother on Mother's Day. With Grandma's guidance he mixes butter, eggs and flour and ices a finished cake, while his friend Elzee makes a card alongside him. Dad accidentally eats the cake before Mom returns, so Zou attempts a second one alone and ends up covered in flour. Mom comes home, helps him clean up and finish a new cake, and the episode ends with the whole family wishing each mother in the house a happy Mother's Day.
Blue's Clues & You!
Playdate with Magenta
recommended age
Unlock
co-watching from 2
In this episode a live-action host named Josh and his animated puppy Blue play a round of Blue's Clues to work out what Blue wants to do when her friend Magenta comes to visit. Along the way they help Mr. Salt and Mrs. Pepper make snacks, join Shovel and Pail in hide and seek, and collect three clues: Josh himself, a smile and a phone. Sitting in the thinking chair, Josh puts the clues together and realises Blue wants to take a picture. Magenta arrives and everyone poses for a group photo before the goodbye song.
Paprika
The Tidy-Up
recommended age
Unlock
co-watching from 2
Twins Stan and Olivia realise their playroom is too messy to enjoy, so they set out to tidy it. They try one method, grouping toys by type, then a fussy method that mixes them up, before agreeing to sort every book, car and stuffed toy into red, blue and yellow teams. When their multicolored Leonardo toy fits no team, their friend Puff shares a piece of rainbow to make a multicolored team. The room ends clean and the twins go back to playing.
Peppa Pig
Muddy Puddles
recommended age
Unlock
co-watching from 2
On a rainy day, Peppa and her little brother George go outside to jump in muddy puddles, with Mummy reminding them to wear their boots. Peppa leads George from puddle to puddle and checks a big one is safe before he jumps in. They show their muddy selves to Daddy Pig, who helps clean up and then joins the whole family for a splash in the garden. The episode ends with everyone jumping together in the mud.
Curious George
Ladybugs!
recommended age
Unlock
co-watching from 3
George is given a bag of ladybugs at Flora's plant stand and wants to keep them on his newly planted tomato. When they keep flying off, he tries setting out water and gathering flowers, then mistakes striped potato beetles for yellow ladybugs and puts them on his plant. Flora spots the chewed leaves, identifies the beetles, and together they count and remove all ten before releasing them in the woods. The episode closes with George's plant safe and the family sharing a picnic supper in the garden.
Hello, Jack! The Kindness Show
Jack's Hello Kindness Day
recommended age
Unlock
co-watching from 3
Jack, the host of a colorful town called Clover Grove, finds a wind chime left on his porch and sets out to discover who gave it to him. He visits neighbors including Delivery Dolores, Mr. Green, Bebe, Stephanie and Pablo, helping out along the way, while more kind surprises keep appearing around town. Following the clues home, Jack learns that the children arranged everything as a kindness party for him. The episode ends with songs about kindness and a warm goodbye to the viewer.
Curious George
Seesaw Saturday
recommended age
Unlock
co-watching from 3
On a sunny farm, George the monkey finds a mysterious red object and spends the episode trying to work out what it is and how it can help him pick apples. He tests it as a basket holder and a ramp, enlists chickens and goats, and teams up with a red-haired girl named Ali, who realises the heavier side goes down. Along the way chickens keep escaping over the fence and pigs keep eating the picked apples. In the end the farmer reveals it is a goat seesaw, and George has already figured out how to use it to gather apples.
Peppa Pig
Hide and Seek
recommended age
Unlock
co-watching from 2
Peppa and her little brother George play a game of hide and seek at home while Daddy Pig reads his newspaper. They take turns counting to ten and searching under the table, upstairs and behind the curtain. When it is Daddy's turn, George gets another go and hides so well that Peppa cannot find him. The episode ends when Peppa discovers George has been hiding behind Daddy Pig's newspaper the whole time.
Pocoyo
What's in the Box?
recommended age
Unlock
co-watching from 2
Pocoyo finds a plain cardboard box and imagines it as a car, while his friends Elly and Pato picture it as a table and a step to reach an apple. The box keeps mysteriously running away, and the narrator invites the viewer to guess why. It turns out the puppy Lula has been hiding inside the whole time. The friends cheer, and the narrator suggests making the box a cosy spot so Lula can enjoy it.
For 4-year-olds
By four, surprise attaches to plans. A child expects the day to go one way, and it does not, and that gap needs handling. Stories help most when a character meets an unexpected turn, shows the disappointment or the delight honestly, and then finds a way forward. Look for reveals that come from the story rather than out of nowhere, so the child can trace back what they missed and feel clever rather than tricked.
Tumble Leaf
Fig Finds A Shadow
recommended age
Unlock
co-watching from 2
Fig, a young blue fox, finds a flashlight and notices a shadow he does not understand. With a hedgehog friend he heads into a dark cave to explore, shining the light to make shadows grow, shrink, and change shape. They pass glowing crystals and try making different shadow figures along the way. By the end, Fig works out that the mysterious shape is simply his own shadow.
Tumble Leaf
Springy Surprise
recommended age
Unlock
co-watching from 2
Fig, a small blue fox, lives in a colourful forest world of tall mossy trees and a beached blue ship. After finding a coiled spring in his finding tree, he spends the episode discovering how it bounces and stretches through playful experiments. He then uses what he learns to help his friends gather and carry their harvest of fruits and vegetables. The episode ends with a cheerful celebration among the forest friends.
Tumble Leaf
Popcorn Picture Show
recommended age
Unlock
co-watching from 2
Fig, a young fox, finds a long loopy tube and joins his friend Maple and his companion Stick to gather popcorn for the evening picture show. At Popcorn Canyon the sun pops the kernels, but the light popcorn floats away whenever Fig tries to toss it down to the bowls below. After watching a mother cuckoo carry popcorn through the tree to feed her chicks, Fig realises he can use his tube to send the popcorn straight into the bowls. With the bowls full, everyone heads home for the firefly-lit picture show.
Bluey
Magic Xylophone
recommended age
Unlock
co-watching from 2
Bluey and Bingo discover a toy xylophone that, in their imagination, freezes their dad Bandit whenever a certain note is struck. They use it to direct him around the house and yard, with the rules expanding as the game goes on. The mallet changes hands several times, leading Bingo to end up frozen herself before the sisters figure out how to set each other free. The episode closes back at home with the family game still in full swing.
Bluey
Hospital
recommended age
Unlock
co-watching from 2
Bluey and Bingo turn their playroom into a hospital and ask their dad Bandit to be the patient. Across a series of pretend treatments they listen to his heart, take his temperature, scan him with a toy tablet, bandage a leg, deliver a 'baby' and even throw in a birthday celebration. Bandit goes along with every twist, reacting with mock pain and surprise. The game wraps up with the family still together in the same room as the credits roll.
Helpsters
Singing Starlett
recommended age
Unlock
co-watching from 3
The Helpsters, monsters who run a shop for solving problems, meet the Singing Starlet, who could not sleep because of construction noise and has a concert the next day. They make a plan and split into three jobs: a custom pillow, a bedtime story, and a bear to snuggle. Along the way they choose a pillow color by ruling out options, reorder the mixed-up pages of a knight-and-dragon story, and sort out which kind of bear she meant. She finally falls asleep, wakes up rested, and is delighted to find she can sing again.
Puffin Rock
The Puffin Way
recommended age
Unlock
co-watching from 4
On a sunny morning at Puffin Rock, young puffin Una and her family enjoy the outdoors while baby Baba treasures a buttercup flower that keeps getting lost. Guided by her parents, Una learns 'the puffin way' of moving slowly and carefully to fetch the flower back without waking a sleeping hedgehog, dodging seagulls, or disturbing a napping fox. Her fast rabbit friend May offers a lively contrast along the way. The day ends with the family reunited at their burrow, sharing the buttercup together.
Puffin Rock
A Day Out
recommended age
Unlock
co-watching from 4
After a storm leaves their burrow waterlogged, a puffin family spends the day out on their Irish coastal island while it dries. Guided by a warm narrator, they play hide-and-seek, cross stepping stones by the pond, visit their sheep friend Mossy, and accidentally hide in a fox's den. Each small adventure passes calmly with the parents and children together. At the end they fly home to their now dry burrow.
Helpsters
Musical Mabels
recommended age
Unlock
co-watching from 3
Cody and the Helpsters, monsters who love to solve problems, run a shop where a band called the Mabels arrives in a panic after a black hole swallows their instruments before a concert. The Helpsters make a plan, work out what each member plays, and build a washtub bass and bucket drums from everyday objects. When the singer loses his voice, a young fan named Scatter overcomes his nerves and sings in his place. The episode ends with the whole group performing together at the concert.
Do, Re & Mi
Best Buggy Blues
recommended age
Unlock
co-watching from 3
For 5-year-olds
At five, surprise becomes a reason to investigate. Children want to know why something turned out differently, and they will test their own guesses to find out. They are also learning to hold a surprise for someone else, which takes real effort at this age. Stories that let a character wonder, try something, and be genuinely wrong support that curiosity, and stories about keeping a secret for a happy reason give the child practice in thinking about what another person knows.
Lyla in the Loop
Sister Secrets
recommended age
Unlock
co-watching from 2
Lyla and her companion Stu try to work out how twin sisters Liana and Louisa always seem to know what the other is thinking. Lyla guesses at codes and secret signals, then secretly peeks in the twins' diary and gets caught, so she apologizes. The twins explain there is no secret: they simply spend so much time together that they notice each other's likes and can make predictions. Lyla spends a week observing her brother Luke and surprises him by making the exact breakfast he wants.
Molly of Denali
Tusk, Tusk, and More Tusk
recommended age
Unlock
co-watching from 2
Molly and her friends Tooey and Trini discover a large tusk buried in the mud near the river in their Alaska village. Grandpa Nat and an archaeologist named Olin Benedict identify it as a woolly mammoth tusk and explain the Ice Age, permafrost, and how the warming climate erodes the riverbank. The children help free the tusk through trial and error, measure it, photograph it, and give it the Gwich'in name 'Trilzok', meaning gentle. The episode ends with a separate live-action segment where children visit a museum to learn whether dinosaurs once lived in Alaska.
Molly of Denali
The Qyah Ice Classic
recommended age
Unlock
co-watching from 2
In a small Alaskan village, Molly and her friends start their own Ice Classic, setting up a tripod on the frozen river and guessing when the spring ice will break and topple it. Each child uses a different method, looking up past dates, measuring the ice, watching for signs of spring, and building a model, while their friend Oscar helps everyone without entering himself. In the end Oscar wins by combining all the information his friends gathered, and they share the ice cream prize together. A closing live-action segment shows real children in Nenana explaining the real Ice Classic tradition.
Molly of Denali
In the Dark of Day
recommended age
Unlock
co-watching from 2
Molly, Trini and Oscar walk home from school in an Alaska village where the winter sun sets in the early afternoon, and Oscar is sure a monster is waiting in the dark. The friends look up sunset times on a weather website, learn about the winter solstice, and try several plans to face the creature. Auntie Midge tells a story about a wolf pup who overcomes its fear of the dark by finding a pack. Emboldened by his friends, Oscar finally confronts the monster and finds it is just a large pile of snow.
Jessica's Big Little World
Bedtime Routine
recommended age
Unlock
co-watching from 2
Jessica, a young girl, decides she wants to do her whole bedtime routine, put on her bonnet, brush her teeth and use the potty, all by herself like her big brother Bernard. She keeps forgetting steps, gets frustrated, and finally asks Bernard for help, who suggests she come up with a strategy. She invents a memory song and manages all three steps in order, though she leaves a splashy mess to clean up. The story takes place at home with her mother and two brothers.
Phoebe & Jay
Fruit Juice Frenzy
recommended age
Unlock
co-watching from 2
Twins Phoebe and Jay take three dollars from Grandma Annie to buy three juices at Mr. Aguilar's cart outside their apartment building, including a special pineapple, strawberry and mango blend just for Grandma. Along the way they help build the cart's menu and learn the fruit flavours, then hit one setback after another as a thirsty Dad drinks Grandma's juice, the strawberry sells out, and Cousin Craig spills the replacement. With more flavours and even the cups gone, Phoebe invents a mango-cucumber juice served inside a hollowed-out pineapple. Grandma loves the new drink, and the children name it the 'Phoebe and Jay's Special.'
The Berenstain Bears
The Talent Show
recommended age
Unlock
co-watching from 2
After Teacher Bob announces a school talent show and no one volunteers, Brother Bear agrees to become the talent scout and help classmates find what they are good at. He signs up cubs one by one, from Lizzie balancing on one foot to Bertha telling stories and Fred doing a balancing act, while chasing a mysterious singing voice he keeps hearing in the halls. The voice turns out to belong to Too Tall, who is stunned to learn he can sing. The show comes together and Too Tall's song closes it out, with Teacher Bob thanking Brother for helping everyone find their talent.
Pocoyo
A Mystery Most Puzzling
recommended age
Unlock
co-watching from 2
Pocoyo is playing with a camera when it suddenly goes missing, and a trail of photographs is left behind as clues. With the narrator's prompting, Pocoyo examines each photo, a pink foot, a set of wheels and a blue backpack, and rules out Lula and Pato before realising they all belong to Ellie. He finds Ellie, who had been playing a guessing game all along. The episode ends with all the friends posing together for a group photo.
Sago Mini Friends
Pineapple Pat
recommended age
Unlock
co-watching from 2
Harvey the dog receives a package holding a squeaky pineapple toy, which he names Pineapple Pat and treats as a living friend. He introduces Pat to his pals Ginger the cat and Jack the rabbit, but their games of catch, kite-flying and joke-telling keep going sideways. Ginger grows frustrated until Harvey suggests she spend time alone with Pat, and she discovers she enjoys the toy after all. The friends end the day playing catch together and sharing a song about being thankful.
The Berenstain Bears
The Birthday Boy
recommended age
Unlock
co-watching from 2
Sister Bear is given a weekend school project to tell the class about a special family member. After ruling out the pets and finding her parents too busy, she reluctantly chooses her brother, whose tenth birthday is the next day, and films him with Papa's camera. While recording, she discovers his skill at sports, his patience, and the moment he stands up to a bully called Too Tall to recover her ribbon. At the birthday party she gives him the finished movie titled 'My Hero', and the family agrees that showing how you feel can be the greatest gift of all.
For 6-year-olds
Six year olds can tell a welcome surprise from an unwelcome one, and can talk about the difference. They enjoy a twist that makes them rethink everything that came earlier, and they can sit with a reveal that is disappointing without needing it fixed immediately. Look for stories where characters say how the surprise felt and why, and where the turn is fair enough that the child can spot the clues on a second watch.
Oh Noah!
Cowboys and Librarians
recommended age
Unlock
co-watching from 4
Noah reads a Spanish picture book to his pet mouse Coco, then realises the book is an overdue library loan and the library is about to close. He hails a taxi, but the Spanish-speaking driver mishears him and drops him at a ranch full of horses. Noah decides to ride a horse back into the city, learning to handle it along the way. He reaches the library just in time, returns the book, and picks up the Spanish word 'biblioteca'.
Bluey
The Doctor
recommended age
Unlock
co-watching from 2
Bluey, Bingo and their friends set up a make-believe doctor's office, with one child answering the phone as receptionist Edna and another playing the doctor. Patient after patient arrives with wildly invented problems, a crocodile on the head, arms that fall off, a belly full of hippos, while one friend keeps waiting for a turn to be seen. The game plays out in a bright playroom with chairs lined up as a waiting room. It ends on a pun as the still-waiting character resolves to 'just be patient.'
Pinecone & Pony
Hero Soup
recommended age
Unlock
co-watching from 4
In a make-believe warrior world, young Pinecone and her friend Hoth decide to cheer up their sick teacher Gladys by cooking a magical 'Hero Soup'. The recipe needs a mysterious 'Essence of Hero', which sends them chasing heroic deeds and then a famous hero named Ace. When Ace is revealed to have faked all her rescues, Pinecone realizes a true hero simply helps others with what they need. The friends quietly take care of Gladys's chores, and the soup finally works.
Dora and Friends: Into the City!
Buddy Race
recommended age
Unlock
co-watching from 4
Dora is running a buddy race in the park with her friend Alana to raise money to rebuild the city's playground. When Alana twists her ankle just before the start, the group decides that Pablo, Emma, Naya and Kate will each take one section of the race and pass a team flag along. The course takes them through a tandem bike and hula hoop obstacle run, a rhyming music stage, a kayak trip down an underground river and a fruit catching round in costume. Alana returns for the final sports brain teasers, the team finishes, and the announcer confirms the playground will be repaired.
Curious George
Curious George and the Trash
recommended age
Unlock
co-watching from 3
The Man with the Yellow Hat sends his hat to be cleaned so he can look his best for a driver's license photo, then leaves George to throw out the trash. George mistakes the freshly cleaned hat for garbage and sends it down the chute, then chases the garbage truck across the city to get it back. Along the way he learns how trash, recycling and landfills work, and finally finds the hat at the landfill where a chef has claimed it. The hat is returned in time, and the Man takes his photo with George's help.
Bluey
Hide and Seek
recommended age
Unlock
co-watching from 2
Bluey wants to play hide and seek, and after Dad jokes about a statue dog 'practising not getting distracted,' she becomes the seeker. She keeps wandering off to play with a rediscovered Chattermax toy, feeding it, hosting a tea party and losing track of the game while her family waits in their hiding spots. Eventually she remembers and finds everyone, then the roles swap so she hides and Bingo counts. The episode ends with a cheerful 'Found you!' as the game comes full circle.
Pete the Cat
Too Cool for School
recommended age
Unlock
co-watching from 2
On picture day, Pete the Cat cannot decide what to wear, so he asks friends how to look cool. Grumpy Toad, Sally the squirrel, Callie and Emma the Pug each add an item, leaving Pete in a helmet, a tight shirt, clunky boots and a feather boa. His brother Bob points out that none of it looks like Pete and reminds him he is already cool as himself. Pete goes home, changes back, and smiles for his photo feeling like himself again.
Mira, Royal Detective
The Mystery of the Secret Gift-Giver
recommended age
Unlock
co-watching from 2
Mira, a royal detective in the Indian town of Jalpur, sets out to discover who is secretly leaving flowers, sweets and bangles at families' doors. With her mongoose friends Mikku and Chiku and her friend Priya, she follows clues from ox tracks to a blue-covered cart and finally to a pair of sparkly sandals. The trail leads to Queen Shanti, who has been giving gifts anonymously on her own birthday. The town gathers by the river to thank her and celebrate her birthday together.
Dr Panda TotoTime
Moo's Apple Pie
recommended age
Unlock
co-watching from 3
Toto and a narrator visit Moo on her farm, where she is trying to bake a surprise apple pie for Hoopa's birthday. The viewer is invited to help her pick the right tool to reach the apples, identify which chicken laid the missing egg, find the mixer behind some cans, and recall the recipe steps when the page smudges. Once the pie is baked, the group hides, sings 'Happy Birthday' for Hoopa, and helps blow out the candles. The episode ends with Hoopa enjoying his surprise pie.
Peppa Pig
Hiccups
recommended age
Unlock
co-watching from 2
At breakfast, George Pig drinks his juice too quickly and gets the hiccups. Out in the garden, Peppa tries one made-up cure after another, from rubbing his head to hopping on one leg to a pretend scare, while Mummy reminds her not to play too rough. George's hiccups eventually fade on their own. In an ironic ending, Peppa gulps her own juice too fast and starts hiccuping herself.