Activity
Singing and dancing
Singing and dancing is how many young children first meet music, with their whole body rather than their ears alone. Clapping, stamping, swaying and repeating a refrain all build rhythm, memory, language and coordination at once. A calm, well made episode about music gives a child something clear to copy and enough space to join in at their own tempo.
For 2-year-olds
At two, music lives in the body. A toddler bounces, claps and sways long before the words come out right, and the joy is in doing it together rather than doing it correctly. Look for slow, repeated songs with simple gestures shown fully on screen, so small hands can follow along. Short refrains that come back again and again let a child predict what happens next, and that predictability is what makes joining in possible.
Donkey Hodie
The Potato Stand
recommended age
Unlock
co-watching from 2
Donkey Hodie and Purple Panda set up a potato stand in the puppet world of Someplace Else to share Donkey's home-grown potatoes with the neighbours. They try a potato call, a song and a disco dance, but every neighbour already has potatoes and complains about the long job of washing, drying and sorting them. The friends change their plan and use Grampy's potato washer-dryer-sorter-dumper machine to do that chore for everyone instead. The neighbours are grateful, and Donkey ends the day feeling potato proud, just like Grampy.
Get Rolling with Otis
Rusty's Chance to Dance
recommended age
Unlock
co-watching from 2
Two tractors, helpful young Otis and older, stiffer Rusty, decide to hold a harvest moon dance on their farm. They clear a cluttered hayfield, and when the radio breaks they gather friends to make instruments from a bucket, a jug and a washboard. Rusty grows sad when he is too creaky for his old jump-and-spin dance, so Otis helps him invent a slower wiggle dance called 'The Rusty.' The episode ends with the whole farm dancing together.
Barney's World
Practice Makes Purple
recommended age
Unlock
co-watching from 2
In a bright city park, the purple dinosaur Barney and his friends Mel, David and Vivi spend the day playing soccer. Vivi decides she wants to quit because she thinks she is not good at it, so Barney invents a string of games, chasing pretend sharks, passing a bursting potato and aiming at a dragon, that are really soccer practice in disguise. When he reveals the trick, Vivi realizes she has been improving all along and happily gives soccer another try. Her grandmother Nona arrives, praises her skills, and the episode closes with a group dance and song.
Bea's Block
Best Square Chef
recommended age
Unlock
co-watching from 2
Bea and her friends set out to make a pizza lunch, but Ty and Lexi cannot agree on toppings, one wanting peppers and pickles and the other pepperoni and pineapple. Bea calls a kindness club meeting, and the two turn cooking into a 'Best Square Chef' contest that soon slides into unkind jabs. After Bea plays back a recording of their bickering and leads a song about trying new foods, the friends taste each other's pizzas and both enjoy them. They apologise, and the episode ends with everyone sharing a combined pizza together.
Barney's World
The Floor is Grape Jelly
recommended age
Unlock
co-watching from 2
David, Mel and Vivi are playing floor-is-lava in the city park when Barney joins in and the game grows into a whole world of grape jelly. David's mother, Ms. Lewis, asks him to come home in five minutes to help with his baby sister Lulu, and David does not want to go. While the friends make their way toward a castle across the jelly, David gives Barney a push, fetches Mel's lost shoe and shares a snack with Vivi. Barney points out how much he has helped, and David decides on his own to head home to his sister, ending with the group singing together.
Silly Sundays
Make a Wish
recommended age
Unlock
co-watching from 2
Three siblings, Sonia, Ugo and Mel, find a golden lamp and try to summon a genie, then discover they can make wishes by blowing dandelion seeds in their seaside garden. They chant rhymes, retry when wishes go wrong, and briefly blame each other when the dandelions run out. Granny gathers them and shares that a wish can be made on anything, and that they can help wishes along through their own actions. The episode closes with the children wishing to make each other laugh and a short music-and-dance segment.
Barney's World
Big, Bigger, Best
recommended age
Unlock
co-watching from 2
In a sunny town park, a young boy named David wishes he were bigger so he can reach the monkey bars and slam dunk like his older brother Liam. Barney, a friendly purple dinosaur, uses a bit of magic to grow David bigger and then biggest, but each new size ruins the things David loves, from hide-and-seek to eating a pretzel. After David grows frustrated, Barney helps him calm down with a breathing exercise and explains that he will grow at his own pace. David asks to return to his regular size, tells his brother he loves himself just as he is, and the friends head back to their game.
For 3-year-olds
Three year olds start to hold on to lyrics. They sing fragments through the day, connect a word to a movement, and enjoy songs that tell a small story from beginning to end. Helpful episodes keep the tempo steady, name what the body is doing (stamp, turn, reach high) and pause long enough for a child to catch up. Songs about feelings work well now, because a melody gives a word like sad or excited something to hang on.
Phoebe & Jay
Birthday Dance Surprise
recommended age
Unlock
co-watching from 2
Phoebe, a young girl living at the Topsy Towers apartment community, hears Grandma Annie's favourite song and decides to make up a surprise dance for her grandmother's birthday. She teaches the three-part dance to her brother Jay, her friend Lupe, neighbour Mr. Gurley and her dad, finding a different way to help each one learn, from turning the steps into a song to recording a video they can slow down and drawing pictures of each move. The family keeps the dance a secret while they practise. At the party, everyone performs it together and Grandma Annie calls it the best birthday surprise ever.
Hello, Jack! The Kindness Show
Jack's Hello Kindness Day
recommended age
Unlock
co-watching from 3
Jack, the host of a colorful town called Clover Grove, finds a wind chime left on his porch and sets out to discover who gave it to him. He visits neighbors including Delivery Dolores, Mr. Green, Bebe, Stephanie and Pablo, helping out along the way, while more kind surprises keep appearing around town. Following the clues home, Jack learns that the children arranged everything as a kindness party for him. The episode ends with songs about kindness and a warm goodbye to the viewer.
Pocoyo
Drum Roll Please
recommended age
Unlock
co-watching from 2
In an open, plain-colored world, Pocoyo and his friends Pato, Elly and Loula enjoy the ball orchestra's music until the musicians pack up and leave. Wanting more, Pocoyo fetches his own cymbals, drum and trumpet, but the racket only wakes Sleepy Bird. Guided by the narrator, the friends discover that music is all around them and make their own from everyday sounds. The ball orchestra returns to play along, and everyone makes music together.
Jessica's Big Little World
Bedtime Routine
recommended age
Unlock
co-watching from 2
Jessica, a young girl, decides she wants to do her whole bedtime routine, put on her bonnet, brush her teeth and use the potty, all by herself like her big brother Bernard. She keeps forgetting steps, gets frustrated, and finally asks Bernard for help, who suggests she come up with a strategy. She invents a memory song and manages all three steps in order, though she leaves a splashy mess to clean up. The story takes place at home with her mother and two brothers.
Pretzel and the Puppies
Do the Doxie
recommended age
Unlock
co-watching from 2
Pretzel, a dad dachshund, takes his five pups to visit their grandmother Nana while Mom is at work. They discover that Nana's exercise class is closed, so the pups set out to find another way for Nana and her neighbourhood friends to move their bodies. After trying gardening and a tea party, they land on a dance party. The episode ends with everyone, including Mom, dancing the Doxie together.
Jessica's Big Little World
Little Twin
recommended age
Unlock
co-watching from 2
Jessica meets a girl named Myra at the park and, because they look so alike, decides they are 'twins'. As they play bubbles, hopscotch, share a sandwich and dig in the sandbox, they keep discovering they like different things, which leads to an argument. With gentle advice from Grandma Jojo, Jessica apologises and the two combine their ideas into a shared 'space castle kingdom'. They end the day playing together as friends who are happily different.
Alma's Way
Alma Cools Off
recommended age
Unlock
co-watching from 2
On a sweltering summer day in her Bronx neighborhood, Alma and her friends cool off with a game of water tag. When Howard tells little Junior he is too little to play, Junior is left out and upset, so Alma comforts him and includes him in follow-the-leader. Later Alma faces her own choice about whether to exclude Howard, and she stops to think it through before deciding to tell Howard honestly how she feels. Howard apologizes to Junior, and the episode ends with everyone, big and small, playing water tag together.
Hello, Jack! The Kindness Show
Jack and Cooper's Hearts
recommended age
Unlock
co-watching from 3
Host Jack spends a day at the Hummingbird Cafe in Clover Grove, where he cuts paper into a string of caring hearts. When his friend Sonia is sad about a cancelled concert, the group sets up a cafe stage so she can sing, and Cooper decides he wants to brighten people's days too. Cooper hands out the paper hearts to Chef, Mr. Green and other neighbors, then learns it was his own kindness, not the paper, that helped. The episode ends with Cooper comforting Bebe over his broken guitar and Jack waving goodbye to the viewer.
Ms Rachel
Baby Learning
recommended age
Unlock
co-watching from 3
A live-action host guides babies and young toddlers through a long series of songs, word games and gesture activities filmed against colourful studio and animated backgrounds. She teaches first words like mama, dada, ball and car, plays peek-a-boo, blows bubbles, stacks blocks and sings familiar rhymes such as 'Wheels on the Bus' and 'Twinkle Twinkle'. Real children, a teddy bear, a bear puppet and a blue puppet friend appear in short clips between segments. The video closes with the host waving 'bye-bye friends' and a 'Ms Rachel' title card.
If You Give a Mouse a Cookie
Mouse Minds the Store
recommended age
Unlock
co-watching from 3
Mouse wants a bubble bath but discovers everyone is out of it, so he heads to the neighbourhood store. When he finds Mr. Abernathy closing up to see his kid's dance recital, Mouse and Pig volunteer to run the store and call in Moose, Cat and Dog to help. The friends redecorate, bake and welcome shoppers, turning it into a lively store the whole town enjoys. As thanks, Mr. Abernathy gives them the bubble bath, and Mouse finally heads home to take his bath with Oliver.
For 4-year-olds
By four a child can remember a whole sequence and wants to lead it. Making up a silly dance, teaching it to someone else and insisting on doing it exactly the same way next time are all signs of growing control over the body. Episodes that show a dance being invented, practised and shared give more to work with than ones where music is only background. Playful lyrics also stretch vocabulary, since rhyme makes new words easy to hold on to.
Sid the Science Kid
The Rolie Polie
recommended age
Unlock
co-watching from 3
Sid wants to know how his tiny pet roly-polies move, so he brings them to school to investigate with his friends. Teacher Susie introduces the magnifying glass as a science tool, and the class uses it to look closely at skin, crayons, and the bugs themselves. Sid discovers that roly-polies walk on fourteen little legs and records his findings in a journal. He reports back to his dad during a backyard bug hunt and ends the day imagining a hat full of magnifying glasses.
Sid the Science Kid
Enough With The Seashells!
recommended age
Unlock
co-watching from 3
Sid brings home a school jar filled with seashells and wants to know exactly how many there are, but there are too many to count easily. Through a survey of his friends and a classroom investigation with Teacher Susie, he learns to estimate by counting out ten, picturing groups of ten and then guessing. He practices the method at home, comparing his guess of twenty-two shells to the actual twenty-eight, and tries it again at dinner with his family. The episode ends with Sid waving goodbye and imagining estimating the stars in the sky.
Helpsters
Musical Mabels
recommended age
Unlock
co-watching from 3
Cody and the Helpsters, monsters who love to solve problems, run a shop where a band called the Mabels arrives in a panic after a black hole swallows their instruments before a concert. The Helpsters make a plan, work out what each member plays, and build a washtub bass and bucket drums from everyday objects. When the singer loses his voice, a young fan named Scatter overcomes his nerves and sings in his place. The episode ends with the whole group performing together at the concert.
Sid the Science Kid
The Whale Episode
recommended age
Unlock
co-watching from 3
Sid wants to know how to measure a giant blue whale with the small ruler his dad gave him. He carries the question through breakfast, a classroom survey and a lab session where Teacher Susie shows the class how to measure using shoes, blocks and their own bodies, a method called non-standard measurement. After a story from grandma and helping his dad measure wood for a toy whale, Sid invents a 'whale ruler' of identical toy whales lined up to count. The episode closes with Sid reminding viewers to keep asking questions.
Llama Llama
Secret Santa
recommended age
Unlock
co-watching from 2
On Secret Santa Day at school, Llama Llama draws a classmate's name and must keep it a secret while choosing the right gift. With Mama's help he shops for a present, practices with the class band, and waits eagerly at bedtime hoping for snow. The next day the band performs and the children exchange gifts one at a time, and Llama sees how happy giving makes his friend. The episode ends with real snowflakes falling as everyone rides a sled train and wishes each other a merry Christmas.
The Berenstain Bears
A Week at Grandma's
recommended age
Unlock
co-watching from 2
When Mama and Papa Bear leave for a week-long second honeymoon at Grizzly Mountain Lodge, Brother and Sister Bear stay with Gran and Gramps, sure the week will be dull. Instead the grandparents fill the days with harmonica and yo-yo lessons, building ships in bottles, harvesting honey, fishing, a barbecue, and dancing. The story cuts between the cubs' happy week and the parents' trip, where Papa keeps meeting small mishaps. The family reunites at the end, with the cubs asking to visit Gran and Gramps again and everyone planning a family vacation.
Billy & Bam Bam
Pots, Pans & Dancing!
recommended age
Unlock
co-watching from 4
Billy, a pink plush character, and Bam Bam, a blue one, wake up for breakfast and want their oatmeal, but they need a spoon first. They look through a newspaper basket, some fruit and a kitchen cupboard until they find one, then eat and clean up the pans. Noticing two pans have no lids, they use the lids as cymbals and play a short marching band. The episode ends as the narrator says it is time to rest and the pair wave goodbye.
Sago Mini Friends
Pizza Please
recommended age
Unlock
co-watching from 2
Harvey the dog, Ginger the cat and Robin the bird head to a pizza restaurant, but it is full and they must wait outside for a table. Robin cannot stop thinking about pizza, so her friends try a guessing game, a book and a game of catch to help her wait, and finally a pizza song keeps her happy. When their table is ready, Dennis serves them a pizza shaped like Robin and they sing a song about being thankful. The episode closes with a separate counting song led by a dancing octopus.
Billy & Bam Bam
Pick Oranges
recommended age
Unlock
co-watching from 4
Billy, a pink character, and Bam Bam, a blue one, spend the day in a garden picking oranges from a tree. Billy climbs a ladder to pick while Bam Bam catches the fruit in a bowl, and Billy helps Bam Bam up when he is too scared to climb. After eating all the oranges, the two turn their bowls into hats for a short song and dance. They play until they are tired and then settle down for a nap.
Bluey
Fairies
recommended age
Unlock
co-watching from 2
Two young sisters, Bluey and Bingo, decide that fairies have taken over the house after finding their family's tails mysteriously braided. They invent a game of catching the invisible fairies and figuring out what they want, pulling their reluctant Dad away from a work email and into the fun. Dad eventually performs a big fairy dance around the front letterbox and apologises to Bingo, breaking the spell. The episode ends back home with Bingo surprising Dad with a domino love heart.
For 5-year-olds
Five year olds notice an audience. Performing becomes exciting and a little nerve wracking, and a child this age understands that a song can be practised, improved and shown to someone. Look for stories where music carries something real, a friendship, a celebration, a moment of courage, instead of filling a gap between scenes. Seeing a character struggle with a step and keep going teaches more about practice than any polished routine on its own.
Fancy Nancy
La Danse of Friendship
recommended age
Unlock
co-watching from 3
Nancy and her best friend Bree are asked to make up a dance for their ballet class and decide to perform a pas de deux together. They fall out when Nancy insists on being a rainbow and rejects Bree's peacock idea, and the two stop dancing and talking. After her dad shows how he and her mom shared a single room by compromising, Nancy realises her mistake and apologises to Bree at the recital. The friends forgive each other and perform 'the dance of friendship' side by side.
Do, Re & Mi
Just Won't Quit
recommended age
Unlock
co-watching from 3
Do the owl decides that today is the day he will finally fly, and his friends Re and Mi set aside their own plans to help. Together they try jumping from a branch, a rope tow between the treetops and a homemade catapult, and each attempt ends with Do coming back down, once into a tree and once onto a washing line. Along the way Do writes and sings a song about not quitting, and his friends add one instruction at a time: spread your wings, point your tail feathers, keep your beak straight, and flap. Do never gets airborne on his own, but he discovers he is an excellent lander and builds a target to prove it.
The Hive
Postman Buzzbee
recommended age
Unlock
co-watching from 2
In the hive, a young bee named Buzzbee is sad that the post never brings anything for him. When Postman Spider sprains his ankle on the playground, Buzzbee volunteers to deliver everyone's letters and completes the whole round himself. Doctor Beetle tends to the spider while the neighbours receive their mail. At the end, Buzzbee is surprised with a bundle of thank-you letters from the neighbours he helped.
Doug Unplugs
Bot of the Party
recommended age
Unlock
co-watching from 2
At ReBots, a robot delivery company in a future city, Doug and his human friend Emma throw a party to celebrate the drone Jenny's 1,000th delivery. They set up games like limbo and musical chairs, but Safety Bot keeps rebooting the party items into 'safer' objects, leaving the party bare. Jenny then reveals that being with her friends was her favourite part all along. The group ends by turning the reboot booth into a photo booth so everyone, including Safety Bot, can pose together.
Doug Unplugs
Bot-Cycle Built for Two
recommended age
Unlock
co-watching from 2
Doug, a robot boy, gets a bike rebuilt for him by his robot parents out of old wrenches and shoes, then unplugs to learn how to ride it. His human friend Emma teaches him the steps of pedaling, balancing, steering and stopping, and Doug practises through several falls until he can ride on his own. When Emma takes a fall and becomes scared to get back on, Doug encourages her and rides beside her. The episode ends with the whole group riding together through town.
Pocoyo
Pocoyo Dance
recommended age
Unlock
co-watching from 2
Pocoyo and his friends Pato the duck and Ellie the elephant discover a radio that plays music. Pato and Ellie each show off their own dance, but Pocoyo holds back because he cannot dance like them. The narrator encourages him to dance like himself, and with the viewer's cheering he joins in. The episode ends with everyone dancing together.
Hello, Jack! The Kindness Show
Jack and the Fur-Ever Home Finders
recommended age
Unlock
co-watching from 3
Host Jack and his friend Sonia run a pet adoption fair in the town of Clover Grove, aiming to find forever homes for every animal there. Working as the self-named Forever Home Finders, they move the pets to a busy cafe, cook treats, and make signs so neighbours will come to adopt. One by one a fish, hamster, bunny, cat and dogs go home with townsfolk. The episode ends with Jack adopting the last puppy himself and naming him Happy, followed by a closing kindness song.
Jessica's Big Little World
Family Photo
recommended age
Unlock
co-watching from 2
Jessica, a young girl, learns her family is heading to her grandparents' house for their yearly family photo and is asked to pick a special outfit. With help from her imaginary alter-ego Big Jessica, she tries on a dress, a soccer uniform, a monster costume, and a bunny suit, but each one is rejected as too tight, too sporty, or hiding her face. Noticing that nobody in the family likes their dressed-up clothes, she suggests everyone wear what they truly want. The family agrees, sings together, and poses for the photo just as they are.
If You Give a Mouse a Cookie
Animal Band
recommended age
Unlock
co-watching from 3
A curious Mouse finds a stick in Oliver's yard and starts tapping out rhythms, which grows into an animal band with a dog, cat, pig and moose. Together they write a silly song and perform for Esme Louise's tea party. When the party ends they gather again and stage a dance party so they have an audience. The day closes with a family dinner and a final band performance.
True and the Rainbow Kingdom
Super Duper Dance Party
recommended age
Unlock
co-watching from 3
True and Bartleby are decorating the Colorsium for the Rainbow King's dance party when Griselda, hoping the spotlight will fall on her, intercepts DJ Bingo Bango and tells him his music is unplayable. He believes her, calls himself a terrible DJ and heads for the never-ending forest. True visits Zee at the wishing tree, learns that Bingo Bango has lost his confidence, and uses three wishes to make him laugh, keep a beat and amplify his sound. He plays for the empty stadium, the crowd returns, and Griselda joins the dancing after True points out that dancing together is the most fun.
For 6-year-olds
At six, taste appears. A child starts to prefer certain songs, invents lyrics, choreographs whole routines and often wants to do it with friends rather than alone. Music becomes a way to belong to a group and to say something that plain words cannot. Episodes that show writing, rehearsing, disagreeing about how a piece should go and working it out together match this stage. Longer, more layered songs are welcome now, and so is genuine humour in the lyrics.
Jessica's Big Little World
Drawing Time
recommended age
Unlock
co-watching from 2
Jessica and her friends put on unicorn party hats to watch a movie, but the TV breaks and Dad cannot fix it right away. Left to entertain themselves, the children decide to draw their own story and imagine traveling through 'the lands of paper' to reach a unicorn dance party. Along the way they solve small problems with their drawn characters and help Felix, who thinks he is a bad artist, see the value of his own style. When Dad finally gets the TV working, the children choose to keep making up stories instead.
Pretzel and the Puppies
Groom Games
recommended age
Unlock
co-watching from 2
At Gigi's grooming palace, a group of puppies get their fur trimmed before heading out to play fetch with the Red Zoomer ball. One puppy, Dil, is too excited to hold still, so his fur keeps covering his eyes and he cannot be groomed or see. His friends invent stay-still games, a balance game, Pippa Says, drawing, and pretending to be a statue, to help him calm down. Once Dil holds still, Gigi finishes the trim, he can see again, and everyone goes to the park to play.
Little Einsteins
Hungarian Hiccups
recommended age
Unlock
co-watching from 2
Leo, Annie, Quincy and June discover that their rocket ship friend has the hiccups just before the Great Sky Race. They fly to Orchestra Ocean for cymbals, into a jungle for a tiger's roar and to a geyser, trying ever bigger surprises to cure him. Nothing works until a tiny mouse startles the hiccups away, and Rocket goes on to win the race. The episode ends with a curtain call naming the featured Rousseau painting and Brahms music.
Paris & Pups
Starkle Wish Day
recommended age
Unlock
co-watching from 3
Star wakes her pups for Starkle Wish Day and takes them to the hotel rooftop to make a wish each. Diamond asks for a blingier tiara while Muggsy, Baby and Slivington all wish they could fly, and Bijou keeps her wish a secret. Star slips away and builds the tiara herself, then turns folded towels into clouds and suitcases plus a hair dryer into a pretend flight so the flying wishes can come true too. At the end Bijou reveals she only wished to see her friends happy, and Star says her own wish was that everyone else's would come true, before the episode closes with the theme song and credits.
Hello, Jack! The Kindness Show
Friday Feast at Jack's Café
recommended age
Unlock
co-watching from 3
Jack hosts the weekly Friday Feast pizza party at the Hummingbird Cafe, but Chef arrives with his arm in a sling and cannot make the dough alone. Jack offers to be Chef's 'helping hand' and friends pitch in to cook, cut vegetables, and decorate the cafe. When the finished pizza slides off the pan onto the vegetables, the group turns the mishap into a clover-shaped veggie dish. They agree that being together matters more than a perfect pizza and end with a song about kindness.
Jessica's Big Little World
Sleepover
recommended age
Unlock
co-watching from 2
Jessica packs for an overnight stay at Grandma and Granddad's house but leaves her favorite toy, Small Uncle, at home. Across the day she plays hide and seek, dances, visits the garden, and makes a jiggly dessert with her grandparents. At bedtime she cannot sleep and cries because she misses her toy, until Grandma sits with her and helps her remember the fun she had. The next day Jessica returns home and happily reunites with Small Uncle to tell him all about it.
Mira, Royal Detective
The Case of the Dance Off Disaster
recommended age
Unlock
co-watching from 2
In the kingdom of Jalpur, young detective Mira and her friend Priya enter a dance contest hosted by Sanjeev Joshi. When each team's routine goes wrong, sped-up music, a missing song and beads that cause slips, Mira gathers clues and works out that Mina cheated to win. Mina confesses, apologises and gives up the trophy. The contest ends with a friendly rerun where two teams tie and everyone dances together.
Do, Re & Mi
Feathery Friends Day
recommended age
Unlock
co-watching from 3
It is Feathery Friends Day in Bebopsburg, and Mi wants to write a song telling every bird how much they mean to her. Her voice gives out, so her friends Do and Re speak for her while Maestro Moon offers a nectar smoothie, and the group decides each bird should sing the song on to the next. The song travels through Seymore, Juan Peacock, Pequeña, Flora and Mama Maddie, but the words change along the way while the melody stays the same. Mi decides instead to sing it to everyone at once, and the episode ends with a night-time concert for the whole town.
Dora and Friends: Into the City!
Puppet Theater
recommended age
Unlock
co-watching from 4
Dora, Kate and their friends are staging a free puppet show of the three little pigs for the children in their neighbourhood when Pablo accidentally sends the piggy puppets flying backstage. Dora and Kate follow them into Puppet World, a handmade fairy tale land where they help the seven dwarves, the gingerbread man, Rapunzel and Jack along the way. They reach Littlest Piggy in time to finish his brick house, using frosting in place of glue, and when the big bad wolf arrives he huffs, puffs and tumbles into the water. The group pulls him out, he apologises, blows the flattened houses back into shape, and joins the puppet show as its most dramatic performer.
Pete the Cat
The Band's First Gig
recommended age
Unlock
co-watching from 2
Pete the Cat and his friends practise as a band and decide to surprise the whole town with a concert at the picnic. Callie makes a detailed plan, but nerves set in and then a strong wind blows away the backdrop and drowns out their music. Remembering his brother Bob's advice to focus on having fun rather than on the plan, Pete leads the band to play anyway. They enjoy themselves, the town cheers, and their first gig turns out to be a success.