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Jumping Daisy

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This episode is one video with 2 short stories. Each story gets its own review and score.

Good

Recommended age Unlock

Co-watching from age 2

Balanced

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Jumping Daisy

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Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2

Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2 - Slowscreen

Good · Co-watching from age 2. On a dairy farm's hot competition day, a young calf named Daisy is determined to enter the high-jump contest. When the heat overw...

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https://slowscreen.com/en/series/get-rolling-with-otis/s1/e1a-jumping-daisy

https://slowscreen.com/en/series/get-rolling-with-otis/s1/e1a-jumping-daisy

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Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2 - Slowscreen

Good · Co-watching from age 2. On a dairy farm's hot competition day, a young calf named Daisy is determined to enter the high-jump contest. When the heat overw...

Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2
Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2

slowscreen.com

Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2 - Slowscreen

Good · Co-watching from age 2. On a dairy farm's hot competition day, a young calf named Daisy is determined to enter the high-jump contest. When the heat overw...

Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2
slowscreen.com

Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2 - Slowscreen

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Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2 - Slowscreen

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Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2
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Subject Get Rolling with Otis: Jumping Daisy | Good, co-watching from age 2

Good · Co-watching from age 2. On a dairy farm's hot competition day, a young calf named Daisy is determined to enter the high-jump contest. When the heat overw...

https://slowscreen.com/en/series/get-rolling-with-otis/s1/e1a-jumping-daisy

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This program is well-balanced. It remains mostly easy to follow and process. It is a good fit for the recommended age. The pacing is moderate. The story remains easy for a child to follow. The sound is clearly present and regularly draws attention. The visuals are well-balanced, with a clear overall view.
The episode follows one clear thread: Daisy wants to enter the farm's high-jump contest, and a chain of obstacles, the heat, then mud, then a stuck barn door, stands in her way. Events build in a sensible order with a clear beginning, middle, and end, and actions lead to logical results, an empty trough sends Otis hunting for water, a jammed door prompts him to try different tools. The cast is large and the plot carries a fair amount of detail, which is a little much for the very youngest to hold onto. Cause and effect stay easy to follow from start to finish.
The mood is warm and supportive throughout. Mama cheers Daisy on and tells her 'I'm so proud of you,' Otis helps without being asked, and even the champion jumper Sweet Susie is welcoming rather than competitive. The worried moments, Daisy overheating and the friends briefly trapped in the barn, stay gentle and always settle quickly, with water, reassurance, or a rescue close behind. One or two feelings shift fairly suddenly, such as Daisy's slump in the heat, but nothing tips into real distress.
This episode stands out for showing how to think a problem through. When the barn door jams, Otis does not give up or wait for a grown-up: he tries pushing, then a winch ('there's nothing to hook onto'), and finally works out that his forklift can lift the door right off. Earlier, finding the water trough empty, he reasons his way to using his own tank. Children see genuine attempts, an honest failure, and an adjustment that finally works, with the small caveat that most obstacles are sprung by events rather than chosen by the characters.
The dialogue is mostly short and concrete, and the rhyming refrain 'Daisy, Daisy, you jumped so high, someday soon you'll touch the sky' gives the words a friendly, memorable shape. Speech is clear and characters name what they are doing as they do it, which helps the meaning land. A handful of playful idioms, 'hotter than hotcakes,' 'I was born ready,' 'quickity-quick,' sit above what a two-year-old will follow, and several ideas arrive close together. Cheers like 'Woo-hoo!' and 'Jump! Jump!' add warmth but carry little information.
The everyday core, helping a friend, fetching water on a hot day, and the bond between Daisy and her mother, mirrors real family and farm life that children recognise. But the world runs on make-believe: a talking tractor operates a winch and forklift, the animals chat and reason, and a calf out-jumps every horse, so the literal actions on screen are not things a child can copy at home. The helping and persistence matter as ideas, yet the activities themselves stay mostly inside the story. The recognisable social moments, pride, encouragement, and a parent's support, are the strongest link to real life.

More information

This score shows how inclusively the series portrays diverse people, families and cultures. Scale: Limited → Varied → Rich → Inclusive.
This farm story is told mostly through animals and a friendly tractor, with a few human characters including a Black man who hosts the jumping competition and a woman at his side. Within the cast there is a clear gender balance and a range of ages, and effort, skill and feelings are shared across the characters rather than tied to one type. Daisy the calf chases her own goal, Otis works out a practical problem, and the seasoned horse Sweet Susie competes, all under a repeated message of helping one another. The breadth is held back mainly by the single farm setting and the thin look at different people and households.
This score shows whether the series stays close to everyday reality or leans into fantasy. Scale: Fantasy → Mixed reality → Realistic.
The farm world here is easy to recognize: a dairy farm hosting a jumping competition, hot weather, water and mud, and a barn with a stuck door. The imaginative layer is that Otis is a talking tractor and Daisy is a calf who competes against horses, with the whole cast speaking and acting like people. No villain appears, every obstacle comes from the situation and is solved by helping, and the talking-farm premise stays consistent throughout. For a toddler this gentle, familiar setting fits well, with the small note that an all-talking cast is a touch more imaginative than pure real life.
This score shows how enjoyable the series is for parents watching along. Scale: Tedious → Tolerable → Pleasant → Enjoyable.
This one rewards a watching parent more than a lot of farmyard fare. The craft is the standout, with smooth, warmly lit 3D animation and a sunny storybook look, and the story gives you a real arc as Daisy the calf races to reach the high jump before her event ends. The jokes stay pitched at the children rather than the grown-up on the couch, and one repeated jingle will lodge in your head, but the gentle voices and soft palette keep it very easy to share a room with.

Themes

Competition

Central

The whole episode centres on Farmer Nelson's high-jump contest, ending with Daisy winning the blue ribbon.

Helping others

Central

Otis fetches water and frees Daisy from the barn so she can compete.

Loud sounds

Cheering crowds and steady sound effects fill the competition scenes.

Competition

The episode builds around a public contest with winning and losing, including Sweet Susie failing the high jump.

On a dairy farm's hot competition day, a young calf named Daisy is determined to enter the high-jump contest. When the heat overwhelms her and then a stuck barn door traps her inside, her friend Otis the tractor fetches water and works through several tools to free her in time. Daisy reaches the ring and clears the high jump, becoming the first cow ever to win, cheered on by her mother and friends. The episode closes with the whole farm celebrating and the reminder that everyone there helps each other.

Season 1

9 episodes

Get Rolling with Otis
S01 E01 Story A

Get Rolling with Otis

Jumping Daisy

Balanced
recommended age Unlock co-watching from 2

On a dairy farm's hot competition day, a young calf named Daisy is determined to enter the high-jump contest. When the heat overwhelms her and then a stuck barn door traps her inside, her friend Otis the tractor fetches water and works through several tools to free her in time. Daisy reaches the ring and clears the high jump, becoming the first cow ever to win, cheered on by her mother and friends. The episode closes with the whole farm celebrating and the reminder that everyone there helps each other.

Get Rolling with Otis
S01 E01 Story B

Get Rolling with Otis

Polly and the Skunk

Stimulating
recommended age Unlock co-watching from 2

On a sunny farm, the tractor Otis and his friends want to play their favorite ball game with Polly the puppy, but Polly gets sprayed by a skunk and smells too bad to come near. Otis tries several ideas to hide the smell, covering Polly in flowers and playing catch from a distance, but each one fails. In the end the group rolls in squashed tomatoes so everyone smells the same and the skunk smell disappears. They all play together again, and Otis is thanked for being a helper.

Get Rolling with Otis
S01 E02 Story A

Get Rolling with Otis

Rusty's Chance to Dance

Balanced
recommended age Unlock co-watching from 2

Two tractors, helpful young Otis and older, stiffer Rusty, decide to hold a harvest moon dance on their farm. They clear a cluttered hayfield, and when the radio breaks they gather friends to make instruments from a bucket, a jug and a washboard. Rusty grows sad when he is too creaky for his old jump-and-spin dance, so Otis helps him invent a slower wiggle dance called 'The Rusty.' The episode ends with the whole farm dancing together.

Get Rolling with Otis
S01 E02 Story B

Get Rolling with Otis

The Bull Next Door

Balanced
recommended age Unlock co-watching from 2

Otis, a small red tractor, meets Charles, a farm bird who has lost his shiny blue first-prize ribbon after the wind carried it away. Together with their friend Sal, whose kite the ribbon got tangled with, they set out across the farm to get it back. Along the way Otis builds a bridge over a fence and the three stack on top of each other to reach the kite caught in a tree. They recover the ribbon and end the day flying the kite together.

Get Rolling with Otis
S01 E03 Story A

Get Rolling with Otis

Otis and the Kittens

Balanced
recommended age Unlock co-watching from 2

Otis, a small red tractor, lives on a farm where he meets Mama Cat and her new kittens, including Frisky, who loves sleeping in a straw hat. When the barn catches fire, Otis and Franny the fire truck rescue the cats and put out the flames. The water leaves the barn too wet to live in, so Otis helps the family move to another barn. The episode ends with Otis giving Frisky his own hat as a cozy place to sleep.

Get Rolling with Otis
S01 E03 Story B

Get Rolling with Otis

Putt Puff Puttedy Pup

Balanced
recommended age Unlock co-watching from 2

Otis, a red farm tractor, starts a sunny day of chores with Polly, a young puppy who likes to wander. After the hay is cleared, Polly goes missing and night falls, so Otis sets out to find her. When his headlights fail he reflects moonlight with a hubcap and then teams up with an older tractor, Rusty, to keep searching. They find Polly safe and bring her back to the farm, where everyone welcomes her home.

Get Rolling with Otis
S01 E04 Story A

Get Rolling with Otis

A New Truck in Town

Balanced
recommended age Unlock co-watching from 2

Otis, a red farm tractor, spends the day doing chores with his friend Celeste, a young pink piglet, on a country farm. When Kevin, a big new truck, arrives and turns out to be faster and stronger at every job, Otis begins to worry that no one needs him anymore. The turning point comes when Celeste gets stuck in sticky mud and is frightened, and Otis makes a plan and teams up with Kevin to pull her out. By the end Otis sees that he still matters, and the friends welcome Kevin to the farm.

Get Rolling with Otis
S01 E04 Story B

Get Rolling with Otis

The Sheep Who Couldn't Sleep

Balanced
recommended age Unlock co-watching from 2

On a farm at night, Otis the tractor says goodnight to all the animals, then notices that Louie the sheep still cannot sleep. Otis tries counting sheep, which accidentally wakes the whole farm, then a lullaby, and finally works out that the bright full moon is the problem. He blocks the moonlight and adjusts it so it is not too dark, and Louie drifts off at last. Otis then heads to bed himself as the farm rests.

Get Rolling with Otis
S01 E05

Get Rolling with Otis

Tune-Up Trouble

Balanced
recommended age Unlock co-watching from 2

On a sunny farm, a small blue truck named Otis spends tune-up day getting his tires filled and gears tightened along with his vehicle friends. His friend Kevin, a large truck, is too scared to take his first tune-up and keeps putting it off until his engine gives out. Otis stays with Kevin, helps load grain, winches him to the farmhouse when he breaks down, and offers to take his own turn first so Kevin can see what it is like. Kevin finally gets his tune-up from Farmer Naomi and rolls off proud of how he feels.

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