Activity
Watching animals
Animals are often a child's first doorway into the wider world. Long before they can read, children recognise a dog, a bird or a bug, and they want to know what it eats, where it sleeps and whether it is friendly. A calm, carefully made series about animals gives them time to look properly, builds words for what they see, and turns curiosity into care for living things.
For 2-year-olds
At two, watching animals is mostly about naming and noticing. Your child points, says the word, copies the sound, and wants the same animal again tomorrow. Look for a series that shows one animal at a time, holds the picture long enough for small eyes to follow, and repeats familiar creatures across episodes. Soft voices and a slow rhythm matter more here than facts; the learning is in the recognising.
Bing
Ducks
recommended age
Unlock
co-watching from 2
Bing and his friend Sula go with Flop to the park pond to feed the ducks. Sula shows Bing how to stand 'statue still' and stay quiet so the ducks come close, while Bing keeps scaring them off by being loud. A big goose suddenly arrives and gobbles all the food, startling Bing before flying off. By the end Bing tries again, manages to stay calm and quiet, and a single duck comes right up to him.
Guess How Much I Love You
March Like an Ant
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare and his father pick red berries for breakfast, but by morning the berries have vanished. With help from Little Field Mouse, Little Nutbrown Hare tracks them down and discovers a line of ants carrying the berries away. His father explains that ants live in underground nests and carry food home to their families. The episode ends with father and son under the old oak tree, sharing the last berries and measuring how much they love each other.
Guess How Much I Love You
Follow Me
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare sets out one spring morning and finds a small yellow creature following him everywhere. He visits Field Mouse, Grey Squirrel, Redwood Fox, and White Owl, ruling out each animal until he realises the creature is a lost duckling. By the river the duckling is reunited with its mother, and the hare returns home at sunset to tell his father about the day and share a loving goodnight exchange.
Me & Winnie the Pooh
Rainy Day Rainbow Painting
recommended age
Unlock
co-watching from 2
Eeyore greets the viewer and invites them to paint on a rainy day. When rain clouds keep him from painting the blue sky, he watches the raindrops make puddles and decides to paint a gray-and-blue cloud instead. A rainbow appears, and he adds it to his picture, ending with a finished rainy-day painting he says will remind him of the shared time. He says goodbye, and a closing card offers the next episode.
Bea's Block
Sam's Campout
recommended age
Unlock
co-watching from 2
Friends gather for an overnight campout in Sam's backyard, complete with a tent, sleeping bags and a pretend campfire. When it gets dark and unfamiliar animal sounds start, Sam feels too nervous to sleep outside. His friends form a plan to bring comforting items from his room, play shadow puppets, and his grandpa shares that he was once nervous too, before returning Sam's stuffed bear. Sam ends the night feeling brave and ready to sleep under the stars.
Duck & Goose
Go to the Beach
recommended age
Unlock
co-watching from 2
Duck, who loves new things, and Goose, who loves their familiar meadow, hear from a passing bluebird about the beach. After some back and forth, Goose agrees to go, and the two spend the day exploring sand, seaweed, a crab and the waves. They build a sandcastle, watch it wash away, and rebuild it, and Goose finally finds a hollow shell that echoes the sound of home. They head back to the meadow together, each glad the other is exactly who they are.
Guess How Much I Love You
Feather Your Nest
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare receives a special feather from his father and shows it off to his meadow friends, until it drifts away and is carried off by a bird. The field mouse, otter, squirrel and fox each help him try to get it back. They discover a bird has used it to line her nest and keep her eggs warm. Little Nutbrown Hare decides to let her keep it, and the episode ends with a loving exchange between him and his father.
Ready Eddie GO!
Camping
recommended age
Unlock
co-watching from 2
A warm narrator guides a boy named Eddie and his dog Scout through what a family camping trip in the woods will be like. The episode moves in clear steps from packing and putting up the tent to campfire activities, sleeping in a sleeping bag, and heading home. Along the way Eddie voices small worries about the dark and about leaving, which his parents answer with reassurance. It ends with Eddie ready for the trip and the family already planning to camp near a lake next time.
Guess How Much I Love You
Fly Away Home
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare spends a spring day in the meadow wondering whether he is special after a ladybug lands on him. He tries to attract a butterfly, keeps the ladybug overnight with a leaf and a drop of rainwater, then follows it home and finds its whole family. He decides to leave the ladybugs where they belong, and his friends and father remind him he was always special. The episode ends at bedtime with the familiar 'Guess how much I love you' exchange.
Disney Junior Ariel
Clamming Up
recommended age
Unlock
co-watching from 2
Ariel, Lucia, Fernie, and Flounder are on an undersea nature swim when they find a lone clam resting by the rocks. Hoping to befriend it, they nickname it Ruben and try one idea after another to make it open up, from knock-knock jokes and human treasures to a magic blanket, fireworks, and a song. Nothing works, and they decide to return the clam to its home. Only then does the clam speak, revealing her name is Clamilla and that she is simply shy and needs time, and the friends agree that everyone is different and welcome to be themselves.
For 3-year-olds
Three-year-olds move from naming to wondering. They ask where the rabbit lives, whether the bird is cold, what the fish does at night. A good series at this stage answers those questions inside a small story rather than a lesson, and shows animals doing ordinary things: eating, hiding, sleeping, caring for babies. Watch for gentle handling of animals on screen, since children this age copy what they see with pets.
Phoebe & Jay
The Green Pepper
recommended age
Unlock
co-watching from 2
Grandma trusts Phoebe and Jay to look after the community garden's first bell pepper until it ripens from green to orange. Using a moisture meter, a watering can and plenty of patience, the children keep the soil just right through sun and rain while shooing a hungry squirrel named Harold. When they realize Harold only wants the pepper because his own food got soaked, they build him a dry home for his acorns. The pepper ripens, they pick it, and share a salad with a neighbor.
Curious George
Ladybugs!
recommended age
Unlock
co-watching from 3
George is given a bag of ladybugs at Flora's plant stand and wants to keep them on his newly planted tomato. When they keep flying off, he tries setting out water and gathering flowers, then mistakes striped potato beetles for yellow ladybugs and puts them on his plant. Flora spots the chewed leaves, identifies the beetles, and together they count and remove all ten before releasing them in the woods. The episode closes with George's plant safe and the family sharing a picnic supper in the garden.
Curious George
Seesaw Saturday
recommended age
Unlock
co-watching from 3
On a sunny farm, George the monkey finds a mysterious red object and spends the episode trying to work out what it is and how it can help him pick apples. He tests it as a basket holder and a ramp, enlists chickens and goats, and teams up with a red-haired girl named Ali, who realises the heavier side goes down. Along the way chickens keep escaping over the fence and pigs keep eating the picked apples. In the end the farmer reveals it is a goat seesaw, and George has already figured out how to use it to gather apples.
Curious George
Curious George's Home for Pigeons
recommended age
Unlock
co-watching from 3
On a city balcony, the curious monkey George draws birds when a tagged homing pigeon named Compass drops in. Told the balcony isn't a good home for a pigeon, George sets out to build the bird a tree, working through pipe cleaners, clay and a pile of found materials while making a big mess indoors. In the end the doorman arrives to take his pigeon back to its real home, and George is given a real tree for birds to visit. The pigeon leaves happy and George stays as curious as ever.
Pocoyo
Umbrella, Umbrella
recommended age
Unlock
co-watching from 2
Pocoyo, a small boy in a blue outfit, finds a red umbrella and sets out to discover what it is for, watched over by an off-screen narrator who talks him and the viewer through it. He opens and closes it, hides under it and plays with his friends Loula the dog, Pato the duck and Elly the elephant, trying the umbrella as a boat and a swing. When clouds gather and rain starts to fall, Pocoyo raises the umbrella and keeps everyone dry. The narrator wraps up by thanking the viewer and Pocoyo before saying goodbye.
Pocoyo
Hush
recommended age
Unlock
co-watching from 2
Pocoyo spots a butterfly and desperately wants to get close to it, but his loud, excited chasing keeps sending it flying away. Guided by Sleepy Bird's 'shh' and a friendly narrator, and joined by his friends Pato the duck, Elly the elephant and Loula the dog, he discovers that being quiet is the way to stay near it. Once he calms down and stays still, the butterfly finally settles. His friends celebrate with 'Hooray for Pocoyo!' before the episode closes.
Curious George
Hoop Dupe
recommended age
Unlock
co-watching from 3
George wants to join the big hoop-a-thon at Luke and Ada's, but he cannot get the hang of hooping and his hoop rolls away across the countryside. He chases it past a pond and a farm, meeting a squirrel, a duck, Leslie the cow and Bo the sheepdog along the way. Each stop leads George to a new way to use the hoop, from reaching with a broom to riding waves to making music. He finally reaches the hoop-a-thon and shows that there is more than one way to hoop.
Curious George
George Gets Slimed
recommended age
Unlock
co-watching from 3
George the monkey finds a slug on the wall and, curious about how its slime lets it stick, sets out with his friend Steve to make slime of their own. They follow a recipe with glue, water and borax, then test whether the slime can stick them to the ceiling, stretch across the room, or do anything useful. Each experiment fails or leads somewhere unexpected, and slime ends up spread across the apartment. When the Man with the Yellow Hat comes home and joins in, George realises slime is simply for having fun.
Izzy's Koala World
Rosie's Rescue
recommended age
Unlock
co-watching from 3
Izzy lives on Magnetic Island in Australia with her family, who rescue and care for koalas. When a neighbour brings in a lost, dehydrated koala, Izzy and her wildlife doctor mum check her over, name her Rosie, and let her share resident koala Leia's enclosure for the night. Izzy then scouts three places on the island and tests leaf samples to find where Rosie will thrive. Rosie picks the leaf from near Izzy's school, so the family releases her there, and the episode closes with a goodbye and a safety message about hurt animals.
Curious George
Monkey the Magnificent
recommended age
Unlock
co-watching from 3
George watches a young magician named Marco perform a reappearing-rabbit trick and decides he wants to learn it. Marco teaches him five steps written on cards, and George practises with a dog and then a pigeon before performing at Marco's afternoon show. When his cards fall out of order and the trick goes wrong in front of the crowd, George recalls the missed step and numbers his cards with fruit so they stay in sequence. He completes the trick and is invited to become a regular part of the act.
For 4-year-olds
Four is the age of comparing and explaining. Your child starts sorting animals into groups, notices that a frog and a fish both swim but only one hops, and enjoys spotting what an animal needs to survive. Series that follow a small mystery or a problem about an animal fit this thinking well. Some real detail is welcome now, as long as the story keeps hold of it and the pace stays unhurried.
Tumble Leaf
Popcorn Picture Show
recommended age
Unlock
co-watching from 2
Fig, a young fox, finds a long loopy tube and joins his friend Maple and his companion Stick to gather popcorn for the evening picture show. At Popcorn Canyon the sun pops the kernels, but the light popcorn floats away whenever Fig tries to toss it down to the bowls below. After watching a mother cuckoo carry popcorn through the tree to feed her chicks, Fig realises he can use his tube to send the popcorn straight into the bowls. With the bowls full, everyone heads home for the firefly-lit picture show.
Bluey
The Beach
recommended age
Unlock
co-watching from 2
At a sunny Australian beach, Bluey finds a special shell and sets off alone to show it to Mum, who is further along the sand. Imagining herself as a mermaid with legs from King Neptune, she follows Mum's footprints, meets crabs, a jellyfish and a pelican, and pushes on when a wave washes the path away. She reaches Mum, who praises her for coming all that way by herself. The episode closes with Bluey reflecting that she loves walking by herself.
Puffin Rock
The Salmon Leap
recommended age
Unlock
co-watching from 4
On the island of Puffin Rock, young puffin Oona and her friend Adam invite the owl Otto to the waterfall to watch salmon leap upstream at sunrise. First the little owlets Pip and Pop, and Oona's baby brother Baba, must be settled to sleep, so the friends try soft bedding, a game and counting sheep without success. They finally realise the owlets stayed awake because no one said goodnight, and once tucked in the babies drift off. The friends rush to the waterfall and just catch the salmon leaping before the sun climbs too high.
The Berenstain Bears
Too Much TV
recommended age
Unlock
co-watching from 2
In their woodland home, Mama Bear decides Brother and Sister are watching too much television and bans it for a week, and Papa has to give up his hockey too. Bored at first, the cubs invent a pretend cardboard TV, then start identifying birds and keeping a checklist, and the family spends a night naming stars and watching a meteor. When Saturday returns and the TV comes back on, the cubs stay just as keen on spotting birds outside. The episode ends with Brother rushing to show Sister a scarlet tanager through the binoculars.
Puffin Rock
Babasitting
recommended age
Unlock
co-watching from 4
On a spring day on Puffin Rock, little puffling Baba discovers a hibernating hedgehog and decides to stay beside it until it wakes. His older sister Una and their rabbit friend May take turns checking on him while exploring worms, frogspawn and new flowers around the island. May offers to babysit so Una can play, and everyone slowly understands that Baba wants the hedgehog to enjoy spring with them. By evening the hedgehog stirs and the family gathers to enjoy the season together.
Puffin Rock
Lamb Chase
recommended age
Unlock
co-watching from 4
On a calm Irish coastal island, the puffling Oona and her baby brother Baba meet a lamb that seems to have wandered away from its mother. Guided by a warm narrator, Oona decides to walk the lamb back to the meadow, but the lamb keeps leading Baba on playful detours around the island. In the end they discover the mother sheep was hidden in the tall grass the whole time, so the lamb was never truly lost. The lamb reunites with its mum while Oona and Baba look on.
Puffin Rock
Back to the Pond
recommended age
Unlock
co-watching from 4
On Puffin Rock at night, young puffin Oona and her baby brother Baba wake their parents to investigate a noise and find a lost frog trying to reach the pond. The family walks the frog across the dark island, singing a song and pointing out stars along the way, with a warm narrator adding facts about frogs and the night sky. They reach the pond to find many frogs gathered for spring, and the frog is finally home. The parents then guide the sleepy pufflings back to their burrow for the night.
Puffin Rock
The Dung Beetle
recommended age
Unlock
co-watching from 4
On a calm afternoon on Puffin Rock, young puffin Oona struggles to learn digging while her baby brother Baba spots a dung beetle. The two follow the beetle as it rolls its dung ball home across the dunes, over a river and through the meadow before its food dries out. When the beetles still need to dig their nest, Oona overcomes her earlier discouragement and digs the hole for them. She finishes proud of both the beetle and her own new skill, ready to tell Mama and Papa.
Puffin Rock
A Day Out
recommended age
Unlock
co-watching from 4
After a storm leaves their burrow waterlogged, a puffin family spends the day out on their Irish coastal island while it dries. Guided by a warm narrator, they play hide-and-seek, cross stepping stones by the pond, visit their sheep friend Mossy, and accidentally hide in a fox's den. Each small adventure passes calmly with the parents and children together. At the end they fly home to their now dry burrow.
Doug Unplugs
A Bot in His Natural Habitat
recommended age
Unlock
co-watching from 2
Doug, a robot boy, and his friend Emma set out as nature photographers and find a baby duckling that is far from where it belongs. After learning what a habitat is, they try to build the duck a home in a craft room, then a robot factory, then a homemade pond, each attempt failing. Following a sound Doug picks up, they finally reach a real pond where the duckling reunites with its family. Doug returns home and tells his mom he is happiest where he belongs, just like the duck.
For 5-year-olds
At five, children can hold a real explanation in their heads and enjoy being right about it. They like knowing why a bird migrates or how a nest is built, and they will repeat those facts to anyone who listens. Look for a series that gives accurate information, shows how someone finds an answer rather than just stating it, and connects animals to the seasons and places your child already knows.
Stillwater
Stuck in the Rain
recommended age
Unlock
co-watching from 2
Michael is disappointed when rain cancels his baseball game, so his neighbour Stillwater, a wise panda, shows him another way to see the day. Stillwater explains that he treats the rain as a raincoat and tells the story of Odette, a gardener who removes the bees from her garden and then loses all her fruit. Michael takes the lesson to heart, realises rain helps things grow, and starts having fun racing leaf boats and jumping in puddles. The episode closes with the children playing happily in the rain.
Molly of Denali
Puppy Sitting
recommended age
Unlock
co-watching from 2
Trini agrees to look after Tooey's puppy Key while Tooey's family travels to Japan for a wedding, working from a training checklist Tooey made. At first she spoils Key with cheese and pizza crust and skips his runs, then realises her mistake and trains him hard for several days to get back on track. When Tooey returns, Key responds to his commands and Trini has even taught her own puppy Four Spots a new trick. The episode ends with a live-action visit to the tundra near Nome, where Molly and local children learn about musk ox and their qiviut fur.
SciShow Kids
Amazing Cave Animals
recommended age
Unlock
co-watching from 2
Host Jessi, a male co-host and Squeaks the robot rat get ready to visit their friend Sam the bat in his cave. Along the way they explain that a cave is a habitat, show real footage of an olm, a Mexican tetra and a cave spider, and point out that these animals have no eyes. They walk the viewer through why deep cave animals rely on smell and touch instead of sight, and invite the child to close their eyes and notice their own senses. The episode ends back in the studio as the hosts finish packing for the trip.
Molly of Denali
Sticker Shock
recommended age
Unlock
co-watching from 2
In the Alaskan village, Tui borrows his older brother's label maker and starts naming all his belongings, then labels seats at the shared picnic table so friends know where to sit. When Molly is left with nowhere to sit, the labelling causes a falling out, and the device jams and breaks. The children fix it by following the troubleshooting steps in the instruction manual, and Jay explains that shared spaces belong to everyone. The episode closes with Molly answering a viewer's question and a live-action trip where children go dog sledding.
Helpsters
Barbara Birdwatcher
recommended age
Unlock
co-watching from 3
Barbara, a birdwatcher, visits the Helpsters' help shop because she has seen every bird except the yellow warbler. The team makes a three-part plan: learn the bird's call, find where it lives, and call it to them. They practise the call, read that the bird lives near trees, grass and water, and take a walking tour until they find a real park with all three. Waiting quietly behind a bush, they call out and spot the warbler, completing Barbara's list, then celebrate with a song about the difference a plan makes.
Llama Llama
Spring Fever
recommended age
Unlock
co-watching from 2
On the first day of spring, Llama Llama promises to help both Nelly with her play date and Luna with her picnic on the same day. He runs back and forth across the neighbourhood carrying sacks, kickballs, balloons and tablecloths until he is worn out. Mama and his friends point out that he took on too much at once. Llama Llama then has the idea to combine both events into one shared picnic play date, and everyone celebrates spring together.
Puffin Rock
Owl School
recommended age
Unlock
co-watching from 4
On the coastal island of Puffin Rock, young puffin Oona and her baby brother Baba stumble onto the owls' flying school run by Otto. They try each owl lesson in turn, hunting, silent flying, night vision and the head swivel, and discover puffins simply cannot do what owls do. When a puffling drifts toward the water, Oona swoops in to help. The episode ends with the owls wanting to learn puffin skills instead, and the narrator noting that puffins and owls are each incredible in their own way.
Puffin Rock
Homesick Hoglet
recommended age
Unlock
co-watching from 4
On the Irish island of Puffin Rock, young puffin Oona and her baby brother Baba meet a lost baby hedgehog they call Spikey. Together they search burrows, hedges, undergrowth and a tree stump for his mama, briefly crossing paths with a grumpy fox along the way. When Baba wanders off, Oona sets out to find him too. In the end Spikey is reunited with Mama Hedgehog and the puffins head home to Mama Puffin.
Puffin Rock
Mossy's Flea
recommended age
Unlock
co-watching from 4
On Puffin Rock, puffins Una and Baba join Mossy the pygmy shrew, three owlets and Mae the rabbit for a play date in a secret den. Mossy's flea, Fred, keeps making him scratch and smell, so one by one the friends leave the den, and the noise outside wakes Flynn the grumpy fox. Mossy saves the day by making Fred jump onto Flynn, which makes her laugh instead of stay cross. He then lets the flea go for Una's sake, and the whole group, fox included, ends up playing together.
SciShow Kids
The Scientist Who Studied Bug Brains
recommended age
Unlock
co-watching from 2
Two hosts and their robot rat Squeaks watch honey bees in a garden and then tell the true story of Dr. Charles Henry Turner, a scientist who proved that bugs can learn and remember. The episode explains his colored-box experiment, which showed bees can see color and return to where they found food, and notes that he was refused a university job because he was Black. It closes with the hosts wondering about their own bee questions and inviting children to experiment. Real bee footage and simple animations illustrate the science and Turner's life throughout.
For 6-year-olds
Six-year-olds can think in systems: an animal belongs to a habitat, eats other creatures, and is affected by weather and by people. They can handle predators and hunting when it is shown plainly rather than dramatically, and they begin to care about protecting what they learn about. Choose a series with real depth and a clear structure, and stay nearby if the tone tips toward tense chases or loss.
Fraggle Rock
The Preachification of Convincing John
recommended age
Unlock
co-watching from 2
Mokey Fraggle grows troubled that Fraggles keep eating the crystal towers the hard-working Doozers build, so she persuades her friends to swear an oath to stop, even bringing in the smooth-talking Convincing John to sway everyone. Soon Fraggle Rock fills with unfinished buildings, and Mokey discovers the Doozers actually need the Fraggles to eat their towers so they have room to keep building. She admits she was wrong, apologizes, and releases everyone from the oath. Alongside this, Doc putters in his workshop with his dog Sprocket, puzzling over how to sew a button onto a fried egg.
Puffin Rock
Just Like Mama
recommended age
Unlock
co-watching from 4
On a bright day on Puffin Rock, puffins Mama and Una set off to gather seaweed while baby Baba and Papa stay behind to guard the burrow from lurking seagulls. Along the way Mama and Una jump on seaweed and race a dogfish, and Una discovers that a large great blackback gull is what has scared the other birds from the cliff. Mama confronts the gull and drives it off, keeping her puffling safe and letting the seagulls return. The family reunites at the burrow, having each done their part.
Nature Cat
Muck Amok
recommended age
Unlock
co-watching from 4
Fred, a house cat who calls himself Nature Cat, and his friends Squeeks, Hal and Daisy are called to help Squeeks' cousin Marvin, whose marsh home is flooding. They investigate where the water enters and where it should drain, and discover a pile of trash blocking the stream. The friends clear away the litter so the water can flow again. The marsh returns to health and the animals that had left come back home.
Puffin Rock
Oona's Fishing Trip
recommended age
Unlock
co-watching from 4
On a windy day on Puffin Rock, young puffin Una joins her Papa on her first big fishing trip while Mama rests an injured wing at the burrow. Baba, the baby brother, is given the job of caring for Mama and quietly tidies the bedding and makes her a blanket. Una learns to take deep breaths and dive, escapes some seaweed, loses a fish to a seagull, then brings home her own catch. The family ends the day together sharing a fish supper.
Izzy's Koala World
Muffin Moves In
recommended age
Unlock
co-watching from 3
A little koala injured by green ants arrives at the island koala hospital run by Izzy and her family. They name her Muffin, treat her sore eyes, and set out to find her a compatible roommate among the resident koalas. After ruling out several, they choose Cinderella, who recovered from the same kind of injury, and a mainland x-ray confirms Muffin has no broken bones. The episode ends with Muffin and Cinderella meeting in a freshly decorated enclosure and a reminder to tell an adult if you find a hurt animal.
Doug Unplugs
Bot on the Farm
recommended age
Unlock
co-watching from 2
Doug, a robot child, and his friend Emma visit Doug's grandmothers' farm, sure they already know everything about farming from a book and from plugging in. They set out to collect blueberries, apples and milk for a celebration pie, but each task goes wrong until the grandparents show them the tricks that only come from experience. The children learn that some things are learned only by doing, and everyone shares the finished apple blueberry pie. It closes with Doug adding what he learned to a new farming book, leaving blank pages for more.
SciShow Kids
Super Slugs
recommended age
Unlock
co-watching from 2
Host Jessi and her robot rat Squeaks explore how a sea slug called the emerald Elysia can make its own food from sunlight. From a bright studio set, Jessi explains that plants and algae use chloroplasts to turn light into food, and that the slug keeps those tiny machines running after eating algae. Real footage of slugs, algae and ponds is mixed with simple animated diagrams. The episode closes with Jessi and Squeaks heading to the garden to pick tomatoes for a salad.
Izzy's Koala World
Leia's Ready for Release
recommended age
Unlock
co-watching from 3
In a sunny Australian koala sanctuary, a girl named Izzy and her mum, a vet, weigh their koalas to see how they are growing. The focus falls on Leia, a koala Izzy has raised for over a year, who has now reached the weight to be released. Izzy sets two tests, choosing the juiciest leaf and climbing ropes to prove her strength, and uses night trail cameras to confirm Leia can climb. Leia passes, and Izzy, though sad to say goodbye, decides her best friend is ready to go home.
Ben and Holly's Little Kingdom
The Lost Egg
recommended age
Unlock
co-watching from 2
Ben the elf and Holly the fairy princess find a stray egg while playing and set out to return it to its mother. With Nanny Plum's guidance they learn it is a blackbird's egg, build a nest, and have King Thistle keep it warm until it hatches. The chick imprints on Nanny and grows hungry, so the group tries to charm worms and call the mother bird. The mummy blackbird finally arrives and takes her chick home.
SciShow Kids
Blobfish: The World's Ugliest Animal
recommended age
Unlock
co-watching from 2
Live-action host Jessi and her robot puppet Squeaks introduce the blobfish, a deep-sea animal once labeled the world's ugliest. They explain that it lives near the ocean floor off Australia, where it is dark, cold, and under heavy pressure, and that its soft, jelly-like body lets it float and feed with little effort. Jessi adds that the fish only looks blobby once nets pull it up from that pressure, and looks more ordinary at depth. The episode ends with the two practicing silly faces together.