Social theme
Parent child bond
The bond between a child and the grown-ups who care for them is the ground everything else stands on. In the early years, children learn what love looks like through small daily moments: being carried, being listened to, being missed and then welcomed back. A calm, well-made series about this can give a child words and pictures for feelings they already have, and often opens up conversations at home about your own family.
For 2-year-olds
At two, closeness is mostly physical and immediate. Your child is learning that you still exist when you leave the room, and separations, even short ones, can feel big. Look for a series with a slow rhythm, familiar routines like bedtime and meals, and a caring adult who stays nearby and responds when the child is upset. Simple repeated moments of comfort land better at this age than any storyline about feelings.
Ready Eddie GO!
Toilet Time
recommended age
Unlock
co-watching from 2
Eddie, a young boy, gets ready to visit the Space Museum with his dad, and a friendly guide walks him through what to do when he needs an unfamiliar toilet. The episode moves through clear steps: noticing the need, finding the toilet, looking around at what is different, going, and washing hands. Eddie chooses to go on his own while his dad waits nearby, and he handles a too-loud dryer by using paper instead. It ends with Eddie confident and the steps repeated as a recap.
Bing
Shadow
recommended age
Unlock
co-watching from 2
Bing, a young rabbit, discovers his shadow while playing in the garden and plays a game of shadow tag with his carer Flop, taking turns as the 'shadow monster'. When a big rain cloud covers the sun, the shadows vanish and the two head indoors, but Bing is upset that his shadow is left out in the wet. Flop explains that a shadow stays close to you and only appears when light reaches you, then uses a torch to bring Bing's shadow back inside. The episode closes with Bing recapping the game and the idea that shadows need light.
Guess How Much I Love You
The Nest
recommended age
Unlock
co-watching from 2
In a spring meadow, Little Nutbrown Hare and Little Field Mouse decide to build their own nest to play in. They gather twigs, leaves and grass and keep fixing it as it turns out too weak, too prickly and then too tight for them both. When it no longer suits them, they offer it to a squirrel, a fox and Big Nutbrown Hare before it finally becomes a home for a bird. They end the day playing with friends, deciding the whole meadow is their own great big nest.
Guess How Much I Love You
The Scents of Spring
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare wakes on the first morning of spring and notices a special new smell in the meadow. He sets out with Little Field Mouse to find its source, smelling hyacinths, bluebells and orange blossom, and exploring the woods and creek, but nothing is quite right. That night he goes to bed disappointed, comforted by Big Nutbrown Hare. The next morning he realises the special smell is all the scents of springtime rolled into one, and the two hares end with their 'Guess how much I love you' exchange.
Bing
Smoothie
recommended age
Unlock
co-watching from 2
Bing is a young rabbit having a snack at home with his carer Flop. When the only banana left is too mushy to eat, Flop suggests blending it into a smoothie, and Bing helps add the milk and run the blender. Bing's carrot accidentally falls in and cannot be taken back out, which disappoints him until he tastes the result and finds the carrot smoothie delicious. He ends the day by happily telling a friend all about it.
Guess How Much I Love You
Blossoms
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare, his father Big Nutbrown Hare and Little Field Mouse follow blossoms floating in a stream and set out on a springtime journey to find the blossom tree they came from. Along the way the father shares riddles, and the children work out each clue to climb the hill and reach the flowering tree. On the way home they realise the stream will carry them back the way the blossoms came, a quicker route. The story ends back where they began, with a tender exchange about how much they love each other.
Guess How Much I Love You
Follow Me
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare sets out one spring morning and finds a small yellow creature following him everywhere. He visits Field Mouse, Grey Squirrel, Redwood Fox, and White Owl, ruling out each animal until he realises the creature is a lost duckling. By the river the duckling is reunited with its mother, and the hare returns home at sunset to tell his father about the day and share a loving goodnight exchange.
Guess How Much I Love You
March Like an Ant
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare and his father pick red berries for breakfast, but by morning the berries have vanished. With help from Little Field Mouse, Little Nutbrown Hare tracks them down and discovers a line of ants carrying the berries away. His father explains that ants live in underground nests and carry food home to their families. The episode ends with father and son under the old oak tree, sharing the last berries and measuring how much they love each other.
Guess How Much I Love You
Can You Touch the Stars?
recommended age
Unlock
co-watching from 2
Little Nut Brown Hare and his friend Little Field Mouse spend one evening in the forest trying to touch a star after hearing Little White Owl's bedtime story. They climb a hill, a tree and ask the bluebird for help, learning from Big Nut Brown Hare that stars are far away. In the end they touch a star's shimmering reflection in the river. The night closes with the little hare and his father gazing at the sky and sharing how much they love each other.
Guess How Much I Love You
Field of Flowers
recommended age
Unlock
co-watching from 2
Little Nutbrown Hare sets out one spring morning to pick purple flowers to share with his father and friends in the meadow. He gathers so many that the butterflies who feed on their nectar are left with none, so with help from Little Field Mouse and Bluebird he leads the butterflies to a large field of flowers far away. Along the way he learns that the flowers are there for everyone to share. The story ends back home, where father and child exchange their 'Guess how much I love you'.
For 3-year-olds
Three-year-olds are starting to push away and come back, testing how far independence stretches before they need you again. They notice when a grown-up is proud of them and when they are told no. A good series at this stage shows an adult who sets a clear limit without shaming, then stays warm afterwards. Stories where a child tries something alone and returns to a parent to share it fit exactly where your child is.
Little Bear
Fishing with Father Bear
recommended age
Unlock
co-watching from 2
Little Bear and Father Bear set out early to catch the biggest fish in the lake. They pack a picnic, row out in a boat, and Father Bear teaches Little Bear to be his first mate, showing him how to row and cast a line. While they wait, they talk about life at sea, share cookies and imagine what they might catch. They reel in only a small fish, and the day ends with the two of them playing and splashing together in the water.
Little Bear
What Will Little Bear Wear?
recommended age
Unlock
co-watching from 2
Little Bear wants to play in the falling snow, but keeps coming back inside to tell Mother Bear he is cold. One by one she closes her eyes and makes him a hat, a coat and snow pants, and finally hands back his own fur. Outside he builds a snow bear all by himself, adding buttons, a hat and Father Bear's scarf. In the end he realises that playing has warmed him up and he is not cold at all.
Peppa Pig
Bicycles
recommended age
Unlock
co-watching from 2
On a sunny day Peppa, George and their friends ride bikes near Daddy Pig's garden, where he is proud of the large pumpkin he has grown. After friends point out that her bike still has stabilisers, Peppa asks Daddy Pig to take them off and practises until she can ride on her own. Excited by her new skill, she races off without looking and squashes the pumpkin. Daddy Pig reassures her that she matters more than the pumpkin, then turns it into enough pumpkin pie for everyone.
Jessica's Big Little World
Jessica's Restaurant
recommended age
Unlock
co-watching from 2
Jessica visits Rosie's restaurant with her dad and tastes gumbo for the first time, discovering that trying new food can be fun. Back home, she and her friend Stanley set up their own pretend restaurant, drawing a menu and serving snacks to family and friends. When their last crackers break, Jessica invents a new dish from carrots, peanut butter and crumbs. Everyone tastes it and enjoys the surprise creation.
Phoebe & Jay
Birthday Dance Surprise
recommended age
Unlock
co-watching from 2
Phoebe, a young girl living at the Topsy Towers apartment community, hears Grandma Annie's favourite song and decides to make up a surprise dance for her grandmother's birthday. She teaches the three-part dance to her brother Jay, her friend Lupe, neighbour Mr. Gurley and her dad, finding a different way to help each one learn, from turning the steps into a song to recording a video they can slow down and drawing pictures of each move. The family keeps the dance a secret while they practise. At the party, everyone performs it together and Grandma Annie calls it the best birthday surprise ever.
Peppa Pig
Muddy Puddles
recommended age
Unlock
co-watching from 2
On a rainy day, Peppa and her little brother George go outside to jump in muddy puddles, with Mummy reminding them to wear their boots. Peppa leads George from puddle to puddle and checks a big one is safe before he jumps in. They show their muddy selves to Daddy Pig, who helps clean up and then joins the whole family for a splash in the garden. The episode ends with everyone jumping together in the mud.
Jessica's Big Little World
Small Uncle's Big Bath
recommended age
Unlock
co-watching from 2
Jessica discovers that her beloved plush toy, Small Uncle, has gotten dirty from all their play, and her mother says he is too filthy to snuggle at bedtime. Insisting she is a big kid, Jessica takes charge and washes him at the kitchen sink, working through five clear steps: undressing, testing the water, soaping, rinsing and drying. Along the way the toy jokes and squirms, but Jessica keeps him on track. In the end Mommy declares Small Uncle clean, and Jessica snuggles him to sleep after promising to take better care of all her toys.
Peppa Pig
New Shoes
recommended age
Unlock
co-watching from 2
Peppa loses her shoes in the garden, and after the family searches everywhere without luck, Mummy takes her to Miss Rabbit's shoe shop for a new red pair. Peppa loves them so much she keeps them on for her bath and for bed. The next morning the garden is wet and everyone jumps in muddy puddles, but Peppa does not want to spoil her new shoes. She fetches her boots and joins the fun, learning that jumping in puddles means wearing boots.
Little Bear
Up All Night
recommended age
Unlock
co-watching from 2
Little Bear wants to stay awake all night so he can see the sunrise his father, a fisherman, watches from his ship at sea. Through the evening he keeps calling for Mother Bear, who patiently brings water, cools him down and reassures him, and he meets a friendly Cat who likes the dark. In the end Mother Bear agrees to wait with him for the sunrise, but he falls asleep first. He wakes to morning sure that he saw the sunrise and his father waving, and Father Bear comes home.
Little Bear
Little Bear Goes to the Moon
recommended age
Unlock
co-watching from 2
Little Bear wakes up and decides to fly to the moon like a bird, wearing a paper-bag space helmet. After telling a doubtful but affectionate Mother Bear, he climbs a tree, jumps, and imagines he has landed on a moon that looks exactly like his own forest and home. He explores, finds 'moon food' and meets a mother bear who plays along with his adventure. The story ends back at home, where Mother Bear gives him lunch and settles him down for a nap.
For 4-year-olds
By four, your child understands that you have thoughts and moods of your own. They may worry about disappointing you, or notice when a grown-up is tired or busy. Series that show a parent listening properly, admitting a mistake, or making time to play give your child a model for repair after friction. Look for adults who join in rather than only supervise, and for family humour your child can be part of.
Bluey
The Beach
recommended age
Unlock
co-watching from 2
At a sunny Australian beach, Bluey finds a special shell and sets off alone to show it to Mum, who is further along the sand. Imagining herself as a mermaid with legs from King Neptune, she follows Mum's footprints, meets crabs, a jellyfish and a pelican, and pushes on when a wave washes the path away. She reaches Mum, who praises her for coming all that way by herself. The episode closes with Bluey reflecting that she loves walking by herself.
Bluey
Hotel
recommended age
Unlock
co-watching from 2
Bluey and Bingo turn their house into a pretend hotel and welcome their dad Bandit as the guest. Across the episode they check him in, deliver room service, play out a misbehaving hotel cat, and finally settle him into bed for the night. The story is set entirely inside the family home and is built around sibling cooperation and parent-child play. It ends quietly with the guest tucked in and the game winding down.
Bluey
The Weekend
recommended age
Unlock
co-watching from 2
A weekend morning at the Heeler house unfolds, with Bingo drawing at the breakfast table while Bluey and Bandit launch into a cardboard-armour knight game across the kitchen and stairs. The family moves through several quiet domestic beats, including a longer stretch outdoors where Mum Chilli is shown on her own, looking thoughtful. The episode closes with Chilli on the bed beside Bluey and Bingo at bedtime, with a small doll in view. Closing credits roll over the final shot.
Bluey
Magic Xylophone
recommended age
Unlock
co-watching from 2
Bluey and Bingo discover a toy xylophone that, in their imagination, freezes their dad Bandit whenever a certain note is struck. They use it to direct him around the house and yard, with the rules expanding as the game goes on. The mallet changes hands several times, leading Bingo to end up frozen herself before the sisters figure out how to set each other free. The episode closes back at home with the family game still in full swing.
Bluey
Daddy Robot
recommended age
Unlock
co-watching from 2
Bluey and Bingo do not want to clean up their toys, so dad Bandit turns himself into 'Daddy Robot' that the girls can control with commands. The girls have fun ordering the robot around the house, but the commands start going further than they meant, with favourite toys being thrown out and dad's feelings getting hurt. Mum Chilli steps in to remind the girls that they are responsible for their own mess. The family ends together with a hug after the girls take over the tidying themselves.
Bluey
Yoga Ball
recommended age
Unlock
co-watching from 2
At home in suburban Australia, sisters Bluey and Bingo spend the day coaxing their busy, work-from-home Dad into games with his green yoga ball, from a pretend elevator to a chase called Raiders. When Dad bounces Bingo too hard, she goes off upset, and her Mum helps her find her 'big girl bark' to tell him. Bingo speaks up, Dad apologises, and together they practise exactly how rough is okay. The episode closes with a comic beat as the children burst in on Dad using the toilet.
Bluey
Wagon Ride
recommended age
Unlock
co-watching from 2
Bandit pulls his daughters Bluey and Bingo, plus their toy giraffe Jasmine, in a red wagon through their suburban neighbourhood on the way to the monkey bars. Along the route Dad keeps stopping to chat with neighbours, and Bluey grows impatient and interrupts, so Dad teaches her to rest a hand on his arm and wait. Bluey practises the signal and succeeds, while Bingo invents a pretend bus when the wagon 'breaks down.' The episode ends with the family arriving at the monkey bars and Bingo still happily playing bus.
Bluey
Camping
recommended age
Unlock
co-watching from 2
Bluey meets Jean-Luc, a French-speaking dog, while her family is camping in the Australian bush. Over several days the two invent games together, pretending to live in the forest, planting a seed and chasing a wild pig. One morning Bluey finds Jean-Luc's tent packed away and learns his family has gone home. Her mum comforts her with the idea that special people sometimes come for a while and then leave, and the seed they planted grows into a small tree.
Bluey
Chickenrat
recommended age
Unlock
co-watching from 2
At bedtime, Bingo cannot find her toy Floppy, so Mum helps her retrace the whole day backwards through the family's suburban home. Each step reveals the imaginative game Bluey and Bingo played, turning Dad into a 'chicken rat' with a magic wand, laying a pretend egg, dressing as ninjas and running a restaurant. Bingo finally remembers she hid Floppy inside the pretend chicken rat egg to keep her safe, and the toy is found. The family settles down with warm goodnights.
Llama Llama
Lost Tooth
recommended age
Unlock
co-watching from 2
Llama Llama has a wobbly first tooth that falls out and goes missing before he can put it under his pillow. With Mama Llama and a growing crowd of friends and neighbours, he retraces every place he visited that day, from the house and Luna's yard to the bakery and the park. After a long search with no luck, the tooth turns up inside Graham's flute, knocked loose earlier in the kitchen. The episode ends with Llama Llama placing the tooth under his pillow and waking to a surprise.
For 5-year-olds
Five-year-olds carry their family with them into a wider world of school and friends. They compare their home to other homes and begin to sense that families are put together in different ways. Stories where a parent or grandparent passes on something real, a skill, a language, a piece of family history, help your child feel rooted. Adults here can be more in the background, trusted rather than constantly present.
Lyla in the Loop
Find Mom's Phone
recommended age
Unlock
co-watching from 2
Lila and her family are on a camping trip when Mom's phone, holding all their hiking photos, goes missing. Lila leads Mom back along the trail, using landmarks they passed, rock towers, a eucalyptus tree, ribbons, a log bench and giant mushrooms, to retrace their steps. She finds the phone on the rock where the family had lunch, and they hurry back to camp before dark. The episode ends around a sunset campfire with the family singing a camping song.
Molly of Denali
Big Dreams And Blue Skies
recommended age
Unlock
co-watching from 2
Molly, an Alaska Native girl, hears how a pilot named Ellen Peniak inspired her mother to fly. When the library's books leave women pilots out, Molly digs deeper online and through Auntie Midge's stories, then flies along on a mail run where her mom lands safely by reading the wind off a lake. Together they write a booklet about Ellen and two other women pilots and leave it at the library so others can learn about them.
Bluey
Hospital
recommended age
Unlock
co-watching from 2
Bluey and Bingo turn their playroom into a hospital and ask their dad Bandit to be the patient. Across a series of pretend treatments they listen to his heart, take his temperature, scan him with a toy tablet, bandage a leg, deliver a 'baby' and even throw in a birthday celebration. Bandit goes along with every twist, reacting with mock pain and surprise. The game wraps up with the family still together in the same room as the credits roll.
Bluey
The Creek
recommended age
Unlock
co-watching from 2
Bored with the playground, Bluey, Bingo and their friend Mackenzie ask Dad to play, and he walks them into the bush to a creek. Along the way they navigate bugs, a leech, uneven ground and wobbly stepping stones, with Dad coaxing a nervous Bluey to jump a wide gap. At the creek they watch tadpoles, splash about and set up a pretend mud day spa. They head home tired and happy, with Dad reminding them to check for ticks.
Bluey
The Dump
recommended age
Unlock
co-watching from 2
Dad drives Bluey and Bingo to the local dump, and along the way they play a car-spotting rainbow game, quiz him about the world and invent a wild police escape. When they arrive, Bluey is upset to find Dad throwing away her drawings and calls him a baddie. He puts them back, apologises, admits he is not the best dad or driver and explains that this dump turns old paper into fresh paper for another child to draw on. Understanding this, Bluey lets the drawings go, and the family drives home spotting the final pink car together.
Llama Llama
Forgotten Fuzzy
recommended age
Unlock
co-watching from 2
Little Llama packs a big bag and goes for his longest sleepover yet at Grandma and Grandpa's house. After a day of picking vegetables, cooking, riding the tractor and stargazing, he realizes he left his stuffed Fuzzy Llama at home and cannot imagine sleeping without him. His grandparents comfort him, and Grandpa offers Little Linty Llama, the very toy he slept with as a boy. The next morning Little Llama reunites with Mama and Fuzzy, proud that he stayed the whole time and made a new friend.
Puffin Rock
Lamb Chase
recommended age
Unlock
co-watching from 4
On a calm Irish coastal island, the puffling Oona and her baby brother Baba meet a lamb that seems to have wandered away from its mother. Guided by a warm narrator, Oona decides to walk the lamb back to the meadow, but the lamb keeps leading Baba on playful detours around the island. In the end they discover the mother sheep was hidden in the tall grass the whole time, so the lamb was never truly lost. The lamb reunites with its mum while Oona and Baba look on.
Bluey
Copycat
recommended age
Unlock
co-watching from 2
In this episode of Bluey, Bluey spends the morning copying everything her dad Bandit says and does. On his walk the family finds a hurt budgie, boxes it up with a tea towel and drives it to the vet, but the bird dies. Back home, Bluey stages a pretend replay of the whole event with Bingo and her mum, trying to make it end differently before accepting that some things cannot be changed. The episode closes with the copycat game quietly forgotten.
The Berenstain Bears
Mama's New Job
recommended age
Unlock
co-watching from 2
In the Bear family's treehouse home, Mama decides to turn her quilt-making talent into a real business and open the Bear Country Quilt Shop. At first Brother and Sister worry that things will change and that Mama will not be there to help them, but Papa reassures them and the cubs choose to take over Mama's household tasks instead. The family divides the chores, the cubs keep practising their own skills, and everyone pulls together. The episode ends at the shop's grand opening, with the family celebrating over supper at Bear Town Burger.
Puffin Rock
Back to the Pond
recommended age
Unlock
co-watching from 4
On Puffin Rock at night, young puffin Oona and her baby brother Baba wake their parents to investigate a noise and find a lost frog trying to reach the pond. The family walks the frog across the dark island, singing a song and pointing out stars along the way, with a warm narrator adding facts about frogs and the night sky. They reach the pond to find many frogs gathered for spring, and the frog is finally home. The parents then guide the sleepy pufflings back to their burrow for the night.
For 6-year-olds
At six, your child is negotiating: more say, more privacy, more time with friends. Closeness now shows up in being taken seriously rather than being held. Series that let a child work things out independently while a parent stays reachable in the background match this shift. Watch for stories where a child chooses to bring a problem home, which quietly tells your child that asking for help is not a step backwards.
Llama Llama
Home with Mama
recommended age
Unlock
co-watching from 2
Llama Llama wakes up hoping to attend his school carnival, but Mama finds he still has a fever and keeps him home to rest and to avoid spreading his cold. He is disappointed and even tries to sneak out, but Mama comforts him with soup, cuddles, and pretend play through the day. His friends and family then surprise him by setting up a whole carnival at his house, with games, balloons, and treats. He ends the day feeling lucky for his friends and his mama, just as a small new sneeze returns.
Llama Llama
Snow Show
recommended age
Unlock
co-watching from 2
Llama Llama spends a snowy day playing when his teacher Zelda Zebra announces a kids' snow sculpture contest and asks him to be the judge. He worries about keeping the rules and choosing just one winner when every friend's sculpture is so different. After a hot chocolate break and a library trip with Mama, he learns that no two snowflakes are alike. He decides each sculpture wins its own category, and Zelda Zebra reveals a final sculpture of all the children.
Doc McStuffins
A Bad Case of the Pricklethorns
recommended age
Unlock
co-watching from 2
Doc McStuffins runs her pretend clinic in the backyard, where the boys' inflatable toy Boppy keeps springing leaks. After patching and pumping him up once, Doc retraces what happened, realises the rose bush thorns are to blame, and diagnoses a 'bad case of the prickle thorns.' She explains how the thorns cause the holes and advises everyone to keep away from sharp things. The episode ends with Will and Donnie happily playing with a repaired Boppy well away from the roses.
Puffin Rock
A Day Out
recommended age
Unlock
co-watching from 4
After a storm leaves their burrow waterlogged, a puffin family spends the day out on their Irish coastal island while it dries. Guided by a warm narrator, they play hide-and-seek, cross stepping stones by the pond, visit their sheep friend Mossy, and accidentally hide in a fox's den. Each small adventure passes calmly with the parents and children together. At the end they fly home to their now dry burrow.
Esme & Roy
Lunch Crunch
recommended age
Unlock
co-watching from 3
Esme, a girl, and Roy, a large yellow monster, babysit a young monster named Simon while his grownups are away. When Simon's favourite fish and stinky cheese sandwich is eaten and the ingredients run out, the pair try a pretend restaurant, a spoon game and finally food sculptures to coax him into tasting something new. Along the way Simon has an upset moment that is calmed with a breathing exercise. By the end Simon happily tries carrots and other foods and proudly calls himself a food artist.
The Berenstain Bears
Too Much Junk Food
recommended age
Unlock
co-watching from 2
Papa Bear decides to enter the Bear Country Run but quickly discovers he is out of shape, so Brother and Sister join him to train as a team. When they keep running out of breath, Dr. Grizzly explains that too much junk food is the wrong fuel for the body and teaches them about the four food groups. The family swaps cola and sweets for healthier meals and keeps practising until they can complete the run together. It ends at home, with the bears choosing to celebrate with carrot sticks, nuts and raisins.
Guess How Much I Love You
Rainy Days
recommended age
Unlock
co-watching from 2
On a spring day in the meadow, Little Nutbrown Hare and his friends are enjoying the colours and sunshine when rain arrives and interrupts their play. With help from his father, the group searches for fun and ends up digging holes that fill into ponds, adding ducks and trees, and holding a duck race with lily-petal boats. The rain stops and they return to their colour-naming game. The episode ends at home, where father and son go to bed and share how much they love each other.
Simon
No More Stabilisers
recommended age
Unlock
co-watching from 3
Simon, a young rabbit, sees his friend Ferdinand riding a bike without training wheels and decides he wants the same. After Dad removes the stabilizers at home, Simon tries again and again, falling and crying but always getting back up while Dad steadies the bike and offers encouragement. That night Simon wakes Dad for one more try, hears the tip to look straight ahead instead of down, and finally rides on his own. The episode ends with Simon laughing about Ferdinand's earlier doubt.
Bluey
Mount Mumandad
recommended age
Unlock
co-watching from 2
Sisters Bluey and Bingo turn their parents, sprawled on the couch, into 'Mount Mumandad' and race to plant a flag at the top. Bingo falls behind under a heavy backpack, Bluey cheats to get ahead, and their argument sparks a pretend avalanche and storm. The sisters take shelter in a tent, play card games, and Bluey apologises for cheating. When the storm passes they climb the last stretch together, and Dad explains the mountain is conquered by unselfish teamwork.
Alma's Way
No-Go Mofongo
recommended age
Unlock
co-watching from 2
Alma's Puerto Rican family is hosting a backyard cookout, and her mom decides to make great-grandmother Cecilia's famous mofongo from an old recipe book. When the dish does not taste right, Alma secretly tries to fix it herself and only makes it worse, all while struggling to tell her busy mom the truth. After stopping to think it through, she admits what happened, and her mom reassures her and invites her to fix the mofongo together. The episode ends with the family enjoying the rescued dish at the cookout.