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Cold Feet

Sufficient

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Co-watching from age 3

Stimulating

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Super Wings: Cold Feet | Sufficient, co-watching from age 3

Super Wings: Cold Feet | Sufficient, co-watching from age 3 - Slowscreen

Sufficient · Co-watching from age 3. Jet, a transforming airplane, delivers new ice hockey skates to a boy named Drew in Vancouver, Canada. Drew loves to skate...

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https://slowscreen.com/en/series/super-wings/s1/e12-cold-feet

https://slowscreen.com/en/series/super-wings/s1/e12-cold-feet

Slowscreen

Super Wings: Cold Feet | Sufficient, co-watching from age 3 - Slowscreen

Sufficient · Co-watching from age 3. Jet, a transforming airplane, delivers new ice hockey skates to a boy named Drew in Vancouver, Canada. Drew loves to skate...

Super Wings: Cold Feet | Sufficient, co-watching from age 3
Super Wings: Cold Feet | Sufficient, co-watching from age 3

slowscreen.com

Super Wings: Cold Feet | Sufficient, co-watching from age 3 - Slowscreen

Sufficient · Co-watching from age 3. Jet, a transforming airplane, delivers new ice hockey skates to a boy named Drew in Vancouver, Canada. Drew loves to skate...

Super Wings: Cold Feet | Sufficient, co-watching from age 3
slowscreen.com

Super Wings: Cold Feet | Sufficient, co-watching from age 3 - Slowscreen

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Super Wings: Cold Feet | Sufficient, co-watching from age 3 - Slowscreen

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Subject Super Wings: Cold Feet | Sufficient, co-watching from age 3

Sufficient · Co-watching from age 3. Jet, a transforming airplane, delivers new ice hockey skates to a boy named Drew in Vancouver, Canada. Drew loves to skate...

https://slowscreen.com/en/series/super-wings/s1/e12-cold-feet

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This program is stimulating. It actively demands attention and can feel intense. For the recommended age, this may be on the more intense side. The pacing is fast. Images follow each other quickly, leaving little time to pause and take in what is happening. The sound is soft and supportive. The visuals are well-balanced, with a clear overall view.
One clear thread carries the episode: Jet delivers ice hockey skates to Drew, and Drew has to overcome his nerves to play. Events follow a recognizable beginning, middle and end, and actions reliably lead to sensible outcomes, so the story is easy to follow. The small caveat is that a lot of new information lands quickly, with facts about Vancouver, Canada, the word 'eh' and the rules of a hockey game arriving in close succession, which asks a fair bit of a young preschooler.
The tone between characters is warm and supportive, with Jet, the coach and Grand Albert all encouraging Drew rather than pressuring him, and no mocking or put-downs. When Drew freezes in front of the crowd and falls, the worry is real but short-lived, and reassurance and a happy resolution follow soon after. The limitation is that the story leans on moments of visible distress and cheering excitement that shift the mood fairly sharply, which can feel intense for the youngest in this band.
Drew's problem is largely solved for him: Grand Albert hands over a 'lucky badge' and tells him to repeat 'I can do it', rather than Drew working through a visible plan of his own. Jet drives most of the initiative, calling the coach and summoning the Super Wings, while Drew mostly receives help. The closing reframe that the badge did nothing and he simply had to believe in himself is a nice idea, but it arrives as a told lesson instead of a worked-through process, so there is little trial, failure and adjustment for a child to follow.
The language is mostly clear and concrete, with short lines like 'I can do it' and simple explanations of what ice hockey is and where Canada sits on the map. Words are used consistently and speech is easy to make out, which supports a young listener. The mix does lean on excited exclamations such as 'Yahoo', 'Awesome' and 'go, go, go', and a few concepts like 'nervous', 'Mountie' and 'one of the largest countries' sit at the upper edge of what a three-year-old will grasp without help.
The episode connects to real experiences a child can recognize: a hockey game, a coach, a mom waving goodbye, and the feeling of being too nervous to perform. The idea of steadying yourself and saying 'I can do it' is something a parent can carry off-screen. What limits the real-world footing is the heavy fantasy frame of talking, transforming airplane robots and a magic 'trunk of time', which sits above the light imagination expected at this age and blurs the line between what is real and what is invented.

More information

This score shows how inclusively the series portrays diverse people, families and cultures. Scale: Limited → Varied → Rich → Inclusive.
This episode takes place in Vancouver and centres on Jet the plane delivering ice hockey skates to a boy named Drew, with help from the wise elder plane Grand Albert. The human world is recognisable and rooted in a real country and its winter sport, and the arena crowd shows a range of faces, but the characters who carry the story are almost all light-skinned and male. Named speaking parts go to men and boys, Jimbo the dispatcher, Coach Steve, Grand Albert and Drew, while women and girls stay in the background as a brief caregiver or scattered players in the crowd. One bright spot is that Drew is allowed to feel and show nervousness and self-doubt openly, so emotion is not locked to a single type of character.
This score shows whether the series stays close to everyday reality or leans into fantasy. Scale: Fantasy → Mixed reality → Realistic.
This episode blends a very recognizable real world with talking, transforming machines. The setting is grounded: a boy named Drew in Vancouver, a real ice hockey game, and a relatable case of stage fright when everyone is watching. The main helpers, though, are living airplanes and even a talking ice-cleaning machine, so imagination sits alongside the everyday. There is no villain at all; the whole story turns on Drew learning to believe in himself, and the fantasy stays consistent, with the message spelling out that the 'lucky badge' had no real power.
This score shows how enjoyable the series is for parents watching along. Scale: Tedious → Tolerable → Pleasant → Enjoyable.
This one is squarely built for the kid on the couch, and you will feel that. The delivery-plane formula stays cheerful and easy to follow, but there is little in the jokes or story pitched at a watching grown-up, and the wall-to-wall energy plus the repeated transformation fanfares can wear on you. What saves the room is the craft: the animation is glossy and the sound stays clean, so it plays as pleasant background rather than something you need to escape.

Themes

Cliffhanger

The episode ends with 'We'll be right back' before resolving into the next segment.

Fast pacing

Frequent cuts between flying, transforming and the busy hockey rink keep the visuals in near-constant motion.

Mild conflict

Drew stumbles and freezes on the ice under pressure, creating brief tension during the game.

Jet, a transforming airplane, delivers new ice hockey skates to a boy named Drew in Vancouver, Canada. Drew loves to skate but freezes with nerves whenever people watch him, so Jet calls in the wise Super Wing Grand Albert to help. Grand Albert gives Drew a 'lucky badge' and teaches him to say 'I can do it', and Drew scores the winning goal. Afterward Grand Albert reveals the badge was not magic, and that Drew simply had to believe in himself.

Season 1

21 episodes

Super Wings
S01 E01

Super Wings

Shadow Play

Stimulating
recommended age Unlock co-watching from 3

A rescue plane named Jet flies a package to a girl called Mei in Beijing, delivering the shadow puppet she needs for her play that evening. When her father is too busy at his dumpling restaurant to attend, Mei's friends and the planes join in to make dumplings, and Donnie builds a machine to speed things up while Jet handles the deliveries. With the restaurant caught up, the father is free to watch. The episode ends at the theatre as Mei performs her shadow play and everyone says goodbye.

Super Wings
S01 E02

Super Wings

Great Gondolas

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery plane, brings a package to a boy named Luca in Venice, who is preparing a masquerade party. When Luca realizes he forgot to hand out his invitations, Jet helps deliver them by gondola through the canals. A traffic jam of boats blocks the way, so they call in Paul to direct the traffic and clear the canal. The invitations arrive in time and the guests gather for the party.

Super Wings
S01 E03

Super Wings

The Right Kite

Stimulating
recommended age Unlock co-watching from 3

Jet, a fast red delivery plane, brings a kite kit to two brothers, Akasa and Remy, in a Himalayan mountain village. The boys build the kite but struggle to fly it, and after a scramble with two red pandas and a near-crash, Jet ends up stuck and calls the rescue helicopter Dizzy for help. Once freed, Jet suggests attaching the kite to a basket so the brothers and the red pandas can all fly together. The episode ends with the group launching the kite as a team and exchanging goodbye greetings of 'Namaste'.

Super Wings
S01 E04

Super Wings

Puppies for a Princess

Stimulating
recommended age Unlock co-watching from 3

A transforming airplane named Jet delivers a package to Princess Maribel at her castle in the English countryside, where five puppies escape into the garden maze before her first tea party. Jet calls in fellow Super Wing Jerome, and together they spot and round up the puppies from the air and the ground. Maribel then decides to invite all her friends, not only royal ones, to thank them for helping. The party goes ahead and each puppy is named and given a collar.

Super Wings
S01 E05

Super Wings

Aloha Adventure

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery plane, flies a hula skirt to a girl named Kehlani in Hawaii so she can compete in a dance contest. On the way to the contest an erupting volcano blocks the road, and Jet tries cold water before plugging the opening with a large rock. When a loosened boulder threatens the road, Jet calls his friend Donnie, who jackhammers the rocks clear. Kehlani reaches the contest, dances, and is named the best hula dancer in Hawaii.

Super Wings
S01 E06

Super Wings

Sahara Sled

Stimulating
recommended age Unlock co-watching from 3

Jet, a transforming airplane, delivers a snow racer sled to a boy named Ali in Morocco's Sahara Desert. They try to sled on the sand dunes, but the ride runs out of control and a sandstorm sweeps in, leaving them lost until a fennec fox helps Jet find the way back to Ali's Uncle Hassan. Ali still wishes for real snow, so Jet calls the Super Wings, Donnie and Dizzy, who bring a giant ice cube and spray a mountain of snow. Ali finally sleds on real snow and thanks his airplane friends.

Super Wings
S01 E07

Super Wings

Mongolian Stars

Stimulating
recommended age Unlock co-watching from 3

Jet the delivery plane flies to Mongolia to bring Nambayar a package of glow-in-the-dark stars for her family's new nomad home. When a runaway lamb scatters the sheep and the stars end up stuck in their wool, Jet calls in Grand Albert, who uses a cowboy rope to help herd the flock. Darkening the tent makes the stars glow so they can be gathered again. The episode ends with Nambayar showing her star-decorated home to her dad.

Super Wings
S01 E08

Super Wings

Lights, Camera, Action!

Stimulating
recommended age Unlock co-watching from 3

Jet flies to Hollywood to deliver a package to Riley, a boy making a backyard alien movie. Riley casts Jet, and later Jerome, as aliens, but his push for more fighting upsets his friend Victoria, who threatens to quit. Riley realizes he has been too harsh, apologizes, and reworks the film into a peace mission between aliens and humans. The crew finishes the movie together and the Super Wings head home.

Super Wings
S01 E09

Super Wings

Samba Spectacular

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery airplane, brings a costume headdress to a girl named Camila in Rio de Janeiro, where she is preparing to dance in the big samba parade. When Camila struggles with her dance moves, Jet calls his friend Jerome to give her step-by-step samba lessons. On parade day the float gets a flat tire, so Jet races to fetch a spare from Eduardo just in time. Camila dances happily in the Carnival parade and thanks the Super Wings before they fly home.

Super Wings
S01 E10

Super Wings

Bubble Trouble

Stimulating
recommended age Unlock co-watching from 3

Jet, a transforming delivery plane, flies to Scotland to bring a package to a boy named Callum. When Callum's special bubble-blowing bagpipe falls into Loch Ness, Jet calls his friend Mira to dive down and search for it. After Mira gets briefly stuck in the weeds and Jet pulls her free, the bagpipe is recovered and the friendly lake creature Nessie appears. The bagpipe still works, and everyone celebrates the adventure together.

Super Wings
S01 E11

Super Wings

Race Against Time

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery plane, brings color-changing sneakers to a girl named Lorna in Kenya, who is about to run a qualifying race. During the race Lorna spots a lost baby wildebeest and stops to help, and Jet calls in Bello, a Super Wing who speaks with animals. Bello leads the herd back with a red light, green light game and the baby reunites with its parents. Lorna then races to the finish and wins, earning a place in the big race.

Super Wings
S01 E12

Super Wings

Cold Feet

Stimulating
recommended age Unlock co-watching from 3

Jet, a transforming airplane, delivers new ice hockey skates to a boy named Drew in Vancouver, Canada. Drew loves to skate but freezes with nerves whenever people watch him, so Jet calls in the wise Super Wing Grand Albert to help. Grand Albert gives Drew a 'lucky badge' and teaches him to say 'I can do it', and Drew scores the winning goal. Afterward Grand Albert reveals the badge was not magic, and that Drew simply had to believe in himself.

Super Wings
S01 E13

Super Wings

Balancing Act

Stimulating
recommended age Unlock co-watching from 3

Jet the airplane delivers a package to a family circus in Moscow, where young Yuri is preparing to perform. When the rest of the family's train gets stuck in snow and then hits broken track, Jet drills a tunnel and calls his friend Donnie, who fits the train with rocket boosters. The family arrives just in time to complete their act. The episode ends with the circus finale and thanks to Jet and Donnie.

Super Wings
S01 E14

Super Wings

The Pyramid Kid

Stimulating
recommended age Unlock co-watching from 3

Jet, a transforming robot plane, delivers an archaeology kit to a boy named Akiki in Egypt. Together they visit Grandpa Salah's excavation site, fall into a hidden chamber and uncover the long-lost Great Golden Cat. When Jet gets stuck at the top of a pyramid, his friend Dizzy flies in to free him. The episode ends with Akiki reunited with his grandfather and the treasure found.

Super Wings
S01 E15

Super Wings

Gorilla Band

Stimulating
recommended age Unlock co-watching from 3

Jet, a transforming airplane robot, delivers a conga drum to Lulu in a Congo village, where she and Jelani are forming a band for the Village Festival. While practising, they discover a gorilla who is a gifted drummer, and Jet gets tangled in vines chasing him and calls the Super Wings for help. Bello arrives, frees Jet, and the group uses a sound-copying game to coax the gorilla out of hiding. The gorilla joins the band and they perform together to a cheering crowd at the festival.

Super Wings
S01 E16

Super Wings

Paper Rangers

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery plane, brings a package to a boy named Yuki in Japan and meets his friends, who make superhero costumes out of folded paper and call themselves the Paper Rangers. Their friend Namiko is moving away that day, so the group decides to make her a gift and reach her before she is gone. When they cannot find her, Jet calls fellow Super Wing Donnie, who folds a giant paper flyer to carry everyone to her new house. After a windy, patched-up flight, the children reunite with Namiko, give her their handmade robot, and say goodbye.

Super Wings
S01 E18

Super Wings

Viking Voyage

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery plane, flies to Norway to bring a package to a boy named Carl and then joins him at Viking camp. When a green creature scares the campers, it turns out to be Jet with a costume dragon head stuck on. The Viking ship then springs a leak and drifts toward a waterfall, so Jet calls his friend Mira, who plugs the holes while the campers row to safety. The episode ends with everyone cheering and Jet flying home.

Super Wings
S01 E19

Super Wings

Pop Star

Stimulating
recommended age Unlock co-watching from 3

In this episode of Super Wings, the delivery plane Jet flies a package to two sisters in Vietnam who are devoted fans of the pop star Kelly. When Kelly's van gets stuck in a muddy rice paddy on the way to her concert, Jet calls in the rescue helicopter Dizzy, and together they free the van. Grateful, Kelly invites the sisters to her sold-out show, where they are welcomed on stage. The episode closes with Kelly performing her song for the crowd.

Super Wings
S01 E20

Super Wings

Arctic Run

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery airplane, flies a compass to a boy named Anders in Greenland and joins his very first dog sled race. When the sled leaves the track, the two get lost and end up drifting out to sea on a piece of broken ice. Jet calls his friend Dizzy, a rescue helicopter, who tows them back to solid ground. Anders and his dogs rejoin the race and cross the finish line first.

Super Wings
S01 E22

Super Wings

A Winning Recipe

Stimulating
recommended age Unlock co-watching from 3

Jet, a delivery plane, brings a cake-decorating kit to a girl named Martine at her father's bakery in Paris. When the machine sprays frosting everywhere and ruins the party cake, her father fetches a spare, but a traffic jam blocks the delivery. Jet calls the Super Wings, and the rescue helicopter Dizzy flies the cake to the Eiffel Tower while Martine decorates it in the air. The cake arrives in time and the guests celebrate with fireworks.

Super Wings
S01 E23

Super Wings

Follow That Ghost

Stimulating
recommended age Unlock co-watching from 3

Jet the delivery plane brings a package to Brigitta, a girl in Romania hosting a spooky costume party in her family's castle. When Jet gets trapped behind a hidden turning wall, Brigitta uses his jet-wing flashlight to signal for help, and the rescue helicopter Dizzy is sent to free him. Along the way the children investigate strange noises and discover the castle 'ghost' is really a mouse on a rocking horse. Everyone says goodbye after the party, and Jet returns home.

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