Feeling
Calm
Calm is what a child feels when nothing is rushing them: a slow story, a quiet room, a body that settles. Young children cannot find that state on their own yet, they borrow it from what is around them. A well-made, unhurried episode can lend a child that steadiness, offering a stretch of time where nothing demands a fast reaction.
For 2-year-olds
At two, calm lives almost entirely in the body. A toddler settles through slow movement, a soft voice and a picture that stays still long enough to be studied. Look for episodes with very little happening at once: one thing on screen, plenty of silence between sentences, no sudden noises or bright flashes. Familiar daily moments like eating, bathing or going to sleep help, because a toddler recognises them and does not have to work to follow along.
Miffy and Friends
Miffy and the Birthday Cake
recommended age
Unlock
co-watching from 2
Mother Bunny wakes Miffy and asks her to borrow chocolate, butter and flour from Auntie Alice for Father Bunny's birthday cake. On the way, Miffy meets Poppy Pig and Barbara Bear, who each mention their own ingredients, and by the time she returns home she has brought back vanilla, cream and sugar instead. Mother Bunny gently reassures her and turns the mix-up into birthday ice cream, which the family then enjoys together at dinner.
Bing
Bye Bye
recommended age
Unlock
co-watching from 2
Bing, a young rabbit, finds and plays with a new balloon that Flop blows up for him. After Bing bounces on it the balloon pops, and Bing struggles with not being able to get it back. Flop introduces the 'bye bye box', a keepsake box where Bing already stores broken-but-special things, and together they place the popped balloon inside and draw a picture of it. The episode ends with Bing summarising the bye bye box idea and a short closing song.
Bing
Fireworks
recommended age
Unlock
co-watching from 2
Bing is excited to watch fireworks from his garden with Flop, while friends Pando, Coco and Charlie play nearby. Sula arrives wearing earmuffs because she does not like the bangs, and Bing insists he is brave enough to go outside. When a huge rocket bangs overhead Bing races back in and hides under the kitchen table, upset by the noise. Flop adapts a pair of oven mitts into 'ear gloves' so Bing can step back to the window and enjoy the rest of the fireworks safely, and Bing recaps the lesson to the viewer at the end.
Bing
Swing
recommended age
Unlock
co-watching from 2
Bing the rabbit arrives at the playground with his caretaker Flop and asks for a turn on the big swing. When his friend Pando the panda arrives and wants a turn too, Flop suggests they count to ten to share. Pando refuses to count when it is Bing's turn to wait, Bing gets frustrated and runs in front of the swing, and the swing hits him. Flop comforts Bing, checks every body part, explains that swings need time to stop, and Bing finishes the episode on a smaller swing while reflecting on what happened.
Ready Eddie GO!
Toilet Time
recommended age
Unlock
co-watching from 2
Eddie, a young boy, gets ready to visit the Space Museum with his dad, and a friendly guide walks him through what to do when he needs an unfamiliar toilet. The episode moves through clear steps: noticing the need, finding the toilet, looking around at what is different, going, and washing hands. Eddie chooses to go on his own while his dad waits nearby, and he handles a too-loud dryer by using paper instead. It ends with Eddie confident and the steps repeated as a recap.
Ms. Monica
Learn Letter F & Number 8
recommended age
Unlock
co-watching from 2
Ms. Monica, an early-childhood teacher, leads a morning circle time straight to camera from a classroom-style corner. She opens with a good-morning song, marks the day as Monday, introduces the number eight by counting sticks and fingers, and presents the letter F with its sound and words that start with it. She then checks the weather, dresses Mr Weather Bear for a cold sunny day, and reviews the square shape. The session closes with 'If You're Happy and You Know It' and an invitation to return the next day.
Ready Eddie GO!
Shoe Shopping
recommended age
Unlock
co-watching from 2
A young boy named Eddie is told he needs new trainers because his old ones are worn out and his feet have grown. A warm off-screen narrator walks him through the whole trip to the shoe shop, from waiting in a short queue and having his feet measured to choosing, trying on, and paying for a pair. Along the way small hurdles come up, like disliking having his feet touched and the shark shoes being out of stock, and each is talked through calmly. The episode ends with Eddie deciding on the dinosaur shoes and feeling ready to go.
In the Night Garden
Makka Pakka Washes Faces
recommended age
Unlock
co-watching from 2
A long bedtime story set in the Night Garden, a dreamlike outdoor world of puppet creatures. Makka Pakka travels from friend to friend (Igglepiggle, Upsy Daisy, the Tombliboos and the ten tiny Pontipines), washing each one's face with his sponge, soap and water. Between visits, the camera follows characters strolling slowly through grass and flowers while a soft narrator describes what is happening. The episode ends with everyone, including a briefly forgotten Igglepiggle, being tucked into bed as the narrator wishes them all goodnight.
Miffy and Friends
Miffy's and Aggie's Teddy Bears
recommended age
Unlock
co-watching from 2
Miffy invites her friend Aggie for a sleepover, and Aggie arrives with a hand-drawn gift and a teddy bear that looks almost identical to Miffy's. After a family dinner the two bunnies go to bed, but Aggie cannot fall asleep because she is holding the wrong bear. Together they realise that each teddy has its own smell, swap the bears back, and both fall peacefully asleep. The episode closes with end-card prompts to subscribe and watch another video.
Guess How Much I Love You
The Nest
recommended age
Unlock
co-watching from 2
In a spring meadow, Little Nutbrown Hare and Little Field Mouse decide to build their own nest to play in. They gather twigs, leaves and grass and keep fixing it as it turns out too weak, too prickly and then too tight for them both. When it no longer suits them, they offer it to a squirrel, a fox and Big Nutbrown Hare before it finally becomes a home for a bird. They end the day playing with friends, deciding the whole meadow is their own great big nest.
For 3-year-olds
Three-year-olds start to notice their own big feelings, but calming down is still something they need help with. This is the age where a story can show what settling looks like: a character who is upset, then breathes, sits with a friend, and slowly comes back to themselves. Look for gentle stories with a clear beginning and end, warm characters who speak kindly, and enough quiet space that your child can follow the feeling instead of just the action.
Daniel Tiger's Neighborhood
Daniel Visits School
recommended age
Unlock
co-watching from 2
Daniel Tiger is about to visit his new school for the first time and tells his mother he feels nervous. Together they sing 'When we do something new, let's talk about what we'll do' and pack a few comfort items before taking the trolley to school. Teacher Harriet welcomes Daniel, and he explores the classroom, tries the drum, finds books, and builds a tower of blocks with his mom. By the end Daniel asks if he can come back, and he shares the same advice with Miss Elaina before the closing song.
Daniel Tiger's Neighborhood
Daniel's Babysitter
recommended age
Unlock
co-watching from 2
Daniel Tiger is playing pretend jungle with his stuffed tiger when Prince Tuesday arrives to babysit so Mom and Dad can go out dancing. Daniel walks Prince Tuesday through his bedtime routine of pajamas, potty, and brushing teeth, but realises at lights-out that his tiger toy is missing. Together they retrace the evening's play and find tiger in the pillow cave, after which Daniel falls asleep. Mom and Dad return as promised, give the fuzzy goodnight kiss, and the episode closes on the 'Grown-ups come back' song.
Sarah and Duck
Cake Bake
recommended age
Unlock
co-watching from 2
On the morning of Duck's birthday, Sarah decides to bake him a cake. After Duck picks an unusual 'bread cake' from the recipe book, Sarah gathers ingredients and starts mixing, only for batter to ruin the open recipe. The cake itself speaks up and dictates the remaining steps while a parcel arrives from Sarah's grandmother containing roller skates for Duck. Once baked, Sarah, Duck and the talking cake head to the park, where everyone sings a birthday song together.
Sarah and Duck
Cheer Up Donkey
recommended age
Unlock
co-watching from 2
Sarah and Duck are looking after Donkey in the back garden while Scarf Lady is at the shops, and Donkey appears sad. Sarah tries a carrot, music on her tuber and a trip to the bread shop, but nothing changes his face. They visit the library, find a book about donkeys and learn that donkeys naturally look sad even when they are happy. After a walk in the park, Duck reveals he was upset because Sarah had buried his bread for him, and Scarf Lady returns to collect a contented Donkey.
Sarah and Duck
Lots of Shallots
recommended age
Unlock
co-watching from 2
Sarah and Duck find tiny seeds tucked inside their newspaper and decide to plant them in pots in the living room. They water the soil, get muddy, clean up and then wait through dinner and bedtime for something to happen. The next morning small sprouts appear, and Sarah looks them up in her vegetable book before a character called the Plate Girl arrives to confirm they are shallots, the baby onions that stay small. The episode ends with Duck giving the little shallots gentle 'lessons' in the garden.
Blue's Clues & You!
ABCs with Blue
recommended age
Unlock
co-watching from 2
Josh, a live-action host, and his animated puppy Blue play a game of Blue's Clues to figure out which book Blue wants to read. Across warmly colored rooms they hunt for three clues, a moon, a cow and the word jump, writing each in the handy dandy notebook and helping a neighbor with groceries along the way. Josh spells words aloud, reads picture sentences with the viewer and fixes jumbled ones like 'The ball threw a girl.' In the thinking chair he combines the clues to name the book as 'Hey Diddle Diddle', then closes with a goodbye song.
Daniel Tiger's Neighborhood
Daniel's Picnic
recommended age
Unlock
co-watching from 2
Daniel Tiger and his friends Prince Wednesday and Miss Elaina meet at the castle, ride the trolley to the clock factory park, and start a picnic with Daniel's dad nearby. After an alphabet snack game, a make-believe ant picnic, and a ball game that ends with the ball getting squashed, a sudden rain forces them inside the clock factory. They notice clocks shaped like a castle and a tiger and decide to hold their picnic indoors. The episode closes with the friends thanking the viewer and a song about turning disappointment into something good.
Pat & Mat
Glazed Frost
recommended age
Unlock
co-watching from 2
Two neighbor puppets wake up to a heavy overnight snowfall and decide together to clear it. They start with a quick snowball exchange, then improvise tennis-racket snowshoes, dig out a snowed-in door from both sides, build a small snow plough and sweep a path around the yard. After one neighbor is briefly buried in snow they shake him off and build a giant snowman together, before the sun melts everything by the end of the episode.
Little Bear
What Will Little Bear Wear?
recommended age
Unlock
co-watching from 2
Little Bear wants to play in the falling snow, but keeps coming back inside to tell Mother Bear he is cold. One by one she closes her eyes and makes him a hat, a coat and snow pants, and finally hands back his own fur. Outside he builds a snow bear all by himself, adding buttons, a hat and Father Bear's scarf. In the end he realises that playing has warmed him up and he is not cold at all.
Max & Ruby
Max's Rainy Day
recommended age
Unlock
co-watching from 2
Rabbit siblings Max and Ruby want to play in the rain, but Ruby insists they put on their rain clothes first. Across the episode they work through boots, a slicker, a rain hat and umbrellas, with Ruby helping Max when he puts his boots on the wrong feet and keeps trying to run outside. By the time they are fully dressed and step out, the rain has stopped, so they go back in to take everything off. As soon as they are undressed, the rain returns.
For 4-year-olds
By four, a child can begin to name what calm feels like and can start to choose it. They notice when a character is tense and when the tension lets go. Stories with a small, ordinary problem work well here, because the resolution stays believable and the child can imagine using it themselves. Look for episodes where characters take their time to think, where humour is soft rather than loud, and where the ending truly lands instead of racing straight into the next thing.
Bluey
Bingo
recommended age
Unlock
co-watching from 2
Bingo, the younger sister in the Heeler dog family, has to figure out how to play on her own while Bluey is at Chloe's house and the adults are busy. She tries games that need a partner (pretend doctor, I-Spy, hide and seek), then asks Dad for a problem and chooses to solve a world map puzzle. She gets stuck on the missing New Zealand piece, decides to make 'missing posters' and stick them on the fridge, and the trick works when Bluey comes home and spots the piece, answering the family's question about what colour kiwi birds are.
Tumble Leaf
Fig Finds A Shadow
recommended age
Unlock
co-watching from 2
Fig, a young blue fox, finds a flashlight and notices a shadow he does not understand. With a hedgehog friend he heads into a dark cave to explore, shining the light to make shadows grow, shrink, and change shape. They pass glowing crystals and try making different shadow figures along the way. By the end, Fig works out that the mysterious shape is simply his own shadow.
Tumble Leaf
Shiny Coins
recommended age
Unlock
co-watching from 2
Fig, a small blue fox, finds a handful of shiny coins near his home, a wooden ship turned into a house on a sunny island. Curious about them, he sets off with his caterpillar friend, meets a group of small woodland creatures and explores the forest as day turns to night. A hermit crab with a glowing claw lights the way through the dark stretch. The episode closes back at the beach by Fig's home, with the discovery worked out.
Tumble Leaf
Springy Surprise
recommended age
Unlock
co-watching from 2
Fig, a small blue fox, lives in a colourful forest world of tall mossy trees and a beached blue ship. After finding a coiled spring in his finding tree, he spends the episode discovering how it bounces and stretches through playful experiments. He then uses what he learns to help his friends gather and carry their harvest of fruits and vegetables. The episode ends with a cheerful celebration among the forest friends.
Tumble Leaf
Fig Flies a Kite
recommended age
Unlock
co-watching from 2
Fig, a young blue fox, finds a red kite among the curious objects in his boathouse and decides to make it fly. He carries it out to a sandy beach and an open grassy hilltop and tries different ways to get it airborne, gradually learning that he needs wind and movement to lift it. After several patient attempts he succeeds and watches the kite climb into the sky. Along the way he spends time with friends around the island.
Tumble Leaf
On a Roll
recommended age
Unlock
co-watching from 2
Fig, a small blue fox, becomes fascinated by things that roll after he finds a round object near his home. With his brown bear friend, he explores balls, round stones, and other rolling shapes across a beach and a wooded village. Through trial and error he works out how to build a cart that rolls on its own. The episode ends back near his beached boat home once his rolling experiments come together.
Puffin Rock
Spot the Ladybird
recommended age
Unlock
co-watching from 4
On a spring day on Puffin Rock, young Una feels unwell and must stay home while her baby brother Baba goes ladybird spotting with friends Mossy and May. When they realise Una cannot join them, they decide to bring a ladybird to her instead, and Baba quietly gathers wildflowers so one will land on him. Papa keeps Una company at home with a story until she feels better. The episode ends with Baba proudly presenting Una a twenty-two-spotted ladybird he attracted with his flowers.
Tumble Leaf
Beat Of The Drumsticks
recommended age
Unlock
co-watching from 2
Fig, a small blue fox, discovers a pair of drumsticks at his home on a beached ship and sets out to find things to drum on. He travels through the garden and into the woods, tapping rocks, logs, pots and other objects to hear the different sounds they make. Friends join him along the way and add their own sounds to the mix. The episode ends with the group drumming out a beat together.
Puffin Rock
The Meteor Shower
recommended age
Unlock
co-watching from 4
On a night on Puffin Rock, young puffin Una and her family and friends set out to watch the August meteor shower together. Along the way they gather hedgehogs, owls and others heading for the sand dunes, while a narrator explains how shooting stars are made. When Una learns her friend Silky is too worried to come, she leaves the show to reassure her and offers to stay by her side. Silky joins them, the friends welcome her with a berry, and the whole island watches the meteor shower together.
Bluey
BBQ
recommended age
Unlock
co-watching from 2
In this Bluey episode, Bandit fires up the backyard BBQ while the cousins gather and the adults try to relax. When salad is requested, Bingo is put in charge and ends up collecting a real green pepper, then yellow and red flowers as Muffin asks for each colour. Her attempt to make mud 'salad dressing' with the garden hose floods part of the yard before things settle. The family sits down together to eat sausages and Bingo's colourful flower salads.
For 5-year-olds
At five, calm becomes something a child can hold onto during effort: staying with a puzzle, waiting for a turn, listening while someone else finishes. The pull toward faster, busier content grows strong at this age, so a slower episode has to be genuinely interesting to compete. Look for stories with real curiosity in them, exploring the natural world, solving something step by step, where the pace stays unhurried because the subject deserves attention, not because nothing is happening.
Stillwater
Gift of Compassion
recommended age
Unlock
co-watching from 2
Addy is frustrated that her younger brother Carl will not share a new marble-maze game, so she calms herself with deep breathing and visits her neighbour Stillwater, a giant panda. He plays a Chinese flute, scoops leaves from his pond, and tells her the story of Master Chu, who keeps saving a scorpion from the river even after it stings her. Addy realises she should try a different approach with Carl, and instead of taking the game she offers to play it together with him. The two cooperate, steering the maze ball side by side, while Stillwater is heard trying something new of his own.
Stillwater
Stuck in the Rain
recommended age
Unlock
co-watching from 2
Michael is disappointed when rain cancels his baseball game, so his neighbour Stillwater, a wise panda, shows him another way to see the day. Stillwater explains that he treats the rain as a raincoat and tells the story of Odette, a gardener who removes the bees from her garden and then loses all her fruit. Michael takes the lesson to heart, realises rain helps things grow, and starts having fun racing leaf boats and jumping in puddles. The episode closes with the children playing happily in the rain.
Stillwater
Dressed Up
recommended age
Unlock
co-watching from 2
Carl is convinced his favourite shirt has shrunk, so he goes to see his panda neighbour Stillwater, who is practising Tai Chi in the garden. As they move and talk, Carl slowly realises the shirt did not shrink, he has grown. Stillwater tells him the story of Nani, a hermit crab who learns to leave her outgrown shell for a new one. In the end Carl accepts a bigger hand-me-down shirt from his brother Michael and joins Stillwater for one last Tai Chi move.
Molly of Denali
Steam Bath Ch'oondaii
recommended age
Unlock
co-watching from 2
Molly, an Alaska Native girl, wants to help her mother recover from a cold so she can pass the annual medical exam she needs to keep flying. With advice from Auntie Midge and her mom, Molly and her friend set out to build a traditional steam bath, first trying shop-style instructions, then realising those don't fit their village or their age and returning to Auntie Midge for the traditional willow-frame method. They gather volcanic rocks with Grandpa Nat's help, build the bath in clear steps, and the warm steam helps mom breathe and feel close to her own mother. The episode closes with a short 'Ask Molly' segment exploring real Alaska Native houses at a heritage center.
Stillwater
A Perfect Fit
recommended age
Unlock
co-watching from 2
In this Stillwater story, young Carl wants to help his older siblings Michael and Addy build a soapbox racer but feels useless when his offers to help keep getting turned down. Their panda neighbour Stillwater visits with lemonade and tells Carl a fable about Hannah and her cracked water pot, which secretly waters a path of flowers. Encouraged that everyone has a gift, Carl helps pick hard-to-reach lemons, names the racer, and discovers he is just the right size to drive it. The episode ends with Carl steering the finished racer down a hill while his siblings cheer.
Stillwater
Downward Dog
recommended age
Unlock
co-watching from 2
Michael spends the weekend pet-sitting the neighbour's dog, Yuko, with big plans to become her best friend. When Yuko prefers playing with his younger brother Carl, Michael feels left out, until the panda neighbour Stillwater shares a story about Dario, a mouse who learns the joy of giving. Michael realises that keeping Yuko safe and happy, and sharing the fun with Carl, is what good pet-sitting is about. The episode closes with the whole group heading out for a walk together.
Phoebe & Jay
The Green Pepper
recommended age
Unlock
co-watching from 2
Grandma trusts Phoebe and Jay to look after the community garden's first bell pepper until it ripens from green to orange. Using a moisture meter, a watering can and plenty of patience, the children keep the soil just right through sun and rain while shooing a hungry squirrel named Harold. When they realize Harold only wants the pepper because his own food got soaked, they build him a dry home for his acorns. The pepper ripens, they pick it, and share a salad with a neighbor.
Puffin Rock
The Salmon Leap
recommended age
Unlock
co-watching from 4
On the island of Puffin Rock, young puffin Oona and her friend Adam invite the owl Otto to the waterfall to watch salmon leap upstream at sunrise. First the little owlets Pip and Pop, and Oona's baby brother Baba, must be settled to sleep, so the friends try soft bedding, a game and counting sheep without success. They finally realise the owlets stayed awake because no one said goodnight, and once tucked in the babies drift off. The friends rush to the waterfall and just catch the salmon leaping before the sun climbs too high.
Bluey
Fruit Bat
recommended age
Unlock
co-watching from 2
Bluey doesn't want to go to bed and wishes she could be a nocturnal fruit bat instead. Her parents move her through rocket ship play, a penguin bath, a bedtime story and lights out, while Mum sits beside her and suggests she try dreaming about being a fruit bat. Bluey then dreams of meeting her dad as a fruit bat on a football field, watching him score a try. She wakes the next morning, tells Mum about her dream, and asks for toast instead of fruit salad.
Bluey
Chickenrat
recommended age
Unlock
co-watching from 2
At bedtime, Bingo cannot find her toy Floppy, so Mum helps her retrace the whole day backwards through the family's suburban home. Each step reveals the imaginative game Bluey and Bingo played, turning Dad into a 'chicken rat' with a magic wand, laying a pretend egg, dressing as ninjas and running a restaurant. Bingo finally remembers she hid Floppy inside the pretend chicken rat egg to keep her safe, and the toy is found. The family settles down with warm goodnights.
For 6-year-olds
Six-year-olds can follow a longer thread and enjoy the satisfaction of a story that builds slowly. Calm at this age is less about soothing and more about focus: the ability to stay with one thing while it unfolds. Look for episodes with a story worth waiting for, characters who work through a challenge over time, and a rhythm that trusts your child to keep up without constant stimulation. This is good preparation for the sustained attention school asks of them.
Peppa Pig
Gardening
recommended age
Unlock
co-watching from 2
Doc McStuffins
Starry, Starry Night
recommended age
Unlock
co-watching from 2
Doc offers to fix her friend Henry's new telescope so he can watch a meteor shower, and inside her toy clinic it appears as Aurora, a toy telescope who cannot see clearly. Doc runs an eye exam, diagnoses 'blurry star-itis' and works out that an eyepiece is missing. The toys search the dark yard, find the missing piece, and fit it back so Aurora can see. Everyone returns in time to watch the meteor shower together through the repaired telescope.
Stillwater
Soaked
recommended age
Unlock
co-watching from 2
Two brothers, Carl and Michael, accidentally soak their sister Addy with water balloons and knock her freshly baked cupcakes into the mud, then hide because they fear she will be angry. Their neighbor, a panda named Stillwater, finds them and, while they help him pull weeds, tells a story about a gardener named Arjun who kept putting off a small task until it grew impossible. The brothers realize hiding will not help and apologize to Addy, who forgives them and shares a new batch of cupcakes. The episode ends with everyone playing together with water balloons.
SciShow Kids
Amazing Cave Animals
recommended age
Unlock
co-watching from 2
Host Jessi, a male co-host and Squeaks the robot rat get ready to visit their friend Sam the bat in his cave. Along the way they explain that a cave is a habitat, show real footage of an olm, a Mexican tetra and a cave spider, and point out that these animals have no eyes. They walk the viewer through why deep cave animals rely on smell and touch instead of sight, and invite the child to close their eyes and notice their own senses. The episode ends back in the studio as the hosts finish packing for the trip.
Stillwater
Larger Than Life
recommended age
Unlock
co-watching from 2
Carl, a young boy, spends all his birthday money on a toy robot he imagines will be fifty feet tall and able to shoot light beams. When the package arrives it holds only a small robot, and Carl is deeply disappointed. His neighbor Stillwater, a panda, tells him a story about his friend Dahlia, who planted melon seeds, grew pumpkins by mistake, and turned them into a pie everyone loved. Carl decides he can still have fun with the robot in a different way and plays imaginative adventures with Addy and the others.
Puffin Rock
Oona's Cave
recommended age
Unlock
co-watching from 4
Young puffin Oona sets off to practice building her own burrow on the beach, wanting to do it alone like a grown-up puffin. When Mossy the shrew accidentally squashes it, Oona is upset and goes looking for a quiet cave to try again. Feeling bad, Mossy and Silky the seal pup make a plan and build her a new burrow, then bring her back. Oona forgives them, and the friends end the day sliding down the dunes together.
Llama Llama
Lost Tooth
recommended age
Unlock
co-watching from 2
Llama Llama has a wobbly first tooth that falls out and goes missing before he can put it under his pillow. With Mama Llama and a growing crowd of friends and neighbours, he retraces every place he visited that day, from the house and Luna's yard to the bakery and the park. After a long search with no luck, the tooth turns up inside Graham's flute, knocked loose earlier in the kitchen. The episode ends with Llama Llama placing the tooth under his pillow and waking to a surprise.
Ms. Monica
Friday
recommended age
Unlock
co-watching from 2
Ms. Monica leads a single circle-time session for young children, working through a welcome song, the days of the week, the letter B, the star shape, and the number 14. She counts fourteen bumblebees, checks that it is raining outside, and dresses a koala character on her board with a raincoat, boots, and an umbrella. She then guides step-by-step practice of writing uppercase and lowercase B before a closing letter song and a goodbye. The session is presented by one teacher speaking directly to the child throughout.
Esme & Roy
Noisy Naptime
recommended age
Unlock
co-watching from 3
Esme, a young girl, and her monster best friend Roy work as monstersitters. In this episode they look after a small monster that cannot settle for naptime, and they try a series of quiet activities, including a puppet show, to help it rest. After several attempts the little monster finally falls asleep, and the characters celebrate together. The story takes place mostly inside a home in their monster neighbourhood.
Puffin Rock
Diving Deeper
recommended age
Unlock
co-watching from 4
Young puffin Una practises her diving on the pebbly beach while her baby brother Baba looks for a special pebble to help. When Una tries a deeper dive she cannot reach the pebble and feels everyone is watching, so her friend Silky the seal joins her and helps her spot it. Una takes a deep breath, dives down herself, and brings the pebble back up. The friends cheer, and the episode ends with the idea that it was good friend practice too.